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author | Paul Gilbert | 2016-12-19 20:00:58 -0500 |
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committer | Paul Gilbert | 2016-12-19 20:00:58 -0500 |
commit | 25f0a9765380c2c2ce2adab7f31c4e517cc0b38d (patch) | |
tree | 8f11970efdccab8ab521df85359e1c3d8bcdb8f5 | |
parent | 2eadb3e92463c997c2ad81537db429ee063ad92e (diff) | |
download | scummvm-rg350-25f0a9765380c2c2ce2adab7f31c4e517cc0b38d.tar.gz scummvm-rg350-25f0a9765380c2c2ce2adab7f31c4e517cc0b38d.tar.bz2 scummvm-rg350-25f0a9765380c2c2ce2adab7f31c4e517cc0b38d.zip |
TITANIC: Fix crash loading games when speech is active
-rw-r--r-- | engines/titanic/core/project_item.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/titanic/core/project_item.cpp b/engines/titanic/core/project_item.cpp index af67f69580..f9c7dbdd55 100644 --- a/engines/titanic/core/project_item.cpp +++ b/engines/titanic/core/project_item.cpp @@ -158,8 +158,8 @@ void CProjectItem::loadGame(int slotId) { CompressedFile file; // Clear any existing project contents and call preload code - clear(); preLoad(); + clear(); // Open either an existing savegame slot or the new game template if (slotId >= 0) { |