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author | Max Horn | 2004-04-11 12:31:46 +0000 |
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committer | Max Horn | 2004-04-11 12:31:46 +0000 |
commit | 26c8f9340db3db6f7296053a8e67a31293cce73b (patch) | |
tree | fc7b4a91169790a68f4a60488ddfa4dd0492a93f | |
parent | a404cce55a2f8a60e50f3201e6d4017adfd07509 (diff) | |
download | scummvm-rg350-26c8f9340db3db6f7296053a8e67a31293cce73b.tar.gz scummvm-rg350-26c8f9340db3db6f7296053a8e67a31293cce73b.tar.bz2 scummvm-rg350-26c8f9340db3db6f7296053a8e67a31293cce73b.zip |
Fix for bug #907266 (MI Mac Music Bug)
svn-id: r13540
-rw-r--r-- | scumm/sound.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/scumm/sound.cpp b/scumm/sound.cpp index 50ad3115e1..17f5f888d8 100644 --- a/scumm/sound.cpp +++ b/scumm/sound.cpp @@ -395,7 +395,8 @@ void Sound::playSound(int soundID) { } else { - if (_vm->_gameId == GID_MONKEY_VGA || _vm->_gameId == GID_MONKEY_EGA) { + if (_vm->_gameId == GID_MONKEY_VGA || _vm->_gameId == GID_MONKEY_EGA + || (_vm->_gameId == GID_MONKEY && _vm->_features & GF_MACINTOSH)) { // Sound is currently not supported at all in the amiga versions of these games if (_vm->_features & GF_AMIGA) { int track = -1; |