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author | Kari Salminen | 2009-03-10 20:37:54 +0000 |
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committer | Kari Salminen | 2009-03-10 20:37:54 +0000 |
commit | 24e6587b169cb28340398c357b09a7b9e10fb873 (patch) | |
tree | caf239a9bef3f2bc2fc2ddb5e8a7a889f392c83d | |
parent | c72cba069bc7c5b3345b99e25596c60ed5399f72 (diff) | |
download | scummvm-rg350-24e6587b169cb28340398c357b09a7b9e10fb873.tar.gz scummvm-rg350-24e6587b169cb28340398c357b09a7b9e10fb873.tar.bz2 scummvm-rg350-24e6587b169cb28340398c357b09a7b9e10fb873.zip |
Palette-class for Cine-engine, WIP: Take 2. Testing, using and documentation still TODO.
svn-id: r39310
-rw-r--r-- | engines/cine/pal.cpp | 96 | ||||
-rw-r--r-- | engines/cine/pal.h | 51 |
2 files changed, 64 insertions, 83 deletions
diff --git a/engines/cine/pal.cpp b/engines/cine/pal.cpp index 78fea6b861..060674f4da 100644 --- a/engines/cine/pal.cpp +++ b/engines/cine/pal.cpp @@ -25,6 +25,7 @@ #include "cine/cine.h" #include "cine/various.h" +#include "graphics/pixelformat.h" namespace Cine { @@ -161,47 +162,26 @@ void transformPaletteRange(byte *dstPal, byte *srcPal, int startColor, int stopC } } -byte& Palette::getComponent(byte colorIndex, byte componentIndex) { - assert(colorIndex < getColorCount() && componentIndex < COMPONENTS_PER_COLOR); - return _colors[colorIndex * COMPONENTS_PER_COLOR + componentIndex]; -} - -void Palette::setComponent(byte colorIndex, byte componentIndex, byte value) { - getComponent(colorIndex, componentIndex) = value; -} - -Palette::PackedColor Palette::getColor(byte colorIndex) { - return (getComponent(colorIndex, R_INDEX) << (R_INDEX * BITS_PER_COMPONENT)) | - (getComponent(colorIndex, G_INDEX) << (G_INDEX * BITS_PER_COMPONENT)) | - (getComponent(colorIndex, B_INDEX) << (B_INDEX * BITS_PER_COMPONENT)) | - (getComponent(colorIndex, A_INDEX) << (A_INDEX * BITS_PER_COMPONENT)); -} - -void Palette::setColor(byte colorIndex, PackedColor color) { - setComponent(colorIndex, R_INDEX, (color >> (R_INDEX * BITS_PER_COMPONENT)) & COMPONENT_MASK); - setComponent(colorIndex, G_INDEX, (color >> (G_INDEX * BITS_PER_COMPONENT)) & COMPONENT_MASK); - setComponent(colorIndex, B_INDEX, (color >> (B_INDEX * BITS_PER_COMPONENT)) & COMPONENT_MASK); - setComponent(colorIndex, A_INDEX, (color >> (A_INDEX * BITS_PER_COMPONENT)) & COMPONENT_MASK); -} - // a.k.a. palRotate Palette& Palette::rotateRight(byte firstIndex, byte lastIndex) { - PackedColor lastColor = getColor(lastIndex); + const Color lastColor = _colors[lastIndex]; for (int i = lastIndex; i > firstIndex; i--) { - setColor(i, getColor(i - 1)); + _colors[i] = _colors[i - 1]; } - setColor(firstIndex, lastColor); + _colors[firstIndex] = lastColor; return *this; } -uint Palette::getColorCount() const { - return _colors.size() / COMPONENTS_PER_COLOR; +uint Palette::colorCount() const { + return _colors.size(); } // a.k.a. transformPaletteRange Palette& Palette::saturatedAddColor(byte firstIndex, byte lastIndex, signed r, signed g, signed b) { + assert(firstIndex < colorCount() && lastIndex < colorCount()); + for (uint i = firstIndex; i <= lastIndex; i++) { saturatedAddColor(i, r, g, b); } @@ -213,39 +193,47 @@ Palette& Palette::saturatedAddColor(byte firstIndex, byte lastIndex, signed r, s // e.g. r = 7 sets the resulting color's red component to maximum // e.g. r = -7 sets the resulting color's red component to minimum (i.e. zero) void Palette::saturatedAddColor(byte index, signed r, signed g, signed b) { - byte newR = CLIP<int>(getComponent(index, R_INDEX) + r * COMPONENT_MUL, 0, COMPONENT_MAX); - byte newG = CLIP<int>(getComponent(index, G_INDEX) + g * COMPONENT_MUL, 0, COMPONENT_MAX); - byte newB = CLIP<int>(getComponent(index, B_INDEX) + b * COMPONENT_MUL, 0, COMPONENT_MAX); + _colors[index].r = CLIP<int>(_colors[index].r + r, 0, _rMax); + _colors[index].g = CLIP<int>(_colors[index].g + g, 0, _gMax); + _colors[index].b = CLIP<int>(_colors[index].b + b, 0, _bMax); +} - setComponent(index, R_INDEX, newR); - setComponent(index, G_INDEX, newG); - setComponent(index, B_INDEX, newB); +Palette& Palette::loadCineLowPal(const byte *colors, const uint colorCount) { + static const Graphics::PixelFormat format = {2, 5, 5, 5, 8, 8, 4, 0, 0}; + return load(colors, format, colorCount); } -Palette& Palette::load9BitColors(uint16 *colors, uint colorCount) { - setColorCount(colorCount); - for (uint i = 0; i < colorCount; i++) { - setComponent(i, R_INDEX, ((colors[i] >> 8) & 7) * COMPONENT_MUL); - setComponent(i, G_INDEX, ((colors[i] >> 4) & 7) * COMPONENT_MUL); - setComponent(i, B_INDEX, ((colors[i] >> 0) & 7) * COMPONENT_MUL); - setComponent(i, A_INDEX, 0); - } - return *this; +Palette& Palette::loadCineHighPal(const byte *colors, const uint colorCount) { + static const Graphics::PixelFormat format = {3, 0, 0, 0, 8, 0, 8, 16, 0}; + return load(colors, format, colorCount); } -Palette& Palette::load24BitColors(byte *colors, uint colorCount) { - setColorCount(colorCount); - for (uint i = 0; i < colorCount; i++) { - setComponent(i, R_INDEX, colors[i * 3 + 0]); - setComponent(i, G_INDEX, colors[i * 3 + 1]); - setComponent(i, B_INDEX, colors[i * 3 + 2]); - setComponent(i, A_INDEX, 0); +Palette& Palette::load(const byte *colors, const Graphics::PixelFormat format, const uint colorCount) { + assert(format.aLoss == 8); // No alpha + assert(format.rShift % 8 == ((format.rShift + (8 - format.rLoss - 1)) % 8)); // R must be inside one byte + assert(format.gShift % 8 == ((format.gShift + (8 - format.gLoss - 1)) % 8)); // G must be inside one byte + assert(format.bShift % 8 == ((format.bShift + (8 - format.bLoss - 1)) % 8)); // B must be inside one byte + + _rBits = (8 - format.rLoss); + _gBits = (8 - format.gLoss); + _bBits = (8 - format.bLoss); + + _rMax = (1 << _rBits) - 1; + _gMax = (1 << _gBits) - 1; + _bMax = (1 << _bBits) - 1; + + _colors.clear(); + _colors.resize(colorCount); + + for (uint i = 0; i < colorCount; i++) + { + // _rMax, _gMax, _bMax are also used as masks here + _colors[i].r = (colors[i * format.bytesPerPixel + (format.rShift / 8)] >> (format.rShift % 8)) & _rMax; + _colors[i].g = (colors[i * format.bytesPerPixel + (format.gShift / 8)] >> (format.gShift % 8)) & _gMax; + _colors[i].b = (colors[i * format.bytesPerPixel + (format.bShift / 8)] >> (format.bShift % 8)) & _bMax; } - return *this; -} -void Palette::setColorCount(uint colorCount) { - _colors.resize(colorCount * COMPONENTS_PER_COLOR); + return *this; } } // End of namespace Cine diff --git a/engines/cine/pal.h b/engines/cine/pal.h index 8744078701..d17e522e9a 100644 --- a/engines/cine/pal.h +++ b/engines/cine/pal.h @@ -26,6 +26,11 @@ #ifndef CINE_PAL_H #define CINE_PAL_H +// Forward declare Graphics::PixelFormat so we don't have to include its header here +namespace Graphics { + struct PixelFormat; +}; + namespace Cine { struct PalEntry { @@ -47,42 +52,30 @@ void transformPaletteRange(uint16 *srcPal, uint16 *dstPal, int startColor, int s void transformPaletteRange(byte *srcPal, byte *dstPal, int startColor, int stopColor, int r, int g, int b); // This class might be used for handling Cine-engine's palettes in the future. WIP! -// All colors are represented internally as 32-bit RGBA, but -// 9-bit color palettes with 16 colors can be loaded and converted on-the-fly. -// TODO: Add palette saving in the peculiar but used 9-bit color format. -// TODO: Make use of this class. +// TODO: Document +// TODO: Make use of +// TODO: Test class Palette { public: - Palette& load24BitColors(byte *colors, uint colorCount = 256); - Palette& load9BitColors(uint16 *colors, uint colorCount = 16); + Palette& loadCineLowPal(const byte *colors, const uint colorCount = 16); + Palette& loadCineHighPal(const byte *colors, const uint colorCount = 256); + Palette& load(const byte *colors, const Graphics::PixelFormat format, const uint colorCount); Palette& rotateRight(byte firstIndex, byte lastIndex); - Palette& saturatedAddColor(byte firstIndex, byte lastIndex, signed r, signed g, signed b); - uint getColorCount() const; + Palette& saturatedAddColor(byte firstIndex, byte lastIndex, signed r, signed g, signed b); + uint colorCount() const; private: - static const byte - R_INDEX = 0, - G_INDEX = 1, - B_INDEX = 2, - A_INDEX = 3; - - static const uint - COMPONENTS_PER_COLOR = 4, - BITS_PER_COMPONENT = 8, - COMPONENT_MASK = ((1 << BITS_PER_COMPONENT) - 1), - COMPONENT_MAX = COMPONENT_MASK, - COMPONENT_MUL = COMPONENT_MAX / 7; - - typedef uint32 PackedColor; - - byte& getComponent(byte colorIndex, byte componentIndex); - void setComponent(byte colorIndex, byte componentIndex, byte value); - PackedColor getColor(byte colorIndex); - void setColor(byte colorIndex, PackedColor color); void saturatedAddColor(byte index, signed r, signed g, signed b); - void setColorCount(uint colorCount); - Common::Array<byte> _colors; +private: + struct Color { + uint8 r, g, b; + }; + + uint _rBits, _gBits, _bBits; + uint _rMax, _gMax, _bMax; + + Common::Array<Color> _colors; }; } // End of namespace Cine |