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authorMax Horn2007-11-19 12:44:54 +0000
committerMax Horn2007-11-19 12:44:54 +0000
commit2a339d8ea3deb7b8ef28224ada00c1180bc260e3 (patch)
tree01eeaa1fabb1a561ecf51ca41f68680a0c06f0a4
parent24d1eff8e4d4b3c049df93e834a26b6ec15a9160 (diff)
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Don't use M_PI, rather use our very own PI constant
svn-id: r29567
-rw-r--r--sound/softsynth/pcspk.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/sound/softsynth/pcspk.cpp b/sound/softsynth/pcspk.cpp
index 18bd1ceb5f..dea3eac549 100644
--- a/sound/softsynth/pcspk.cpp
+++ b/sound/softsynth/pcspk.cpp
@@ -25,10 +25,6 @@
#include "sound/softsynth/pcspk.h"
-#ifndef M_PI
-#define M_PI 3.14159265358979323846
-#endif
-
namespace Audio {
const PCSpeaker::generatorFunc PCSpeaker::generateWave[] =
@@ -108,7 +104,7 @@ int8 PCSpeaker::generateSine(uint32 x, uint32 oscLength) {
return 0;
// TODO: Maybe using a look-up-table would be better?
- return CLIP<int16>((int16) (128 * sin(2.0 * M_PI * x / oscLength)), -128, 127);
+ return CLIP<int16>((int16) (128 * sin(2.0 * PI * x / oscLength)), -128, 127);
}
int8 PCSpeaker::generateSaw(uint32 x, uint32 oscLength) {