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author | Paul Gilbert | 2009-03-03 09:00:49 +0000 |
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committer | Paul Gilbert | 2009-03-03 09:00:49 +0000 |
commit | 236b42bcffae68974abff22a6aaf8ea0eec35f50 (patch) | |
tree | 7e47f691cee5055137010e6acd3b2e067466a123 | |
parent | 0077889eeb6ad459ef299cd33527d2fb99632dd1 (diff) | |
download | scummvm-rg350-236b42bcffae68974abff22a6aaf8ea0eec35f50.tar.gz scummvm-rg350-236b42bcffae68974abff22a6aaf8ea0eec35f50.tar.bz2 scummvm-rg350-236b42bcffae68974abff22a6aaf8ea0eec35f50.zip |
Formatting fixes
svn-id: r39086
-rw-r--r-- | engines/cruise/actor.cpp | 24 | ||||
-rw-r--r-- | engines/cruise/font.cpp | 9 | ||||
-rw-r--r-- | engines/cruise/font.h | 1 | ||||
-rw-r--r-- | engines/cruise/menu.cpp | 8 |
4 files changed, 30 insertions, 12 deletions
diff --git a/engines/cruise/actor.cpp b/engines/cruise/actor.cpp index a2e0a76f2d..787248abcb 100644 --- a/engines/cruise/actor.cpp +++ b/engines/cruise/actor.cpp @@ -577,7 +577,9 @@ void valide_noeud(int16 table[], int16 p, int *nclick, int16 solution0[20 + 3][2 } } -//computePathfinding(returnVar2, params.X, params.Y, aniX, aniY, currentActor->stepX, currentActor->stepY); +/** + * Computes a path for an actor to walk between a given source and destination position + */ int16 computePathfinding(int16 *pSolution, int16 x, int16 y, int16 destX, int16 destY, int16 stepX, int16 stepY, int16 oldPathId) { persoStruct *perso; int num; @@ -721,6 +723,9 @@ void set_anim(int ovl, int obj, int start, int x, int y, int mat, int state) { setObjectPosition(ovl, obj, 5, state); } +/** + * Handles the processing of any active actors to allow for handling movement + */ void processAnimation(void) { objectParamsQuery params; int16 returnVar2[5]; @@ -793,11 +798,16 @@ void processAnimation(void) { animationStart = false; if ((currentActor->pathId >= 0) || (currentActor->phase == ANIM_PHASE_STATIC_END)) { + + // Main switch statement for handling various phases of movement + // IMPORTANT: This switch relies on falling through cases in certain circumstances + // , so 'break' statements should *not* be used at the end of case areas switch (currentActor->phase) { - // In-place (on the spot) animationos case ANIM_PHASE_STATIC_END: case ANIM_PHASE_STATIC: { + // In-place (on the spot) animationos + if ((currentActor->counter == -1) && (currentActor->phase == ANIM_PHASE_STATIC)) { affiche_chemin(currentActor->pathId, returnVar2); @@ -871,8 +881,10 @@ void processAnimation(void) { } } - // Walk animations - case ANIM_PHASE_MOVE: { + case ANIM_PHASE_MOVE: + { + // Walk animations + if (currentActor->counter >= 1) { affiche_chemin(currentActor->pathId, returnVar2); @@ -908,8 +920,11 @@ void processAnimation(void) { break; } } + case ANIM_PHASE_END: { + // End of walk animation + int newA = actor_end[currentActor->startDirection][0]; set_anim(currentActor->overlayNumber, currentActor->idx, currentActor->start, @@ -928,6 +943,7 @@ void processAnimation(void) { } } } + currentActor = nextActor; } } diff --git a/engines/cruise/font.cpp b/engines/cruise/font.cpp index 6d87d0ef6f..de82b4b436 100644 --- a/engines/cruise/font.cpp +++ b/engines/cruise/font.cpp @@ -445,4 +445,13 @@ gfxEntryStruct *renderText(int inRightBorder_X, const char *string) { return generatedGfxEntry; } +void freeGfx(gfxEntryStruct *pGfx) { + if (pGfx->imagePtr) { + free(pGfx->imagePtr); + } + + free(pGfx); +} + + } // End of namespace Cruise diff --git a/engines/cruise/font.h b/engines/cruise/font.h index 0a3dc14379..6404c91230 100644 --- a/engines/cruise/font.h +++ b/engines/cruise/font.h @@ -70,6 +70,7 @@ void renderWord(uint8 *fontPtr_Data, uint8 *outBufferPtr, gfxEntryStruct *renderText(int inRightBorder_X, const char *string); void drawString(int32 x, int32 y, const char *string, uint8 * buffer, uint8 fontColour, int32 inRightBorder_X); +void freeGfx(gfxEntryStruct *pGfx); } // End of namespace Cruise diff --git a/engines/cruise/menu.cpp b/engines/cruise/menu.cpp index 8125b06ca2..f5d61a4843 100644 --- a/engines/cruise/menu.cpp +++ b/engines/cruise/menu.cpp @@ -273,14 +273,6 @@ int playerMenu(int menuX, int menuY) { return 0; } -void freeGfx(gfxEntryStruct *pGfx) { - if (pGfx->imagePtr) { - free(pGfx->imagePtr); - } - - free(pGfx); -} - void freeMenu(menuStruct *pMenu) { menuElementStruct *pElement = pMenu->ptrNextElement; |