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authorThomas Fach-Pedersen2014-05-25 19:56:03 +0200
committerEugene Sandulenko2016-09-29 22:33:33 +0200
commit25e97d21446418a4303652c749aac2118d04984c (patch)
treed5453a2493256c704b5c64cb4c5f40f50d09869f
parent5cb4ba9a9b52705d84e30b07de1badb780e4b02e (diff)
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BLADERUNNER: First easter egg, developer commentary
-rw-r--r--engines/bladerunner/bladerunner.cpp5
-rw-r--r--engines/bladerunner/bladerunner.h2
-rw-r--r--engines/bladerunner/script/rc01.cpp21
3 files changed, 28 insertions, 0 deletions
diff --git a/engines/bladerunner/bladerunner.cpp b/engines/bladerunner/bladerunner.cpp
index ff8ea2890e..70f61e75bc 100644
--- a/engines/bladerunner/bladerunner.cpp
+++ b/engines/bladerunner/bladerunner.cpp
@@ -289,4 +289,9 @@ Common::SeekableReadStream *BladeRunnerEngine::getResourceStream(const Common::S
return 0;
}
+void BladeRunnerEngine::ISez(const char *str) {
+ debug("\t%s", str);
+}
+
+
} // End of namespace BladeRunner
diff --git a/engines/bladerunner/bladerunner.h b/engines/bladerunner/bladerunner.h
index c13f6a8d0d..a2b2c89480 100644
--- a/engines/bladerunner/bladerunner.h
+++ b/engines/bladerunner/bladerunner.h
@@ -87,6 +87,8 @@ public:
bool isArchiveOpen(const Common::String &name);
Common::SeekableReadStream *getResourceStream(const Common::String &name);
+
+ void ISez(const char *str);
};
} // End of namespace BladeRunner
diff --git a/engines/bladerunner/script/rc01.cpp b/engines/bladerunner/script/rc01.cpp
index 24cb27ca44..560eb24742 100644
--- a/engines/bladerunner/script/rc01.cpp
+++ b/engines/bladerunner/script/rc01.cpp
@@ -30,6 +30,27 @@ void ScriptRC01::InitializeScene() {
_vm->outtakePlay(28, true);
_vm->outtakePlay(41, true);
_vm->outtakePlay( 0, false);
+
+ _vm->ISez("Blade Runner");
+ _vm->ISez("");
+ _vm->ISez("From the dark recesses of David Leary's imagination comes a game unlike any");
+ _vm->ISez("other. Blade Runner immerses you in the underbelly of future Los Angeles. Right");
+ _vm->ISez("from the start, the story pulls you in with graphic descriptions of a");
+ _vm->ISez("grandmother doing the shimmy in her underwear, child molestation, brutal");
+ _vm->ISez("cold-blooded slaying of innocent animals, vomiting on desks, staring at a");
+ _vm->ISez("woman's ass, the list goes on. And when the game starts, the real fun begins -");
+ _vm->ISez("shoot down-on-their-luck homeless people and toss them into a dumpster. Watch");
+ _vm->ISez("with sadistic glee as a dog gets blown into chunky, bloody, bits by an");
+ _vm->ISez("explosive, and even murder a shy little girl who loves you. If you think David");
+ _vm->ISez("Leary is sick, and you like sick, this is THE game for you.");
+ _vm->ISez("");
+ _vm->ISez("JW: Don't forget the wasting of helpless mutated cripples in the underground.");
+ _vm->ISez("It's such a beautiful thing!");
+ _vm->ISez("");
+ _vm->ISez("DL: Go ahead. Just keep beating that snarling pit bull...ignore the foam");
+ _vm->ISez("around his jaws. There's room on the top shelf of my fridge for at least one");
+ _vm->ISez("more head... - Psychotic Dave");
+ _vm->ISez("");
}
void ScriptRC01::SceneLoaded() {