aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorwhiterandrek2018-06-20 14:29:02 +0300
committerEugene Sandulenko2018-06-28 23:51:32 +0200
commit28a1ff755525bf939e6b6e8a4129ca993673e291 (patch)
treebef9ec1603b6861d38d45ab5046cffbdcd9c2ff3
parent25a9e093c246a6a9ef4ca0706ccf0e7e6b740394 (diff)
downloadscummvm-rg350-28a1ff755525bf939e6b6e8a4129ca993673e291.tar.gz
scummvm-rg350-28a1ff755525bf939e6b6e8a4129ca993673e291.tar.bz2
scummvm-rg350-28a1ff755525bf939e6b6e8a4129ca993673e291.zip
PINK: fix shadowing declarations
-rw-r--r--engines/pink/objects/sequences/sequence_context.cpp14
-rw-r--r--engines/pink/objects/sequences/sequence_context.h10
-rw-r--r--engines/pink/objects/sequences/sequence_item.cpp4
3 files changed, 14 insertions, 14 deletions
diff --git a/engines/pink/objects/sequences/sequence_context.cpp b/engines/pink/objects/sequences/sequence_context.cpp
index 4944bd544d..2e48554325 100644
--- a/engines/pink/objects/sequences/sequence_context.cpp
+++ b/engines/pink/objects/sequences/sequence_context.cpp
@@ -32,9 +32,9 @@
namespace Pink {
void SequenceActorState::execute(uint segment, Sequence *sequence, bool loadingSave) const {
- Actor *actor = sequence->getSequencer()->getPage()->findActor(this->actor);
- if (actor && this->segment != segment && !defaultAction.empty()) {
- Action *action = actor->findAction(defaultAction);
+ Actor *actor = sequence->getSequencer()->getPage()->findActor(this->actorName);
+ if (actor && _segment != segment && !defaultActionName.empty()) {
+ Action *action = actor->findAction(defaultActionName);
if (action && actor->getAction() != action) {
actor->setAction(action, loadingSave);
}
@@ -52,7 +52,7 @@ SequenceContext::SequenceContext(Sequence *sequence)
for (uint i = 0; i < items.size(); ++i) {
bool found = 0;
for (uint j = 0; j < _states.size(); ++j) {
- if (items[i]->getActor() == _states[j].actor) {
+ if (items[i]->getActor() == _states[j].actorName) {
found = 1;
break;
}
@@ -76,13 +76,13 @@ void SequenceContext::execute(uint nextItemIndex, bool loadingSave) {
void SequenceContext::clearDefaultActions() {
for (uint i = 0; i < _states.size(); ++i) {
- _states[i].defaultAction.clear();
+ _states[i].defaultActionName.clear();
}
}
SequenceActorState *SequenceContext::findState(const Common::String &actor) {
for (uint i = 0; i < _states.size(); ++i) {
- if (_states[i].actor == actor)
+ if (_states[i].actorName == actor)
return &_states[i];
}
return nullptr;
@@ -90,7 +90,7 @@ SequenceActorState *SequenceContext::findState(const Common::String &actor) {
bool SequenceContext::isConflictsWith(SequenceContext *context) {
for (uint i = 0; i < _states.size(); ++i) {
- if (context->findState(_states[i].actor))
+ if (context->findState(_states[i].actorName))
return true;
}
return false;
diff --git a/engines/pink/objects/sequences/sequence_context.h b/engines/pink/objects/sequences/sequence_context.h
index 931c9462dd..ccca20e686 100644
--- a/engines/pink/objects/sequences/sequence_context.h
+++ b/engines/pink/objects/sequences/sequence_context.h
@@ -31,14 +31,14 @@ class Sequence;
class Sequencer;
struct SequenceActorState {
- SequenceActorState(const Common::String actorName)
- : actor(actorName), segment(0) {}
+ SequenceActorState(const Common::String actor)
+ : actorName(actor), _segment(0) {}
void execute(uint segment, Sequence *sequence, bool loadingSave) const;
- Common::String actor;
- Common::String defaultAction;
- uint segment;
+ Common::String actorName;
+ Common::String defaultActionName;
+ uint _segment;
};
class Actor;
diff --git a/engines/pink/objects/sequences/sequence_item.cpp b/engines/pink/objects/sequences/sequence_item.cpp
index ee4094765b..15a39f183c 100644
--- a/engines/pink/objects/sequences/sequence_item.cpp
+++ b/engines/pink/objects/sequences/sequence_item.cpp
@@ -53,7 +53,7 @@ bool SequenceItem::execute(uint segment, Sequence *sequence, bool loadingSave) {
SequenceContext *context = sequence->getContext();
SequenceActorState *state = context->findState(_actor);
if (state)
- state->segment = segment;
+ state->_segment = segment;
if (isLeader())
context->setActor(actor);
return true;
@@ -84,7 +84,7 @@ void SequenceItemLeaderAudio::toConsole() {
bool SequenceItemDefaultAction::execute(uint segment, Sequence *sequence, bool loadingSave) {
SequenceActorState *state = sequence->getContext()->findState(_actor);
if (state)
- state->defaultAction = _action;
+ state->defaultActionName = _action;
return true;
}