aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorTorbjörn Andersson2006-05-11 08:04:41 +0000
committerTorbjörn Andersson2006-05-11 08:04:41 +0000
commit21b91adcdfe91f943f0b74502c4dfe1a3dca55cc (patch)
treebe9b86366f84bbc92f5840031a1d7a529e2b0554
parentdba0c5ca2c3a4f6495d0b4b83368e41da56866bb (diff)
downloadscummvm-rg350-21b91adcdfe91f943f0b74502c4dfe1a3dca55cc.tar.gz
scummvm-rg350-21b91adcdfe91f943f0b74502c4dfe1a3dca55cc.tar.bz2
scummvm-rg350-21b91adcdfe91f943f0b74502c4dfe1a3dca55cc.zip
Changed "it's" to "its" in a few comments.
svn-id: r22408
-rw-r--r--engines/lure/game.cpp2
-rw-r--r--engines/lure/hotspots.cpp4
-rw-r--r--engines/lure/scripts.cpp2
3 files changed, 4 insertions, 4 deletions
diff --git a/engines/lure/game.cpp b/engines/lure/game.cpp
index fdc36fa3cb..1bf7d9dbe4 100644
--- a/engines/lure/game.cpp
+++ b/engines/lure/game.cpp
@@ -283,7 +283,7 @@ void Game::handleClick() {
}
} else if ((room.cursorState() == CS_TALKING) ||
(res.getTalkState() != TALK_NONE)) {
- // Currently talking, so let it's tick proc handle it
+ // Currently talking, so let its tick proc handle it
} else if (mouse.y() < MENUBAR_Y_SIZE) {
uint8 response = Menu::getReference().execute();
if (response != MENUITEM_NONE)
diff --git a/engines/lure/hotspots.cpp b/engines/lure/hotspots.cpp
index 9c9ddfe156..b1501eff73 100644
--- a/engines/lure/hotspots.cpp
+++ b/engines/lure/hotspots.cpp
@@ -363,7 +363,7 @@ void Hotspot::faceHotspot(HotspotData *hotspot) {
}
}
-// Sets or clears the hotspot as occupying an area in it's room's pathfinding data
+// Sets or clears the hotspot as occupying an area in its room's pathfinding data
void Hotspot::setOccupied(bool occupiedFlag) {
int xp = x() >> 3;
@@ -1456,7 +1456,7 @@ void HotspotTickHandlers::droppingTorchAnimHandler(Hotspot &h) {
res.deactivateHotspot(h.hotspotId());
res.activateHotspot(0x41C);
- // Enable the fire and activate it's animation
+ // Enable the fire and activate its animation
HotspotData *fire = res.getHotspot(0x418);
fire->flags |= 0x80;
fire->loadOffset = 0x7172;
diff --git a/engines/lure/scripts.cpp b/engines/lure/scripts.cpp
index e2c9124ead..2d72edcbbc 100644
--- a/engines/lure/scripts.cpp
+++ b/engines/lure/scripts.cpp
@@ -335,7 +335,7 @@ void Script::addActions(uint16 hotspotId, uint16 actions, uint16 v3) {
hotspot->actions |= actions;
}
-// Checks the status of the cell door, and starts music depending on it's state
+// Checks the status of the cell door, and starts music depending on its state
void Script::checkCellDoor(uint16 v1, uint16 v2, uint16 v3) {
// In the original game, this method checks to see if the cell door