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author | Eugene Sandulenko | 2016-04-17 11:58:06 +0200 |
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committer | Eugene Sandulenko | 2016-04-17 11:58:06 +0200 |
commit | 2a8030be6a9b61440e6b4d222338c1f5c699f6f5 (patch) | |
tree | c4c8dc5cc053696cceaeb57655c62f3de529a8f5 | |
parent | 76e2867c07e2fa80bd98f456984e519a579167da (diff) | |
parent | d32941f657397975936dd3f0b2df708438ea355e (diff) | |
download | scummvm-rg350-2a8030be6a9b61440e6b4d222338c1f5c699f6f5.tar.gz scummvm-rg350-2a8030be6a9b61440e6b4d222338c1f5c699f6f5.tar.bz2 scummvm-rg350-2a8030be6a9b61440e6b4d222338c1f5c699f6f5.zip |
Merge pull request #748 from salty-horse/fullpipe_headers
FULLPIPE: Reduce audio header dependencies
-rw-r--r-- | engines/fullpipe/fullpipe.cpp | 4 | ||||
-rw-r--r-- | engines/fullpipe/fullpipe.h | 8 | ||||
-rw-r--r-- | engines/fullpipe/sound.cpp | 22 | ||||
-rw-r--r-- | engines/fullpipe/sound.h | 8 |
4 files changed, 27 insertions, 15 deletions
diff --git a/engines/fullpipe/fullpipe.cpp b/engines/fullpipe/fullpipe.cpp index ebaff32550..c2aae9ba88 100644 --- a/engines/fullpipe/fullpipe.cpp +++ b/engines/fullpipe/fullpipe.cpp @@ -24,6 +24,7 @@ #include "common/archive.h" #include "common/config-manager.h" +#include "audio/mixer.h" #include "engines/util.h" @@ -112,6 +113,8 @@ FullpipeEngine::FullpipeEngine(OSystem *syst, const ADGameDescription *gameDesc) _musicLocal = 0; _trackStartDelay = 0; + _sceneTrackHandle = new Audio::SoundHandle(); + memset(_sceneTracks, 0, sizeof(_sceneTracks)); memset(_trackName, 0, sizeof(_trackName)); memset(_sceneTracksCurrentTrack, 0, sizeof(_sceneTracksCurrentTrack)); @@ -192,6 +195,7 @@ FullpipeEngine::~FullpipeEngine() { delete _rnd; delete _console; delete _globalMessageQueueList; + delete _sceneTrackHandle; } void FullpipeEngine::initialize() { diff --git a/engines/fullpipe/fullpipe.h b/engines/fullpipe/fullpipe.h index 7f20a6d6af..fba61aa13b 100644 --- a/engines/fullpipe/fullpipe.h +++ b/engines/fullpipe/fullpipe.h @@ -30,8 +30,6 @@ #include "common/savefile.h" #include "common/system.h" -#include "audio/mixer.h" - #include "graphics/transparent_surface.h" #include "engines/engine.h" @@ -41,6 +39,10 @@ struct ADGameDescription; +namespace Audio { +class SoundHandle; +} + namespace Fullpipe { enum FullpipeGameFeatures { @@ -312,7 +314,7 @@ public: void lift_openLift(); GameVar *_musicGameVar; - Audio::SoundHandle _sceneTrackHandle; + Audio::SoundHandle *_sceneTrackHandle; public: diff --git a/engines/fullpipe/sound.cpp b/engines/fullpipe/sound.cpp index 230d6c39a9..c82c2c414c 100644 --- a/engines/fullpipe/sound.cpp +++ b/engines/fullpipe/sound.cpp @@ -30,6 +30,7 @@ #include "fullpipe/statics.h" #include "common/memstream.h" +#include "audio/mixer.h" #include "audio/audiostream.h" #include "audio/decoders/vorbis.h" #include "audio/decoders/wave.h" @@ -96,12 +97,13 @@ Sound::Sound() { memset(_directSoundBuffers, 0, sizeof(_directSoundBuffers)); _description = 0; _volume = 100; + _handle = new Audio::SoundHandle(); } Sound::~Sound() { freeSound(); - free(_description); + delete _handle; } bool Sound::load(MfcArchive &file, NGIArchive *archive) { @@ -206,14 +208,14 @@ void Sound::setPanAndVolumeByStaticAni() { } void Sound::setPanAndVolume(int vol, int pan) { - g_fp->_mixer->setChannelVolume(_handle, vol / 39); // 0..10000 - g_fp->_mixer->setChannelBalance(_handle, pan / 78); // -10000..10000 + g_fp->_mixer->setChannelVolume(*_handle, vol / 39); // 0..10000 + g_fp->_mixer->setChannelBalance(*_handle, pan / 78); // -10000..10000 } void Sound::play(int flag) { - Audio::SoundHandle handle = getHandle(); + Audio::SoundHandle *handle = getHandle(); - if (g_fp->_mixer->isSoundHandleActive(handle)) + if (g_fp->_mixer->isSoundHandleActive(*handle)) return; byte *soundData = loadData(); @@ -221,7 +223,7 @@ void Sound::play(int flag) { Audio::RewindableAudioStream *wav = Audio::makeWAVStream(dataStream, DisposeAfterUse::YES); Audio::AudioStream *audioStream = new Audio::LoopingAudioStream(wav, (flag == 1) ? 0 : 1); - g_fp->_mixer->playStream(Audio::Mixer::kSFXSoundType, &handle, audioStream); + g_fp->_mixer->playStream(Audio::Mixer::kSFXSoundType, handle, audioStream); } void Sound::freeSound() { @@ -231,11 +233,11 @@ void Sound::freeSound() { } int Sound::getVolume() { - return g_fp->_mixer->getChannelVolume(_handle) * 39; // 0..10000 + return g_fp->_mixer->getChannelVolume(*_handle) * 39; // 0..10000 } void Sound::stop() { - g_fp->_mixer->stopHandle(_handle); + g_fp->_mixer->stopHandle(*_handle); } void FullpipeEngine::setSceneMusicParameters(GameVar *gvar) { @@ -353,7 +355,7 @@ void FullpipeEngine::startSoundStream1(char *trackName) { stopAllSoundStreams(); #ifdef USE_VORBIS - if (_mixer->isSoundHandleActive(_sceneTrackHandle)) + if (_mixer->isSoundHandleActive(*_sceneTrackHandle)) return; Common::File *track = new Common::File(); @@ -363,7 +365,7 @@ void FullpipeEngine::startSoundStream1(char *trackName) { return; } Audio::RewindableAudioStream *ogg = Audio::makeVorbisStream(track, DisposeAfterUse::YES); - _mixer->playStream(Audio::Mixer::kMusicSoundType, &_sceneTrackHandle, ogg); + _mixer->playStream(Audio::Mixer::kMusicSoundType, _sceneTrackHandle, ogg); #endif } diff --git a/engines/fullpipe/sound.h b/engines/fullpipe/sound.h index 14e766f5bb..983f28312b 100644 --- a/engines/fullpipe/sound.h +++ b/engines/fullpipe/sound.h @@ -23,6 +23,10 @@ #ifndef FULLPIPE_SOUND_H #define FULLPIPE_SOUND_H +namespace Audio { +class SoundHandle; +} + namespace Fullpipe { class Sound : public MemoryObject { @@ -31,7 +35,7 @@ class Sound : public MemoryObject { int _directSoundBuffer; int _directSoundBuffers[7]; byte *_soundData; - Audio::SoundHandle _handle; + Audio::SoundHandle *_handle; int _volume; public: @@ -45,7 +49,7 @@ public: virtual bool load(MfcArchive &file) { assert(0); return false; } // Disable base class void updateVolume(); int getId() const { return _id; } - Audio::SoundHandle getHandle() const { return _handle; } + Audio::SoundHandle *getHandle() const { return _handle; } void play(int flag); void freeSound(); |