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author | Adrian Frühwirth | 2018-05-06 11:36:17 +0200 |
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committer | Adrian Frühwirth | 2018-05-06 11:36:17 +0200 |
commit | 25ef2b83a3efd99f16fd0b05fc52e2310677ecb2 (patch) | |
tree | 1cb760777af4688583a0d33a8e9512cf930ee503 | |
parent | c3f43d0f88fce21fda1e1165a7c25ec84fe1b535 (diff) | |
download | scummvm-rg350-25ef2b83a3efd99f16fd0b05fc52e2310677ecb2.tar.gz scummvm-rg350-25ef2b83a3efd99f16fd0b05fc52e2310677ecb2.tar.bz2 scummvm-rg350-25ef2b83a3efd99f16fd0b05fc52e2310677ecb2.zip |
KYRA: Mark always-false condition as TODO
-rw-r--r-- | engines/kyra/sequences_lok.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/kyra/sequences_lok.cpp b/engines/kyra/sequences_lok.cpp index 58484c2fd9..a8091c9d41 100644 --- a/engines/kyra/sequences_lok.cpp +++ b/engines/kyra/sequences_lok.cpp @@ -785,6 +785,8 @@ void KyraEngine_LoK::seq_dispelMagicAnimation() { return; } _screen->hideMouse(); + // TODO + // This condition is always false. Is this a typo or a bug in the original? if (_currentCharacter->sceneId == 210 && _currentCharacter->sceneId < 160) _currentCharacter->facing = 3; if (_malcolmFlag == 7 && _beadStateVar == 3) { |