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author | Torbjörn Andersson | 2004-10-24 14:50:34 +0000 |
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committer | Torbjörn Andersson | 2004-10-24 14:50:34 +0000 |
commit | 22581c3c104baa91e4cbb2cdada6bf768bd86ac2 (patch) | |
tree | 0dc5669489f5cb496e195e589ff2af3d9827e7d2 | |
parent | d591de9ab3c28a5179cb498732c960f57ad3d95d (diff) | |
download | scummvm-rg350-22581c3c104baa91e4cbb2cdada6bf768bd86ac2.tar.gz scummvm-rg350-22581c3c104baa91e4cbb2cdada6bf768bd86ac2.tar.bz2 scummvm-rg350-22581c3c104baa91e4cbb2cdada6bf768bd86ac2.zip |
More cleanup.
svn-id: r15681
-rw-r--r-- | backends/midi/mt32/synth.cpp | 330 |
1 files changed, 147 insertions, 183 deletions
diff --git a/backends/midi/mt32/synth.cpp b/backends/midi/mt32/synth.cpp index a319b261da..d0196d56db 100644 --- a/backends/midi/mt32/synth.cpp +++ b/backends/midi/mt32/synth.cpp @@ -35,25 +35,25 @@ // ************************** // files missing -#define ERR_PRESET1 1 -#define ERR_PRESET2 2 -#define ERR_DRUMPAT 3 -#define ERR_PATCHLOG 4 -#define ERR_MT32ROM 5 +#define ERR_PRESET1 1 +#define ERR_PRESET2 2 +#define ERR_DRUMPAT 3 +#define ERR_PATCHLOG 4 +#define ERR_MT32ROM 5 // HW spec -#define PRESENT_SSE 6 -#define PRESENT_3DNOW 7 -#define USING_SSE 8 -#define USING_3DNOW 9 +#define PRESENT_SSE 6 +#define PRESENT_3DNOW 7 +#define USING_SSE 8 +#define USING_3DNOW 9 // General info -#define LCD_MESSAGE 10 -#define DEV_RESET 11 -#define DEV_RECONFIG 12 -#define NEW_REVERB_MODE 13 -#define NEW_REVERB_TIME 14 -#define NEW_REVERB_LEVEL 15 +#define LCD_MESSAGE 10 +#define DEV_RESET 11 +#define DEV_RECONFIG 12 +#define NEW_REVERB_MODE 13 +#define NEW_REVERB_TIME 14 +#define NEW_REVERB_LEVEL 15 #if !defined(__GNUC__) #pragma START_PACK_STRUCTS @@ -363,13 +363,13 @@ int16 Moog2(int16 wg, float *hist, float usefilt, float resonance) { input -= hist[4] * fb; input *= 0.35013 * (f*f)*(f*f); - hist[1] = input + 0.3 * hist[5] + (invf) * hist[1]; // Pole 1 + hist[1] = input + 0.3 * hist[5] + (invf) * hist[1]; // Pole 1 hist[5] = input; - hist[2] = hist[1] + 0.3 * hist[6] + (invf) * hist[2]; // Pole 2 + hist[2] = hist[1] + 0.3 * hist[6] + (invf) * hist[2]; // Pole 2 hist[6] = hist[1]; - hist[3] = hist[2] + 0.3 * hist[7] + (invf) * hist[3]; // Pole 3 + hist[3] = hist[2] + 0.3 * hist[7] + (invf) * hist[3]; // Pole 3 hist[7] = hist[2]; - hist[4] = hist[3] + 0.3 * hist[0] + (invf) * hist[4]; // Pole 4 + hist[4] = hist[3] + 0.3 * hist[0] + (invf) * hist[4]; // Pole 4 hist[0] = hist[3]; return (int16)(hist[4] * 32767.0); @@ -439,47 +439,43 @@ public: float allpassfilt(float input, COMB_STATE *state); }; -/* -t60 = reverb time -hlratio = ratio of low freq t60 to high freq t60 -dur = duration of event/dealloc. on last samp -hall_fact= mult. factor for delay times -revstate = running values for event reverb -*/ -Reverb::Reverb(float t60, float hlratio, float dur, float hall_fact, int sampling_rate) -{ +/** + * @param t60 reverb time + * @param hlratio ratio of low freq t60 to high freq t60 + * @param dur duration of event/dealloc. on last samp + * @param hall_fact mult. factor for delay times + * @param revstate running values for event reverb + */ + +Reverb::Reverb(float t60, float hlratio, float dur, float hall_fact, int sampling_rate) { revstate = new ST_REVERB; SR = sampling_rate; int i; float glow[NUM_COMBS], ghi[NUM_COMBS]; - /* initialize sample counter and compute last sample */ + // initialize sample counter and compute last sample revstate->cursamp=0; - revstate->lastsamp = (int)(dur*(float)SR); + revstate->lastsamp = (int)(dur * (float)SR); revstate->done=0; - /* ALLPASS INITIALIZATIONS */ + // ALLPASS INITIALIZATIONS revstate->allpass[0].tau = .006 * hall_fact; revstate->allpass[1].tau = .0065 * hall_fact; - /* allocate allpass delay buffers and head/tail ptr. */ - for(i=0; i<2; i++){ - revstate->allpass[i].bufsiz = (int) (revstate->allpass[i].tau*SR + .5); - revstate->allpass[i].delbuf = - new float[revstate->allpass[i].bufsiz]; - memset(revstate->allpass[i].delbuf, 0, - revstate->allpass[i].bufsiz*sizeof(float)); + // allocate allpass delay buffers and head/tail ptr. + for (i = 0; i < 2; i++) { + revstate->allpass[i].bufsiz = (int) (revstate->allpass[i].tau * SR + .5); + revstate->allpass[i].delbuf = new float[revstate->allpass[i].bufsiz]; + memset(revstate->allpass[i].delbuf, 0, revstate->allpass[i].bufsiz * sizeof(float)); revstate->allpass[i].bufpos = -1; } revstate->allpass[0].g = .71f; revstate->allpass[1].g = .7f; - revstate->allpass[0].gsqu = - revstate->allpass[0].g * revstate->allpass[0].g; - revstate->allpass[1].gsqu = - revstate->allpass[1].g * revstate->allpass[1].g; + revstate->allpass[0].gsqu = revstate->allpass[0].g * revstate->allpass[0].g; + revstate->allpass[1].gsqu = revstate->allpass[1].g * revstate->allpass[1].g; - /* COMB AND IIR LOWPASS FILTER INITIALIZATIONS */ + // COMB AND IIR LOWPASS FILTER INITIALIZATIONS revstate->comb[0].tau = .0050 * hall_fact; revstate->comb[1].tau = .0068 * hall_fact; @@ -488,74 +484,70 @@ Reverb::Reverb(float t60, float hlratio, float dur, float hall_fact, int samplin revstate->comb[4].tau = .0061 * hall_fact; revstate->comb[5].tau = .0078 * hall_fact; - /* allocate comb delay buffers and head/tail ptr. */ - for(i=0; i<NUM_COMBS; i++) { + // allocate comb delay buffers and head/tail ptr. + for (i = 0; i < NUM_COMBS; i++) { revstate->comb[i].bufsiz = (int)(revstate->comb[i].tau * SR + .5); - revstate->comb[i].delbuf = - new float[revstate->comb[i].bufsiz]; - memset(revstate->comb[i].delbuf, 0, - revstate->comb[i].bufsiz*sizeof(float)); + revstate->comb[i].delbuf = new float[revstate->comb[i].bufsiz]; + memset(revstate->comb[i].delbuf, 0, revstate->comb[i].bufsiz * sizeof(float)); revstate->comb[i].bufpos = -1; revstate->lowpass[i].lastval = 0.; } - /* if hlratio set by user, set various values */ - if (hlratio != 0.) { - for(i=0; i<NUM_COMBS; i++) { - - /* compute reverb attenuation factor for hi and low */ - /* frequency reverberation times */ - glow[i] = - pow(10.,(-3. * revstate->comb[i].tau) / t60); - ghi[i] = - pow(10.,(-3. * revstate->comb[i].tau)/( t60 * hlratio)); - - /* compute recursive lowpass factor and comb attenuation */ - /* factor to produce the correct reverberation time for */ - /* both hi and low frequencies */ - revstate->lowpass[i].coef = (glow[i] - ghi[i])/(glow[i] + ghi[i]); - revstate->comb[i].g = glow[i] * (1. - revstate->lowpass[i].coef); + // if hlratio set by user, set various values + // else, use default g's and coef's + if (hlratio != 0.) { + for (i = 0; i < NUM_COMBS; i++) { + + // compute reverb attenuation factor for hi and low + // frequency reverberation times + glow[i] = pow(10.,(-3. * revstate->comb[i].tau) / t60); + ghi[i] = pow(10.,(-3. * revstate->comb[i].tau) / ( t60 * hlratio)); + + // compute recursive lowpass factor and comb + // attenuation factor to produce the correct + // reverberation time for both hi and low frequencies + revstate->lowpass[i].coef = (glow[i] - ghi[i]) / (glow[i] + ghi[i]); + revstate->comb[i].g = glow[i] * (1. - revstate->lowpass[i].coef); } - } - /* else, use default g's and coef's */ - else { - revstate->lowpass[0].coef = .24f; revstate->lowpass[1].coef = .26f; - revstate->lowpass[2].coef = .28f; revstate->lowpass[3].coef = .29f; - revstate->lowpass[4].coef = .30f; revstate->lowpass[5].coef = .32f; - - for(i=0; i<6; i++) { - - /* compute reverb attenuation factor and comb */ - /* attenuation factor based on default coef */ - glow[i] = - pow(10., (-3. * revstate->comb[i].tau) / t60); - revstate->comb[i].g = glow[i] * - (1. - revstate->lowpass[i].coef); + } else { + revstate->lowpass[0].coef = .24f; + revstate->lowpass[1].coef = .26f; + revstate->lowpass[2].coef = .28f; + revstate->lowpass[3].coef = .29f; + revstate->lowpass[4].coef = .30f; + revstate->lowpass[5].coef = .32f; + + for (i = 0; i < 6; i++) { + // compute reverb attenuation factor and comb + // attenuation factor based on default coef + glow[i] = pow(10., (-3. * revstate->comb[i].tau) / t60); + revstate->comb[i].g = glow[i] * (1. - revstate->lowpass[i].coef); } } } -Reverb:: ~Reverb() -{ +Reverb:: ~Reverb() { int i; - for(i=0; i<NUM_COMBS; i++) delete[] revstate->comb[i].delbuf; - for(i=0; i<2; i++) delete[] revstate->allpass[i].delbuf; + for (i = 0; i < NUM_COMBS; i++) + delete[] revstate->comb[i].delbuf; + for (i = 0; i < 2; i++) + delete[] revstate->allpass[i].delbuf; delete revstate; } +/** + * @param lchan non-reverberated input sample + * @param rchan non-reverberated input sample + * @param revfrac percent of output to be reverberated + */ -INLINE void Reverb::run(float *lchan, float *rchan, float revfrac) - /* lchan,rchan non-reverberated input samples */ - /* revfrac percent of output to be reverberated */ - { +INLINE void Reverb::run(float *lchan, float *rchan, float revfrac) { int i; - float lchanrev, rchanrev, tot=0; - - //cout << " in run \n"; + float lchanrev, rchanrev, tot = 0; if (revstate->done) { *lchan = 0.0; @@ -563,141 +555,113 @@ INLINE void Reverb::run(float *lchan, float *rchan, float revfrac) return; } - for (i=0; i<NUM_COMBS; i++) - tot = tot + lpcomb( (*lchan) + (*rchan), - &(revstate->lowpass[i]), - &(revstate->comb[i]) - ); - - tot = tot/(float)NUM_COMBS; + for (i = 0; i < NUM_COMBS; i++) + tot = tot + lpcomb((*lchan) + (*rchan), &(revstate->lowpass[i]), &(revstate->comb[i])); + tot = tot / (float)NUM_COMBS; lchanrev = allpassfilt(tot * .7, &(revstate->allpass[0])); - // rchanrev = lchanrev ; rchanrev = allpassfilt(tot * .7, &(revstate->allpass[1])); - if (revstate->cursamp == revstate->lastsamp) { - for(i=0; i<NUM_COMBS; i++) delete[] revstate->comb[i].delbuf; - for(i=0; i<2; i++) delete[] revstate->allpass[i].delbuf; + if (revstate->cursamp == revstate->lastsamp) { + for (i = 0; i < NUM_COMBS; i++) + delete[] revstate->comb[i].delbuf; + for (i = 0; i < 2; i++) + delete[] revstate->allpass[i].delbuf; revstate->done = 1; } - (revstate->cursamp)++; - - *lchan = lchanrev*revfrac + (*lchan)*(1. - revfrac) ; - *rchan = rchanrev*revfrac + (*rchan)*(1. - revfrac) ; - - //*lchan = lchanrev*revfrac + (*lchan) ; - //*rchan = rchanrev*revfrac + (*rchan) ; - - // cout << "lchan = \t" << *lchan <<endl; - //cout << "rchan = \t" << *rchan <<endl; - + revstate->cursamp++; + *lchan = lchanrev * revfrac + (*lchan) * (1. - revfrac); + *rchan = rchanrev * revfrac + (*rchan) * (1. - revfrac); } -INLINE float Reverb::lowpass(float input, LOWPASS_STATE *state) -{ - /* simple IIR lowpass filter algorithm */ - /* y(n) = x(n) + coef * y(n-1) */ +INLINE float Reverb::lowpass(float input, LOWPASS_STATE *state) { + // simple IIR lowpass filter algorithm + // y(n) = x(n) + coef * y(n - 1) state->lastval = (input + state->coef * state->lastval); - return(state->lastval); + return state->lastval; } -INLINE float Reverb::lpcomb(float input, LOWPASS_STATE *lpstate, COMB_STATE *cstate) -{ - +INLINE float Reverb::lpcomb(float input, LOWPASS_STATE *lpstate, COMB_STATE *cstate) { float temp; - /* move head-tail pointer in circular queue */ + // move head-tail pointer in circular queue cstate->bufpos = (cstate->bufpos + 1) % cstate->bufsiz; - /* pop circular queue */ + // pop circular queue temp = cstate->delbuf[cstate->bufpos]; - /* add new value to end of queue */ + // add new value to end of queue lpstate->lastval = (cstate->delbuf[cstate->bufpos] + lpstate->coef * lpstate->lastval); - cstate->delbuf[cstate->bufpos] = - input + cstate->g * - //lowpass(cstate->delbuf[cstate->bufpos], lpstate); - lpstate->lastval; - - /* return popped value */ - return(temp); + cstate->delbuf[cstate->bufpos] = input + cstate->g * lpstate->lastval; + // return popped value + return temp; } -INLINE float Reverb::allpassfilt(float input, COMB_STATE* state) -{ +INLINE float Reverb::allpassfilt(float input, COMB_STATE* state) { float temp; - /* move head-tail pointer in circular queue */ + // move head-tail pointer in circular queue state->bufpos = (state->bufpos + 1) % state->bufsiz; - /* pop circular queue */ + // pop circular queue temp = state->delbuf[state->bufpos]; - /* add new value to end of queue */ - state->delbuf[state->bufpos] = input + - state->g * state->delbuf[state->bufpos]; - - /* return a sum of the current in with the delay out */ - return(-1.* state->g * input + (1. - state->gsqu) * temp); + // add new value to end of queue + state->delbuf[state->bufpos] = input + state->g * state->delbuf[state->bufpos]; + // return a sum of the current in with the delay out + return -1. * state->g * input + (1. - state->gsqu) * temp; } -/* End reverb stuff */ - +// End reverb stuff - -/* Begin filter stuff */ +// Begin filter stuff void InitFilter(float fs, float fc, float *icoeff, float Q, float resfac) { - float *coef; unsigned nInd; - double a0, a1, a2, b0, b1, b2; - double k; /* overall gain factor */ - - /* Section 1 */ - ProtoCoef[0].a0 = 1.0; - ProtoCoef[0].a1 = 0; - ProtoCoef[0].a2 = 0; - ProtoCoef[0].b0 = 1.0; - ProtoCoef[0].b1 = 0.765367; - ProtoCoef[0].b2 = 1.0; - - - /* Section 2 */ - ProtoCoef[1].a0 = 1.0; - ProtoCoef[1].a1 = 0; - ProtoCoef[1].a2 = 0; - ProtoCoef[1].b0 = 1.0; - ProtoCoef[1].b1 = 1.847759; - ProtoCoef[1].b2 = 1.0; - - k = 1.5; /* Set overall filter gain */ - coef = icoeff+1; /* Skip k, or gain */ - - for (nInd = 0; nInd < 2; nInd++) - { - a0 = ProtoCoef[nInd].a0; - a1 = ProtoCoef[nInd].a1; - a2 = ProtoCoef[nInd].a2; - - b0 = ProtoCoef[nInd].b0; - b1 = ProtoCoef[nInd].b1 / Q; /* Divide by resonance or Q -*/ - b2 = ProtoCoef[nInd].b2; - szxform(&a0, &a1, &a2, &b0, &b1, &b2, fc, fs, &k, coef); - coef += 4; /* Point to next filter -section */ + double a0, a1, a2, b0, b1, b2; + double k; // overall gain factor + + // Section 1 + ProtoCoef[0].a0 = 1.0; + ProtoCoef[0].a1 = 0; + ProtoCoef[0].a2 = 0; + ProtoCoef[0].b0 = 1.0; + ProtoCoef[0].b1 = 0.765367; + ProtoCoef[0].b2 = 1.0; + + // Section 2 + ProtoCoef[1].a0 = 1.0; + ProtoCoef[1].a1 = 0; + ProtoCoef[1].a2 = 0; + ProtoCoef[1].b0 = 1.0; + ProtoCoef[1].b1 = 1.847759; + ProtoCoef[1].b2 = 1.0; + + k = 1.5; // Set overall filter gain + coef = icoeff + 1; // Skip k, or gain + + for (nInd = 0; nInd < 2; nInd++) { + a0 = ProtoCoef[nInd].a0; + a1 = ProtoCoef[nInd].a1; + a2 = ProtoCoef[nInd].a2; + + b0 = ProtoCoef[nInd].b0; + b1 = ProtoCoef[nInd].b1 / Q; // Divide by resonance or Q + b2 = ProtoCoef[nInd].b2; + + szxform(&a0, &a1, &a2, &b0, &b1, &b2, fc, fs, &k, coef); + coef += 4; // Point to next filter section } icoeff[0] = k; } - #if FILTER_FLOAT == 1 iir_filter_type usefilter; |