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author | Paweł Kołodziejski | 2008-01-21 23:24:11 +0000 |
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committer | Paweł Kołodziejski | 2008-01-21 23:24:11 +0000 |
commit | 2204661dd6821f8729d0495c222ddebbf1bd842a (patch) | |
tree | 10b6140c05977b19fb3959cc70d0a437dd29852e | |
parent | fec313a1ac41d50f01a8532bc099052af337073c (diff) | |
download | scummvm-rg350-2204661dd6821f8729d0495c222ddebbf1bd842a.tar.gz scummvm-rg350-2204661dd6821f8729d0495c222ddebbf1bd842a.tar.bz2 scummvm-rg350-2204661dd6821f8729d0495c222ddebbf1bd842a.zip |
moved debug log
svn-id: r30605
-rw-r--r-- | engines/scumm/imuse_digi/dimuse_script.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/imuse_digi/dimuse_script.cpp b/engines/scumm/imuse_digi/dimuse_script.cpp index 3f4bd5504a..bf1637d4d8 100644 --- a/engines/scumm/imuse_digi/dimuse_script.cpp +++ b/engines/scumm/imuse_digi/dimuse_script.cpp @@ -209,9 +209,9 @@ void IMuseDigital::refreshScripts() { debug(6, "refreshScripts()"); if (_stopingSequence) { - debug(5, "refreshScripts() Force restore music state"); // small delay, it seems help for fix bug #1757010 if (_stopingSequence++ > 120) { + debug(5, "refreshScripts() Force restore music state"); parseScriptCmds(0x1001, 0, 0, 0, 0, 0, 0, 0); _stopingSequence = 0; } |