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author | Joost Peters | 2005-04-10 13:07:02 +0000 |
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committer | Joost Peters | 2005-04-10 13:07:02 +0000 |
commit | 232860bc44f6fc6706e554288992483ce0966918 (patch) | |
tree | 3abf526b86d61f4c61e893a7971e927158498623 | |
parent | 871e278f8be3fc4b27fadca50922dd2193dbd409 (diff) | |
download | scummvm-rg350-232860bc44f6fc6706e554288992483ce0966918.tar.gz scummvm-rg350-232860bc44f6fc6706e554288992483ce0966918.tar.bz2 scummvm-rg350-232860bc44f6fc6706e554288992483ce0966918.zip |
fix jumping goblin bug
svn-id: r17509
-rw-r--r-- | gob/goblin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gob/goblin.cpp b/gob/goblin.cpp index 855a14b975..a56f23f2a5 100644 --- a/gob/goblin.cpp +++ b/gob/goblin.cpp @@ -1613,7 +1613,7 @@ void gob_moveAdvance(Gob_Object *gobDesc, int16 nextAct, int16 framesCount) { newY = scen_animations[gobDesc->animation]. - layers[gob_gobStateLayer]->animDeltaX + gobDesc->yPos; + layers[gob_gobStateLayer]->animDeltaY + gobDesc->yPos; gob_gobStateLayer = gob_nextLayer(gobDesc); |