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author | Ľubomír Remák | 2018-04-11 21:54:18 +0200 |
---|---|---|
committer | Eugene Sandulenko | 2018-08-25 23:12:01 +0200 |
commit | 29a809d691c77b549bea615421d9e840f3773142 (patch) | |
tree | cb9b737f67a7e7bede369bf72e65c244712e41b3 | |
parent | c25ed8957228cfd580216383c3391ccc7e512bb5 (diff) | |
download | scummvm-rg350-29a809d691c77b549bea615421d9e840f3773142.tar.gz scummvm-rg350-29a809d691c77b549bea615421d9e840f3773142.tar.bz2 scummvm-rg350-29a809d691c77b549bea615421d9e840f3773142.zip |
MUTATIONOFJB: Add rename command.
-rw-r--r-- | engines/mutationofjb/commands/changecommand.cpp | 6 | ||||
-rw-r--r-- | engines/mutationofjb/commands/changecommand.h | 2 | ||||
-rw-r--r-- | engines/mutationofjb/commands/gotocommand.h | 2 | ||||
-rw-r--r-- | engines/mutationofjb/commands/renamecommand.cpp | 78 | ||||
-rw-r--r-- | engines/mutationofjb/commands/renamecommand.h | 50 | ||||
-rw-r--r-- | engines/mutationofjb/commands/saycommand.h | 2 | ||||
-rw-r--r-- | engines/mutationofjb/gamedata.cpp | 8 | ||||
-rw-r--r-- | engines/mutationofjb/gamedata.h | 8 | ||||
-rw-r--r-- | engines/mutationofjb/inventory.cpp | 17 | ||||
-rw-r--r-- | engines/mutationofjb/inventory.h | 1 | ||||
-rw-r--r-- | engines/mutationofjb/module.mk | 1 | ||||
-rw-r--r-- | engines/mutationofjb/script.cpp | 2 |
12 files changed, 162 insertions, 15 deletions
diff --git a/engines/mutationofjb/commands/changecommand.cpp b/engines/mutationofjb/commands/changecommand.cpp index f2639b620e..a2d45260f5 100644 --- a/engines/mutationofjb/commands/changecommand.cpp +++ b/engines/mutationofjb/commands/changecommand.cpp @@ -66,7 +66,7 @@ bool ChangeCommandParser::parseValueString(const Common::String &valueString, bo if (valueString.hasPrefix("NM")) { reg = ChangeCommand::NM; op = ChangeCommand::SetValue; - strncpy(ccv._strVal, val, MAX_STR_LENGTH); + strncpy(ccv._strVal, val, MAX_ENTITY_NAME_LENGTH); } else if (valueString.hasPrefix("LT")) { reg = ChangeCommand::LT; ccv._byteVal = parseInteger(val, op); @@ -324,7 +324,7 @@ Command::ExecuteResult ChangeDoorCommand::execute(ScriptExecutionContext &script switch (_register) { case NM: - strncpy(door->_name, _value._strVal, MAX_STR_LENGTH); + strncpy(door->_name, _value._strVal, MAX_ENTITY_NAME_LENGTH); break; case LT: door->_destSceneId = _value._byteVal; @@ -447,7 +447,7 @@ Command::ExecuteResult ChangeStaticCommand::execute(ScriptExecutionContext &scri stat->_active = _value._byteVal; break; case NM: - strncpy(stat->_name, _value._strVal, MAX_STR_LENGTH); + strncpy(stat->_name, _value._strVal, MAX_ENTITY_NAME_LENGTH); break; case XX: stat->_x = _value._wordVal; diff --git a/engines/mutationofjb/commands/changecommand.h b/engines/mutationofjb/commands/changecommand.h index f5d7cf5e52..6fa090ef6d 100644 --- a/engines/mutationofjb/commands/changecommand.h +++ b/engines/mutationofjb/commands/changecommand.h @@ -28,7 +28,7 @@ namespace MutationOfJB { union ChangeCommandValue { uint8 _byteVal; uint16 _wordVal; - char _strVal[MAX_STR_LENGTH + 1]; + char _strVal[MAX_ENTITY_NAME_LENGTH + 1]; }; class ChangeCommand : public SeqCommand { diff --git a/engines/mutationofjb/commands/gotocommand.h b/engines/mutationofjb/commands/gotocommand.h index 09d426fd85..b56e6424dd 100644 --- a/engines/mutationofjb/commands/gotocommand.h +++ b/engines/mutationofjb/commands/gotocommand.h @@ -34,7 +34,7 @@ class GotoCommandParser : public CommandParser { public: GotoCommandParser() {} - virtual bool parse(const Common::String &line, ScriptParseContext &parseCtx, Command *&command); + virtual bool parse(const Common::String &line, ScriptParseContext &parseCtx, Command *&command) override; }; class GotoCommand : public Command { diff --git a/engines/mutationofjb/commands/renamecommand.cpp b/engines/mutationofjb/commands/renamecommand.cpp new file mode 100644 index 0000000000..03a883261c --- /dev/null +++ b/engines/mutationofjb/commands/renamecommand.cpp @@ -0,0 +1,78 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "mutationofjb/commands/renamecommand.h" +#include "mutationofjb/game.h" +#include "mutationofjb/gamedata.h" +#include "common/algorithm.h" + +/* + "REN " <oldName> " " <newName> + Renames every door, static (in the current scene) and inventory item + with the name oldName to newName. +*/ + +namespace MutationOfJB { + +bool RenameCommandParser::parse(const Common::String &line, ScriptParseContext &, Command *&command) { + if (line.size() < 7 || !line.hasPrefix("REN")) { + return false; + } + + Common::String::const_iterator sep = Common::find(line.begin() + 4, line.end(), ' '); + if (sep == line.end() || sep + 1 == line.end()) { + return false; + } + + const Common::String oldName(line.begin() + 4, sep); + const Common::String newName(sep + 1, line.end()); + command = new RenameCommand(oldName, newName); + + return true; +} + + +Command::ExecuteResult RenameCommand::execute(ScriptExecutionContext &scriptExecCtx) { + Scene *const scene = scriptExecCtx.getGameData().getCurrentScene(); + + for (int i = 1; i <= scene->getNoDoors(); ++i) { + Door *const door = scene->getDoor(i); + if (strcmp(door->_name, _oldName.c_str()) == 0) { + strncpy(door->_name, _newName.c_str(), MAX_ENTITY_NAME_LENGTH); + } + } + for (int i = 1; i <= scene->getNoStatics(); ++i) { + Static *const stat = scene->getStatic(i); + if (strcmp(stat->_name, _oldName.c_str()) == 0) { + strncpy(stat->_name, _newName.c_str(), MAX_ENTITY_NAME_LENGTH); + } + } + + scriptExecCtx.getGameData().getInventory().renameItem(_oldName, _newName); + return Finished; +} + +Common::String RenameCommand::debugString() const { + return Common::String::format("RENAME '%s' '%s'", _oldName.c_str(), _newName.c_str()); +} + +} diff --git a/engines/mutationofjb/commands/renamecommand.h b/engines/mutationofjb/commands/renamecommand.h new file mode 100644 index 0000000000..566d46eda4 --- /dev/null +++ b/engines/mutationofjb/commands/renamecommand.h @@ -0,0 +1,50 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef MUTATIONOFJB_RENAMECOMMAND_H +#define MUTATIONOFJB_RENAMECOMMAND_H + +#include "mutationofjb/commands/seqcommand.h" +#include "common/str.h" + +namespace MutationOfJB { + +class RenameCommandParser : public SeqCommandParser { +public: + virtual bool parse(const Common::String &line, ScriptParseContext &parseCtx, Command *&command) override; +}; + +class RenameCommand : public SeqCommand { +public: + RenameCommand(const Common::String &oldName, const Common::String &newName) : _oldName(oldName), _newName(newName) {} + + virtual Command::ExecuteResult execute(ScriptExecutionContext &scriptExecCtx) override; + virtual Common::String debugString() const override; + +private: + Common::String _oldName; + Common::String _newName; +}; + +} + +#endif diff --git a/engines/mutationofjb/commands/saycommand.h b/engines/mutationofjb/commands/saycommand.h index e41d10fb17..60c7cc8e0b 100644 --- a/engines/mutationofjb/commands/saycommand.h +++ b/engines/mutationofjb/commands/saycommand.h @@ -32,7 +32,7 @@ class SayCommandParser : public SeqCommandParser { public: SayCommandParser() {} - virtual bool parse(const Common::String &line, ScriptParseContext &parseCtx, Command *&command); + virtual bool parse(const Common::String &line, ScriptParseContext &parseCtx, Command *&command) override; }; class SayCommand : public SeqCommand { diff --git a/engines/mutationofjb/gamedata.cpp b/engines/mutationofjb/gamedata.cpp index 099cea7077..1ece44c740 100644 --- a/engines/mutationofjb/gamedata.cpp +++ b/engines/mutationofjb/gamedata.cpp @@ -28,13 +28,13 @@ namespace MutationOfJB { static bool readString(Common::ReadStream &stream, char *str) { - char buf[MAX_STR_LENGTH]; - memset(str, 0, MAX_STR_LENGTH + 1); + char buf[MAX_ENTITY_NAME_LENGTH]; + memset(str, 0, MAX_ENTITY_NAME_LENGTH + 1); uint8 len = stream.readByte(); - stream.read(buf, MAX_STR_LENGTH); + stream.read(buf, MAX_ENTITY_NAME_LENGTH); - len = MIN(len, MAX_STR_LENGTH); + len = MIN(len, (uint8) MAX_ENTITY_NAME_LENGTH); memcpy(str, buf, len); return true; diff --git a/engines/mutationofjb/gamedata.h b/engines/mutationofjb/gamedata.h index 64de01ef01..321a688d3c 100644 --- a/engines/mutationofjb/gamedata.h +++ b/engines/mutationofjb/gamedata.h @@ -32,7 +32,9 @@ class ReadStream; namespace MutationOfJB { -static const uint8 MAX_STR_LENGTH = 0x14; +enum { + MAX_ENTITY_NAME_LENGTH = 0x14 +}; /* There are 4 types of entities present in the game data: @@ -47,7 +49,7 @@ struct Door { Door name. Can be empty - deactivates door completely. */ - char _name[MAX_STR_LENGTH + 1]; + char _name[MAX_ENTITY_NAME_LENGTH + 1]; /* Scene ID where the door leads. Can be 0 - you can hover your mouse over it, but clicking it doesn't do anything (unless scripted). @@ -96,7 +98,7 @@ struct Object { struct Static { uint8 _active; - char _name[MAX_STR_LENGTH + 1]; + char _name[MAX_ENTITY_NAME_LENGTH + 1]; uint16 _x; uint8 _y; uint16 _width; diff --git a/engines/mutationofjb/inventory.cpp b/engines/mutationofjb/inventory.cpp index b6561b2e68..2fa7f2ca95 100644 --- a/engines/mutationofjb/inventory.cpp +++ b/engines/mutationofjb/inventory.cpp @@ -33,7 +33,7 @@ const Inventory::Items &Inventory::getItems() const { } bool Inventory::hasItem(const Common::String &item) const { - Items::const_iterator it = find(_items.begin(), _items.end(), item); + Items::const_iterator it = Common::find(_items.begin(), _items.end(), item); return (it != _items.end()); } @@ -49,7 +49,7 @@ void Inventory::addItem(const Common::String &item) { } void Inventory::removeItem(const Common::String &item) { - Items::iterator it = find(_items.begin(), _items.end(), item); + Items::iterator it = Common::find(_items.begin(), _items.end(), item); if (it == _items.end()) { debug("Item '%s' not in inventory.", item.c_str()); return; @@ -68,6 +68,19 @@ void Inventory::removeAllItems() { } } +void Inventory::renameItem(const Common::String &oldName, const Common::String &newName) { + bool renamed = false; + for (Items::iterator it = _items.begin(); it != _items.end(); ++it) { + if (*it == oldName) { + *it = newName; + renamed = true; + } + } + if (renamed && _observer) { + _observer->onInventoryChanged(); + } +} + void Inventory::rotateItemsRight(uint n) { if (_items.size() < 2) { return; diff --git a/engines/mutationofjb/inventory.h b/engines/mutationofjb/inventory.h index 91c2932f91..c22422def2 100644 --- a/engines/mutationofjb/inventory.h +++ b/engines/mutationofjb/inventory.h @@ -50,6 +50,7 @@ public: void addItem(const Common::String &item); void removeItem(const Common::String &item); void removeAllItems(); + void renameItem(const Common::String &oldName, const Common::String &newName); void rotateItemsRight(uint n); void rotateItemsLeft(uint n); diff --git a/engines/mutationofjb/module.mk b/engines/mutationofjb/module.mk index 2352ae9613..f66b67112f 100644 --- a/engines/mutationofjb/module.mk +++ b/engines/mutationofjb/module.mk @@ -16,6 +16,7 @@ MODULE_OBJS := \ commands/newroomcommand.o \ commands/removeallitemscommand.o \ commands/removeitemcommand.o \ + commands/renamecommand.o \ commands/saycommand.o \ commands/seqcommand.o \ widgets/buttonwidget.o \ diff --git a/engines/mutationofjb/script.cpp b/engines/mutationofjb/script.cpp index f213de98be..1f5571f0b5 100644 --- a/engines/mutationofjb/script.cpp +++ b/engines/mutationofjb/script.cpp @@ -42,6 +42,7 @@ #include "mutationofjb/commands/camefromcommand.h" #include "mutationofjb/commands/callmacrocommand.h" #include "mutationofjb/commands/newroomcommand.h" +#include "mutationofjb/commands/renamecommand.h" #include "mutationofjb/game.h" namespace MutationOfJB { @@ -62,6 +63,7 @@ static CommandParser **getParsers() { new AddItemCommandParser, new RemoveItemCommandParser, new RemoveAllItemsCommandParser, + new RenameCommandParser, new NewRoomCommandParser, new GotoCommandParser, new LabelCommandParser, |