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author | Strangerke | 2013-11-04 01:00:31 +0100 |
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committer | Strangerke | 2013-11-04 01:01:28 +0100 |
commit | 26ac0449934330c978e03c1aae1e334e29d7b81e (patch) | |
tree | aff6f22dc62feae712b402153198966e36acc47c | |
parent | 940117cd4e4ac6ec023f3f14c69d39a8e6d2f347 (diff) | |
download | scummvm-rg350-26ac0449934330c978e03c1aae1e334e29d7b81e.tar.gz scummvm-rg350-26ac0449934330c978e03c1aae1e334e29d7b81e.tar.bz2 scummvm-rg350-26ac0449934330c978e03c1aae1e334e29d7b81e.zip |
TSAGE: R2R - Renaming in scene 1625
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.cpp | 72 | ||||
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.h | 11 | ||||
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_speakers.cpp | 2 |
3 files changed, 43 insertions, 42 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index 75370fbba8..a99888291e 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -10087,8 +10087,8 @@ bool Scene1625::Wire::startAction(CursorType action, Event &event) { R2_GLOBALS._player.disableControl(); scene->_sceneMode = 1631; - scene->_actor3.postInit(); - scene->setAction(&scene->_sequenceManager, scene, 1631, &scene->_actor3, &scene->_wire, NULL); + scene->_mirandaMouth.postInit(); + scene->setAction(&scene->_sequenceManager, scene, 1631, &scene->_mirandaMouth, &scene->_wire, NULL); return true; } @@ -10119,10 +10119,10 @@ void Scene1625::postInit(SceneObjectList *OwnerList) { _wire.setPosition(Common::Point(206, 133)); _wire.setDetails(1625, 0, -1, -1, 1, (SceneItem *) NULL); - _actor5.postInit(); - _actor5.setup(1625, 8, 1); - _actor5.setPosition(Common::Point(190, 131)); - _actor5.setDetails(1625, 6, -1, 2, 1, (SceneItem *) NULL); + _wristRestraints.postInit(); + _wristRestraints.setup(1625, 8, 1); + _wristRestraints.setPosition(Common::Point(190, 131)); + _wristRestraints.setDetails(1625, 6, -1, 2, 1, (SceneItem *) NULL); if (R2_GLOBALS._player._oldCharacterScene[R2_MIRANDA] == 1625) { if (!R2_GLOBALS.getFlag(83)) { @@ -10134,18 +10134,18 @@ void Scene1625::postInit(SceneObjectList *OwnerList) { R2_GLOBALS._player.enableControl(); R2_GLOBALS._player._canWalk = false; } else { - _actor1.postInit(); - _actor1.fixPriority(10); + _teal.postInit(); + _teal.fixPriority(10); - _actor6.postInit(); + _tealRightArm.postInit(); R2_GLOBALS._player.disableControl(); _sceneMode = 1625; - setAction(&_sequenceManager, this, 1625, &_actor1, &_actor6, NULL); + setAction(&_sequenceManager, this, 1625, &_teal, &_tealRightArm, NULL); } R2_GLOBALS._sound1.play(245); - _item1.setDetails(Rect(0, 0, 320, 200), 1625, 12, -1, -1, 1, NULL); + _background.setDetails(Rect(0, 0, 320, 200), 1625, 12, -1, -1, 1, NULL); R2_GLOBALS._player._oldCharacterScene[R2_MIRANDA] = 1625; R2_GLOBALS._player._characterScene[R2_MIRANDA] = 1625; } @@ -10180,11 +10180,11 @@ void Scene1625::signal() { switch (_stripManager._exitMode) { case 1: _sceneMode = 1627; - setAction(&_sequenceManager, this, 1627, &_actor3, &_glass, NULL); + setAction(&_sequenceManager, this, 1627, &_mirandaMouth, &_glass, NULL); break; case 2: _sceneMode = 1629; - setAction(&_sequenceManager, this, 1629, &_tealHead, &_actor5, NULL); + setAction(&_sequenceManager, this, 1629, &_tealHead, &_wristRestraints, NULL); break; case 4: R2_GLOBALS._player._oldCharacterScene[R2_MIRANDA] = 3150; @@ -10195,7 +10195,7 @@ void Scene1625::signal() { case 5: _sceneMode = 1628; _tealHead.remove(); - setAction(&_sequenceManager, this, 1628, &_actor3, &_glass, NULL); + setAction(&_sequenceManager, this, 1628, &_mirandaMouth, &_glass, NULL); break; case 6: _glass.postInit(); @@ -10209,20 +10209,20 @@ void Scene1625::signal() { break; case 8: _sceneMode = 1635; - setAction(&_sequenceManager, this, 1635, &_actor3, &_actor5, NULL); + setAction(&_sequenceManager, this, 1635, &_mirandaMouth, &_wristRestraints, NULL); break; case 9: _glass.postInit(); _glass.setDetails(1625, -1, -1, -1, 2, (SceneItem *) NULL); _sceneMode = 1634; - setAction(&_sequenceManager, this, 1634, &_actor3, &_actor5, NULL); + setAction(&_sequenceManager, this, 1634, &_mirandaMouth, &_wristRestraints, NULL); break; case 3: // No break on purpose default: _sceneMode = 1630; _tealHead.remove(); - setAction(&_sequenceManager, this, 1630, &_actor1, &_actor6, NULL); + setAction(&_sequenceManager, this, 1630, &_teal, &_tealRightArm, NULL); break; } _field412 = _stripManager._field2E8; @@ -10241,18 +10241,18 @@ void Scene1625::signal() { _tealHead.setPosition(Common::Point(68, 68)); _tealHead.show(); - _actor3.postInit(); - _actor3.setup(1627, 3, 1); - _actor3.setPosition(Common::Point(196, 65)); + _mirandaMouth.postInit(); + _mirandaMouth.setup(1627, 3, 1); + _mirandaMouth.setPosition(Common::Point(196, 65)); _sceneMode = 99; R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS); _stripManager.start(832, this); break; case 1627: - _actor3.setup(1627, 3, 1); - _actor3.setPosition(Common::Point(196, 65)); - _actor3.show(); + _mirandaMouth.setup(1627, 3, 1); + _mirandaMouth.setPosition(Common::Point(196, 65)); + _mirandaMouth.show(); _sceneMode = 99; R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS); @@ -10264,9 +10264,9 @@ void Scene1625::signal() { _tealHead.setup(1627, 1, 1); _tealHead.setPosition(Common::Point(68, 68)); - _actor3.setup(1627, 3, 1); - _actor3.setPosition(Common::Point(196, 65)); - _actor3.show(); + _mirandaMouth.setup(1627, 3, 1); + _mirandaMouth.setPosition(Common::Point(196, 65)); + _mirandaMouth.show(); _sceneMode = 99; R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS); @@ -10286,21 +10286,21 @@ void Scene1625::signal() { R2_GLOBALS._player._canWalk = true; break; case 1631: - _actor3.setup(1627, 3, 1); - _actor3.setPosition(Common::Point(196, 65)); - _actor3.show(); + _mirandaMouth.setup(1627, 3, 1); + _mirandaMouth.setPosition(Common::Point(196, 65)); + _mirandaMouth.show(); _wire.remove(); - _actor1.postInit(); - _actor1.fixPriority(10); + _teal.postInit(); + _teal.fixPriority(10); - _actor6.postInit(); + _tealRightArm.postInit(); R2_INVENTORY.setObjectScene(R2_SUPERCONDUCTOR_WIRE, 3); _sceneMode = 14; - setAction(&_sequenceManager, this, 1625, &_actor1, &_actor6, NULL); + setAction(&_sequenceManager, this, 1625, &_teal, &_tealRightArm, NULL); break; case 1632: _tealHead.setup(1627, 1, 1); @@ -10323,9 +10323,9 @@ void Scene1625::signal() { _stripManager.start(836, this); break; case 1635: - _actor3.setup(1627, 3, 1); - _actor3.setPosition(Common::Point(196, 65)); - _actor3.show(); + _mirandaMouth.setup(1627, 3, 1); + _mirandaMouth.setPosition(Common::Point(196, 65)); + _mirandaMouth.show(); _sceneMode = 99; R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS); diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.h b/engines/tsage/ringworld2/ringworld2_scenes1.h index 78038cc2ae..f6363829fd 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.h +++ b/engines/tsage/ringworld2/ringworld2_scenes1.h @@ -693,17 +693,18 @@ class Scene1625 : public SceneExt { virtual bool startAction(CursorType action, Event &event); }; public: + //CHECKME: Useless variable int _field412; SpeakerMiranda1625 _mirandaSpeaker; SpeakerTeal1625 _tealSpeaker; SpeakerSoldier1625 _soldierSpeaker; - NamedHotspot _item1; - SceneActor _actor1; + NamedHotspot _background; + SceneActor _teal; SceneActor _tealHead; - SceneActor _actor3; + SceneActor _mirandaMouth; SceneActor _glass; - SceneActor _actor5; - SceneActor _actor6; + SceneActor _wristRestraints; + SceneActor _tealRightArm; Wire _wire; SequenceManager _sequenceManager; diff --git a/engines/tsage/ringworld2/ringworld2_speakers.cpp b/engines/tsage/ringworld2/ringworld2_speakers.cpp index 0cbdaa8887..5f0500c3b7 100644 --- a/engines/tsage/ringworld2/ringworld2_speakers.cpp +++ b/engines/tsage/ringworld2/ringworld2_speakers.cpp @@ -600,7 +600,7 @@ void SpeakerMiranda1625::proc15() { if (!_object2) { Scene1625 *scene = (Scene1625 *)R2_GLOBALS._sceneManager._scene; - _object2 = &scene->_actor3; + _object2 = &scene->_mirandaMouth; _object2->hide(); _object1.postInit(); _object1.setPosition(Common::Point(196, 65)); 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