diff options
author | Paul Gilbert | 2012-01-02 12:18:57 +1100 |
---|---|---|
committer | Strangerke | 2012-04-06 08:19:15 +0200 |
commit | 2277f8f122f20227658d82b41b52bda8a2cdc85f (patch) | |
tree | 5745e01b236eff942f809a2d927f2ab8fb182889 | |
parent | 1d2460523969db2270efb8d1a2358c1eb36cb2ec (diff) | |
download | scummvm-rg350-2277f8f122f20227658d82b41b52bda8a2cdc85f.tar.gz scummvm-rg350-2277f8f122f20227658d82b41b52bda8a2cdc85f.tar.bz2 scummvm-rg350-2277f8f122f20227658d82b41b52bda8a2cdc85f.zip |
MORTEVIELLE: Reimplemented the zzuul assembly routine in C code
-rw-r--r-- | engines/mortevielle/asm.cpp | 52 | ||||
-rw-r--r-- | engines/mortevielle/asm.h | 36 | ||||
-rw-r--r-- | engines/mortevielle/module.mk | 1 |
3 files changed, 89 insertions, 0 deletions
diff --git a/engines/mortevielle/asm.cpp b/engines/mortevielle/asm.cpp new file mode 100644 index 0000000000..2d057a38f9 --- /dev/null +++ b/engines/mortevielle/asm.cpp @@ -0,0 +1,52 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on original Mortville Manor DOS source code + * Copyright (c) 1988-1989 Lankhor + */ + +#include "common/scummsys.h" + +namespace Mortevielle { + +/** + * Decodes a number of 64 byte blocks + * @param pStart Start of data + * @param count Number of 64 byte blocks + */ +void zzuul(byte *pStart, int count) { + while (count-- > 0) { + for (int idx = 0; idx < 64; ++pStart, ++idx) { + uint16 v = ((*pStart - 0x80) << 1) + 0x80; + + if (v & 0x8000) + *pStart = 0; + else if (v & 0xff00) + *pStart = 0xff; + else + *pStart = (byte)v; + } + } +} + +} // End of namespace Mortevielle diff --git a/engines/mortevielle/asm.h b/engines/mortevielle/asm.h new file mode 100644 index 0000000000..11793b3d46 --- /dev/null +++ b/engines/mortevielle/asm.h @@ -0,0 +1,36 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on original Mortville Manor DOS source code + * Copyright (c) 1988-1989 Lankhor + */ + +#ifndef MORTEVIELLE_ASM_H +#define MORTEVIELLE_ASM_H + +namespace Mortevielle { + +extern void zzuul(byte *pStart, int count); + +} // End of namespace Mortevielle +#endif diff --git a/engines/mortevielle/module.mk b/engines/mortevielle/module.mk index 50ec3f0197..21cb02587a 100644 --- a/engines/mortevielle/module.mk +++ b/engines/mortevielle/module.mk @@ -3,6 +3,7 @@ MODULE := engines/mortevielle MODULE_OBJS := \ actions.o \ alert.o \ + asm.o \ boite.o \ detection.o \ disk.o \ |