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authorTravis Howell2003-12-20 04:29:17 +0000
committerTravis Howell2003-12-20 04:29:17 +0000
commit20a6ad7572a9cb58503d9320817d7a7ccd4f63bd (patch)
treee15ccfc2c05549b68e0b978cd3e468f631bc7029
parentcc4716c8310e5d73d70ac8b4579c0bef9849853c (diff)
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*** empty log message ***
svn-id: r11768
-rw-r--r--simon/vga.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/simon/vga.cpp b/simon/vga.cpp
index 3428e22ddc..b914fbc5ff 100644
--- a/simon/vga.cpp
+++ b/simon/vga.cpp
@@ -1195,7 +1195,7 @@ void SimonEngine::vc_25_halt_sprite() {
VgaSprite *vsp = find_cur_sprite();
// Work around to allow inventory arrows to be
// showned in some versions of Simon the Sorcerer 1
- if (!(_game GF_SIMON2) && !(_game & GF_WIN) &&
+ if (!(_game & GF_SIMON2) && !(_game & GF_WIN) &&
vsp->id == 0x80 && _keep_arrows) {
_keep_arrows = 0;
return;