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authorJoost Peters2009-02-07 12:55:39 +0000
committerJoost Peters2009-02-07 12:55:39 +0000
commit25b7a425477adfe3b51f3298996ef99880317776 (patch)
tree60096188a6b637f160b390f6daccbe7622f183f1
parent12d203867d083615a7e6faf52b7c6af903bfd40e (diff)
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Handle endianness difference in RestoreActorReels() -- fixes bug 2569407 - DW2: Big Endian crash on loading saved game
svn-id: r36245
-rw-r--r--engines/tinsel/play.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/tinsel/play.cpp b/engines/tinsel/play.cpp
index 3872d94257..5e5c876abc 100644
--- a/engines/tinsel/play.cpp
+++ b/engines/tinsel/play.cpp
@@ -1149,15 +1149,15 @@ void RestoreActorReels(SCNHANDLE hFilm, int actor, int x, int y) {
ppi.x = (short)x;
ppi.y = (short)y;
ppi.bRestore = true;
- ppi.speed = (short)(ONE_SECOND/pFilm->frate);
+ ppi.speed = (short)(ONE_SECOND/FROM_LE_32(pFilm->frate));
ppi.bTop = false;
ppi.myescEvent = 0;
// Search backwards for now as later column will be the one
- for (i = pFilm->numreels - 1; i >= 0; i--) {
+ for (i = (int)FROM_LE_32(pFilm->numreels) - 1; i >= 0; i--) {
pFreel = &pFilm->reels[i];
- pmi = (PMULTI_INIT) LockMem(pFreel->mobj);
- if (pmi->mulID == actor) {
+ pmi = (PMULTI_INIT) LockMem(FROM_LE_32(pFreel->mobj));
+ if ((int32)FROM_LE_32(pmi->mulID) == actor) {
ppi.column = (short)i;
NewestFilm(hFilm, &pFilm->reels[i]);