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author | Johannes Schickel | 2011-07-01 23:36:35 +0200 |
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committer | Johannes Schickel | 2011-07-01 23:36:35 +0200 |
commit | 23dd778a16bd610cce0a3fbc3b37543c0e75e6dd (patch) | |
tree | c512f050d4277d799996ce4c89207a9d34f13c22 | |
parent | 12f38459e49f3a21573a664daa7cdf12cb267586 (diff) | |
download | scummvm-rg350-23dd778a16bd610cce0a3fbc3b37543c0e75e6dd.tar.gz scummvm-rg350-23dd778a16bd610cce0a3fbc3b37543c0e75e6dd.tar.bz2 scummvm-rg350-23dd778a16bd610cce0a3fbc3b37543c0e75e6dd.zip |
BACKENDS: Fix PS2 backend compilation for real.
-rw-r--r-- | backends/platform/ps2/systemps2.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/platform/ps2/systemps2.cpp b/backends/platform/ps2/systemps2.cpp index 5b75ce8914..c75d7493a2 100644 --- a/backends/platform/ps2/systemps2.cpp +++ b/backends/platform/ps2/systemps2.cpp @@ -96,7 +96,7 @@ OSystem_PS2 *g_systemPs2; #define FOREVER 2147483647 namespace Graphics { - extern const NewFont g_sysfont; + extern const BdfFont g_sysfont; }; PS2Device detectBootPath(const char *elfPath, char *bootPath); |