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authorPaul Gilbert2012-01-02 12:18:57 +1100
committerStrangerke2012-04-06 08:19:15 +0200
commit2277f8f122f20227658d82b41b52bda8a2cdc85f (patch)
tree5745e01b236eff942f809a2d927f2ab8fb182889
parent1d2460523969db2270efb8d1a2358c1eb36cb2ec (diff)
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MORTEVIELLE: Reimplemented the zzuul assembly routine in C code
-rw-r--r--engines/mortevielle/asm.cpp52
-rw-r--r--engines/mortevielle/asm.h36
-rw-r--r--engines/mortevielle/module.mk1
3 files changed, 89 insertions, 0 deletions
diff --git a/engines/mortevielle/asm.cpp b/engines/mortevielle/asm.cpp
new file mode 100644
index 0000000000..2d057a38f9
--- /dev/null
+++ b/engines/mortevielle/asm.cpp
@@ -0,0 +1,52 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This code is based on original Mortville Manor DOS source code
+ * Copyright (c) 1988-1989 Lankhor
+ */
+
+#include "common/scummsys.h"
+
+namespace Mortevielle {
+
+/**
+ * Decodes a number of 64 byte blocks
+ * @param pStart Start of data
+ * @param count Number of 64 byte blocks
+ */
+void zzuul(byte *pStart, int count) {
+ while (count-- > 0) {
+ for (int idx = 0; idx < 64; ++pStart, ++idx) {
+ uint16 v = ((*pStart - 0x80) << 1) + 0x80;
+
+ if (v & 0x8000)
+ *pStart = 0;
+ else if (v & 0xff00)
+ *pStart = 0xff;
+ else
+ *pStart = (byte)v;
+ }
+ }
+}
+
+} // End of namespace Mortevielle
diff --git a/engines/mortevielle/asm.h b/engines/mortevielle/asm.h
new file mode 100644
index 0000000000..11793b3d46
--- /dev/null
+++ b/engines/mortevielle/asm.h
@@ -0,0 +1,36 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This code is based on original Mortville Manor DOS source code
+ * Copyright (c) 1988-1989 Lankhor
+ */
+
+#ifndef MORTEVIELLE_ASM_H
+#define MORTEVIELLE_ASM_H
+
+namespace Mortevielle {
+
+extern void zzuul(byte *pStart, int count);
+
+} // End of namespace Mortevielle
+#endif
diff --git a/engines/mortevielle/module.mk b/engines/mortevielle/module.mk
index 50ec3f0197..21cb02587a 100644
--- a/engines/mortevielle/module.mk
+++ b/engines/mortevielle/module.mk
@@ -3,6 +3,7 @@ MODULE := engines/mortevielle
MODULE_OBJS := \
actions.o \
alert.o \
+ asm.o \
boite.o \
detection.o \
disk.o \