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author | Strangerke | 2014-04-15 17:52:42 +0200 |
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committer | Strangerke | 2014-04-15 17:52:42 +0200 |
commit | 27a2ead1541fb6247b578c03fbb6265e8feb32dd (patch) | |
tree | ab32b3ce1df627c24dd62bad973e539047d0af33 | |
parent | 52ba3b408362970b1764e569ddd8a01a66bb495b (diff) | |
download | scummvm-rg350-27a2ead1541fb6247b578c03fbb6265e8feb32dd.tar.gz scummvm-rg350-27a2ead1541fb6247b578c03fbb6265e8feb32dd.tar.bz2 scummvm-rg350-27a2ead1541fb6247b578c03fbb6265e8feb32dd.zip |
MADS: Fix several Rects in scene 101 and 109
-rw-r--r-- | engines/mads/nebular/nebular_scenes1.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/mads/nebular/nebular_scenes1.cpp b/engines/mads/nebular/nebular_scenes1.cpp index 63f7f631ea..9ae9a46eb5 100644 --- a/engines/mads/nebular/nebular_scenes1.cpp +++ b/engines/mads/nebular/nebular_scenes1.cpp @@ -177,7 +177,7 @@ void Scene101::enter() { _globals._sequenceIndexes[11] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[11], false, 3, 0, 0, 0); _scene->_sequences.setAnimRange(_globals._sequenceIndexes[11], 17, 17); _scene->_hotspots.activate(0x47, false); - _chairHotspotId = _scene->_dynamicHotspots.add(0x47, 0x13F, -1, Common::Rect(159, 84, 33, 36)); + _chairHotspotId = _scene->_dynamicHotspots.add(0x47, 0x13F, -1, Common::Rect(159, 84, 159 + 33, 84 + 36)); if (_scene->_priorSceneId == 112) sayDang(); } else { @@ -2533,11 +2533,11 @@ void Scene109::actions() { _globals._sequenceIndexes[6] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[6], false, 6, 1, 0, 0); _scene->_sequences.setDepth(_globals._sequenceIndexes[6], 4); _scene->_sequences.setAnimRange(_globals._sequenceIndexes[6], -2, -2); - int idx = _scene->_dynamicHotspots.add(102, 348, -1, Common::Rect(256, 57, 12, 31)); + int idx = _scene->_dynamicHotspots.add(102, 348, -1, Common::Rect(256, 57, 256 + 12, 57 + 31)); _scene->_dynamicHotspots.setPosition(idx, Common::Point(241, 91), FACING_NORTHEAST); - idx = _scene->_dynamicHotspots.add(102, 348, -1, Common::Rect(242, 79, 24, 12)); + idx = _scene->_dynamicHotspots.add(102, 348, -1, Common::Rect(242, 79, 242 + 24, 79 + 12)); _scene->_dynamicHotspots.setPosition(idx, Common::Point(241, 91), FACING_NORTHEAST); - idx = _scene->_dynamicHotspots.add(229, 348, -1, Common::Rect(231, 88, 23, 7)); + idx = _scene->_dynamicHotspots.add(229, 348, -1, Common::Rect(231, 88, 231 + 23, 88 + 7)); _scene->_dynamicHotspots.setPosition(idx, Common::Point(241, 91), FACING_NORTHEAST); _scene->changeVariant(1); } else { |