diff options
author | Torbjörn Andersson | 2010-10-10 08:13:26 +0000 |
---|---|---|
committer | Torbjörn Andersson | 2010-10-10 08:13:26 +0000 |
commit | 25dac76b3500c23bf13cce359a59ea184f9cbeeb (patch) | |
tree | 3a8fa8d1aae5e06485d67d11c4b7b25a5552d5ed | |
parent | ced1aba1eac0e8e7891ad44f09ff0877a4fbb3da (diff) | |
download | scummvm-rg350-25dac76b3500c23bf13cce359a59ea184f9cbeeb.tar.gz scummvm-rg350-25dac76b3500c23bf13cce359a59ea184f9cbeeb.tar.bz2 scummvm-rg350-25dac76b3500c23bf13cce359a59ea184f9cbeeb.zip |
GUI: Ensure that the message dialog is wide enough
The Hugo engine currently uses the message dialog. Make sure that
the dialog is always at least wide enough to hold the "Ok" button.
svn-id: r53107
-rw-r--r-- | gui/message.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/gui/message.cpp b/gui/message.cpp index 6406976569..198a34eb0d 100644 --- a/gui/message.cpp +++ b/gui/message.cpp @@ -58,7 +58,10 @@ MessageDialog::MessageDialog(const Common::String &message, const char *defaultB int maxlineWidth = g_gui.getFont().wordWrapText(message, screenW - 2 * 20, lines); // Calculate the desired dialog size (maxing out at 300*180 for now) - _w = maxlineWidth + 20; + if (maxlineWidth > buttonWidth) + _w = maxlineWidth + 20; + else + _w = buttonWidth + 20; lineCount = lines.size(); _h = 16; |