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author | Martin Kiewitz | 2010-04-19 06:57:39 +0000 |
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committer | Martin Kiewitz | 2010-04-19 06:57:39 +0000 |
commit | 210bc3a3cef2e84c0d7bde5afa40a779136cf5d7 (patch) | |
tree | a4db8f0bd6217fd217f0ae51b1f8d81d9be91f60 | |
parent | fa846bfebc4e79158b86739067cabc5d5de85b7d (diff) | |
download | scummvm-rg350-210bc3a3cef2e84c0d7bde5afa40a779136cf5d7.tar.gz scummvm-rg350-210bc3a3cef2e84c0d7bde5afa40a779136cf5d7.tar.bz2 scummvm-rg350-210bc3a3cef2e84c0d7bde5afa40a779136cf5d7.zip |
SCI: comment about platforms, where 8859-1 mapping is working
svn-id: r48708
-rw-r--r-- | engines/sci/event.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/sci/event.cpp b/engines/sci/event.cpp index e1358b38ae..44e9d531bb 100644 --- a/engines/sci/event.cpp +++ b/engines/sci/event.cpp @@ -184,6 +184,8 @@ sciEvent SciEvent::getFromScummVM() { } // we get 8859-1 character, we need dos (cp850/437) character for multilingual sci01 games // TODO: check, if we get 8859-1 on all platforms + // Currently checked: Windows XP (works), Wii w/ USB keyboard (works), Mac OS X (works) + // Ubuntu (does not work, seems to be UTF-8) input.character = codepagemap_88591toDOS[input.character & 0x7f]; } if (input.data == Common::KEYCODE_TAB) { |