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author | Joseph-Eugene Winzer | 2017-08-18 13:45:23 +0200 |
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committer | Thierry Crozat | 2018-01-23 01:33:24 +0000 |
commit | 29b7b91a5916b6adc11c813e95730a0feba26adb (patch) | |
tree | 849ea4982003fd9c9a6a665ecaac87b68fcaa8ef | |
parent | c8e0f94fd14073a26bab359900854e4252efea97 (diff) | |
download | scummvm-rg350-29b7b91a5916b6adc11c813e95730a0feba26adb.tar.gz scummvm-rg350-29b7b91a5916b6adc11c813e95730a0feba26adb.tar.bz2 scummvm-rg350-29b7b91a5916b6adc11c813e95730a0feba26adb.zip |
SUPERNOVA: Removes TODOs
-rw-r--r-- | engines/supernova/state.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/engines/supernova/state.cpp b/engines/supernova/state.cpp index 8a8a12dd67..6f5fe1daf0 100644 --- a/engines/supernova/state.cpp +++ b/engines/supernova/state.cpp @@ -749,7 +749,6 @@ void GameManager::drawInventory() { uint16 GameManager::getKeyInput(bool blockForPrintChar) { while (true) { _vm->updateEvents(); - // TODO: Check for valid ascii if (_keyPressed) { if (blockForPrintChar) { if (Common::isPrint(_key.keycode) || @@ -790,7 +789,6 @@ Common::EventType GameManager::getMouseInput() { void GameManager::getInput() { while (true) { _vm->updateEvents(); - // TODO: handle key input (e.g. alt+x, F-keys?) if (_mouseClicked || _keyPressed) { break; } @@ -1151,8 +1149,6 @@ bool GameManager::genericInteract(Action verb, Object &obj1, Object &obj2) { _vm->renderMessage("Halt, hier ist ein interessanter Artikel."); mouseWait(_timer1); _vm->removeMessage(); - // TODO: Implement a 'newspaper room' to eliminate handling - // those cases seperately _vm->renderImage(2, 0); _vm->setColor63(40); getInput(); |