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author | Gregory Montoir | 2007-03-08 21:34:35 +0000 |
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committer | Gregory Montoir | 2007-03-08 21:34:35 +0000 |
commit | 20fb62de3aa853316286c4d10deaf6dcdbd0a48a (patch) | |
tree | dd7379edcdb3f109d84fb9a1c0298dd7c66f0df4 | |
parent | ee664dc62de708b2f005adcaa48c8f9cbddfb57e (diff) | |
download | scummvm-rg350-20fb62de3aa853316286c4d10deaf6dcdbd0a48a.tar.gz scummvm-rg350-20fb62de3aa853316286c4d10deaf6dcdbd0a48a.tar.bz2 scummvm-rg350-20fb62de3aa853316286c4d10deaf6dcdbd0a48a.zip |
Removed the localized titles in Touche game descriptions, that didn't work really well and this wasn't really consistent with other engines. Also added fallback detection so that an unknown game can be started (as my original code did before switching to AdvDetector).
svn-id: r26030
-rw-r--r-- | engines/touche/plugin.cpp | 38 |
1 files changed, 15 insertions, 23 deletions
diff --git a/engines/touche/plugin.cpp b/engines/touche/plugin.cpp index 5bd94d69d3..3e923a91b0 100644 --- a/engines/touche/plugin.cpp +++ b/engines/touche/plugin.cpp @@ -28,13 +28,9 @@ #include "touche/touche.h" - static const PlainGameDescriptor toucheGames[] = { - {"touche", "Touche: The Adventures of the Fifth Musketeer"}, - {"touche-fr", "Touche: Les Aventures du Cinquieme Mousquetaire"}, - {"touche-de", "Touche: Die Abenteuer des funften Musketiers"}, - {"touche-it", "Touche: The Adventures of the Fifth Musketeer"}, - {0, 0} + { "touche", "Touche: The Adventures of the Fifth Musketeer" }, + { 0, 0 } }; namespace Touche { @@ -57,7 +53,7 @@ static const Common::ADGameDescription gameDescriptions[] = { Common::ADGF_NO_FLAGS }, { // retail version - "touche-fr", + "touche", "", AD_ENTRY1s("touche.dat", "1caa20bb4d4fc2ce8eb867b6610082b3", 26558232), Common::FR_FRA, @@ -65,7 +61,7 @@ static const Common::ADGameDescription gameDescriptions[] = { Common::ADGF_NO_FLAGS }, { // retail version - tracker item #1598643 - "touche-de", + "touche", "", AD_ENTRY1s("touche.dat", "be2ae6454b3325e410946f2322547cd4", 26625537), Common::DE_DEU, @@ -73,7 +69,7 @@ static const Common::ADGameDescription gameDescriptions[] = { Common::ADGF_NO_FLAGS }, { // fan-made translation (http://www.iagtg.net/) - tracker item #1602360 - "touche-it", + "touche", "", AD_ENTRY1s("touche.dat", "1f442331d4b327c3488a9f6ffe9bdd25", 26367792), Common::IT_ITA, @@ -91,27 +87,23 @@ static const Common::ADGameDescription gameDescriptions[] = { AD_TABLE_END_MARKER }; +static const Common::ADFileBasedFallback fileBasedFallback[] = { + { &gameDescriptions[0], { "touche.dat", 0 } }, // default to english version + { 0, { 0 } } +}; + } static const Common::ADParams detectionParams = { - // Pointer to ADGameDescription or its superset structure (const byte *)Touche::gameDescriptions, - // Size of that superset structure sizeof(Common::ADGameDescription), - // Number of bytes to compute MD5 sum for - 4096, - // List of all engine targets + 4096, // number of md5 bytes toucheGames, - // Structure for autoupgrading obsolete targets - 0, - // Name of single gameid (optional) + 0, // no obsolete targets data "touche", - // List of files for file-based fallback detection (optional) - 0, - // Fallback callback - 0, - // Flags - 0 + Touche::fileBasedFallback, // file-based detection data to enable not yet known versions to start + 0, // no fallback callback + Common::kADFlagAugmentPreferredTarget | Common::kADFlagPrintWarningOnFileBasedFallback }; ADVANCED_DETECTOR_DEFINE_PLUGIN(TOUCHE, Touche::ToucheEngine, detectionParams); |