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| author | Travis Howell | 2003-12-20 04:29:17 +0000 | 
|---|---|---|
| committer | Travis Howell | 2003-12-20 04:29:17 +0000 | 
| commit | 20a6ad7572a9cb58503d9320817d7a7ccd4f63bd (patch) | |
| tree | e15ccfc2c05549b68e0b978cd3e468f631bc7029 | |
| parent | cc4716c8310e5d73d70ac8b4579c0bef9849853c (diff) | |
| download | scummvm-rg350-20a6ad7572a9cb58503d9320817d7a7ccd4f63bd.tar.gz scummvm-rg350-20a6ad7572a9cb58503d9320817d7a7ccd4f63bd.tar.bz2 scummvm-rg350-20a6ad7572a9cb58503d9320817d7a7ccd4f63bd.zip  | |
*** empty log message ***
svn-id: r11768
| -rw-r--r-- | simon/vga.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
diff --git a/simon/vga.cpp b/simon/vga.cpp index 3428e22ddc..b914fbc5ff 100644 --- a/simon/vga.cpp +++ b/simon/vga.cpp @@ -1195,7 +1195,7 @@ void SimonEngine::vc_25_halt_sprite() {  	VgaSprite *vsp = find_cur_sprite();  	// Work around to allow inventory arrows to be  	// showned in some versions of Simon the Sorcerer 1 -	if (!(_game GF_SIMON2) && !(_game & GF_WIN) && +	if (!(_game & GF_SIMON2) && !(_game & GF_WIN) &&  	      vsp->id == 0x80 && _keep_arrows) {  		_keep_arrows = 0;  		return;  | 
