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authorSven Hesse2007-03-04 15:34:58 +0000
committerSven Hesse2007-03-04 15:34:58 +0000
commit2a871cfef20d1a55abea1be090ed6473f43019e0 (patch)
treefd1ac9f411afdb063260715df3c6bbd9b5a4ac9e
parent20da7f80f1765bc4b2adb685cde76377ccbb0350 (diff)
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- Some minor fixes
- Added the Gob2 Mac version fac76 reported in bug #1673397 svn-id: r25977
-rw-r--r--engines/gob/detection.cpp16
-rw-r--r--engines/gob/draw_v2.cpp55
-rw-r--r--engines/gob/game_v2.cpp5
-rw-r--r--engines/gob/init_v2.cpp9
-rw-r--r--engines/gob/inter_v2.cpp20
-rw-r--r--engines/gob/mult_v2.cpp5
6 files changed, 56 insertions, 54 deletions
diff --git a/engines/gob/detection.cpp b/engines/gob/detection.cpp
index 9b48407a10..89f563a415 100644
--- a/engines/gob/detection.cpp
+++ b/engines/gob/detection.cpp
@@ -356,6 +356,22 @@ static const GOBGameDescription gameDescriptions[] = {
GF_GOB2,
"intro"
},
+ { // Supplied by fac76 in bug report #1673397
+ {
+ "gob2",
+ "",
+ {
+ {"intro.stk", 0, "b45b984ee8017efd6ea965b9becd4d66", 828443},
+ {"musmac1.mid", 0, "7f96f491448c7a001b32df89cf8d2af2", 1658},
+ {NULL, 0, NULL, 0}
+ },
+ UNK_LANG,
+ kPlatformMacintosh,
+ Common::ADGF_NO_FLAGS
+ },
+ GF_GOB2,
+ "intro"
+ },
{
{
"gob2",
diff --git a/engines/gob/draw_v2.cpp b/engines/gob/draw_v2.cpp
index 49069c2861..4a764fd257 100644
--- a/engines/gob/draw_v2.cpp
+++ b/engines/gob/draw_v2.cpp
@@ -41,9 +41,9 @@ Draw_v2::Draw_v2(GobEngine *vm) : Draw_v1(vm) {
void Draw_v2::printText(void) {
int i;
- char *dataPtr;
- char *ptr;
- char *ptr2;
+ byte *dataPtr;
+ byte *ptr;
+ byte *ptr2;
char mask[80];
char str[80];
char buf[50];
@@ -86,39 +86,32 @@ void Draw_v2::printText(void) {
}
size = _vm->_game->_totTextData->items[index].size;
- dataPtr = _vm->_game->_totTextData->dataPtr + _vm->_game->_totTextData->items[index].offset;
+ dataPtr = ((byte *) _vm->_game->_totTextData->dataPtr) +
+ _vm->_game->_totTextData->items[index].offset;
ptr = dataPtr;
if ((_renderFlags & 0x400) && (ptr[1] & 0x80))
return;
+ destX = READ_LE_UINT16(ptr) & 0x7FFF;
+ destY = READ_LE_UINT16(ptr + 2);
+ spriteRight = READ_LE_UINT16(ptr + 4);
+ spriteBottom = READ_LE_UINT16(ptr + 6);
+ ptr += 8;
+
if (_renderFlags & RENDERFLAG_CAPTUREPUSH) {
- _destSpriteX = READ_LE_UINT16(ptr) & 0x7FFF;
- _destSpriteY = READ_LE_UINT16(ptr + 2);
- _spriteRight = READ_LE_UINT16(ptr + 4) - _destSpriteX + 1;
- _spriteBottom = READ_LE_UINT16(ptr + 6) - _destSpriteY + 1;
- _vm->_game->capturePush(_destSpriteX, _destSpriteY,
- _spriteRight, _spriteBottom);
+ _vm->_game->capturePush(destX, destY,
+ spriteRight - destX + 1, spriteBottom - destY + 1);
(*_vm->_scenery->_pCaptureCounter)++;
}
-
- _destSpriteX = READ_LE_UINT16(ptr) & 0x7FFF;
- destX = _destSpriteX;
-
- _destSpriteY = READ_LE_UINT16(ptr + 2);
- destY = _destSpriteY;
-
- _spriteRight = READ_LE_UINT16(ptr + 4);
- spriteRight = _spriteRight;
-
- _spriteBottom = READ_LE_UINT16(ptr + 6);
- spriteBottom = _spriteBottom;
+ _destSpriteX = destX;
+ _destSpriteY = destY;
+ _spriteRight = spriteRight;
+ _spriteBottom = spriteBottom;
_destSurface = 21;
- ptr += 8;
-
- _backColor = (byte) *ptr++;
+ _backColor = *ptr++;
_transparency = 1;
spriteOperation(DRAW_CLEARRECT);
@@ -151,7 +144,7 @@ void Draw_v2::printText(void) {
// Adding the boundary check *shouldn't* pose any problems, since access behind
// that point should be forbidden anyway.
- for (i = 0, ptr2 = ptr; ((ptr2 - dataPtr) < size) && (*ptr2 != 1); ptr2++, i++) {
+ for (i = 0, ptr2 = ptr; ((ptr2 - dataPtr) < size) && (*ptr2 != 1); i++) {
if ((_vm->_game->_totFileData[0x29] < 0x32) && (*ptr2 > 3) && (*ptr2 < 32))
*ptr2 = 32;
@@ -171,7 +164,7 @@ void Draw_v2::printText(void) {
case 6:
ptr2++;
- switch (*ptr & 0xC0) {
+ switch (*ptr2 & 0xC0) {
case 0x40:
ptr2 += 9;
break;
@@ -188,7 +181,7 @@ void Draw_v2::printText(void) {
break;
case 10:
- ptr2 += (((byte) ptr2[1]) * 2) + 2;
+ ptr2 += (ptr2[1] * 2) + 2;
break;
default:
@@ -214,7 +207,7 @@ void Draw_v2::printText(void) {
_transparency = 1;
while (true) {
- if ((*ptr >= 1) && ((*ptr <= 7) || (*ptr == 10)) && (strPos != 0)) {
+ if ((((*ptr >= 1) && (*ptr <= 7)) || (*ptr == 10)) && (strPos != 0)) {
str[MAX(strPos, strPos2)] = 0;
strPosBak = strPos;
width = strlen(str) * _fonts[fontIndex]->itemWidth;
@@ -299,7 +292,7 @@ void Draw_v2::printText(void) {
case 4:
ptr++;
- frontColor = (byte) *ptr++;
+ frontColor = *ptr++;
break;
case 6:
@@ -341,7 +334,7 @@ void Draw_v2::printText(void) {
case 10:
// loc_12C93
str[0] = (char)255;
- WRITE_LE_UINT16((uint16*)(str+1), ptr - _vm->_game->_totTextData->dataPtr);
+ WRITE_LE_UINT16((uint16*)(str+1), ((char *) ptr) - _vm->_game->_totTextData->dataPtr);
str[3] = 0;
ptr++;
i = *ptr++;
diff --git a/engines/gob/game_v2.cpp b/engines/gob/game_v2.cpp
index 11d3743320..0f6a62da32 100644
--- a/engines/gob/game_v2.cpp
+++ b/engines/gob/game_v2.cpp
@@ -74,11 +74,6 @@ void Game_v2::playTot(int16 skipPlay) {
while (!_vm->_quitRequested) {
if (_vm->_global->_inter_variables != 0)
_vm->_draw->animateCursor(4);
- if (_vm->_platform == Common::kPlatformMacintosh) {
- if (_vm->_adlib)
- _vm->_adlib->stopPlay();
- } else
- _vm->_cdrom->stopPlaying();
if (skipPlay != -1) {
_vm->_inter->initControlVars(1);
diff --git a/engines/gob/init_v2.cpp b/engines/gob/init_v2.cpp
index e8ab0283da..1c5c8790fd 100644
--- a/engines/gob/init_v2.cpp
+++ b/engines/gob/init_v2.cpp
@@ -53,8 +53,13 @@ void Init_v2::soundVideo(int32 smallHeap, int16 flag) {
_vm->_global->_sprAllocated = 0;
_vm->_gtimer->enableTimer();
- if ((_vm->_global->_videoMode == 0x13) || (_vm->_global->_videoMode == 0x14))
- _vm->_global->_colorCount = 256;
+ if ((_vm->_platform == Common::kPlatformPC) || (_vm->_platform == Common::kPlatformMacintosh)) {
+ if ((_vm->_global->_videoMode == 0x13) || (_vm->_global->_videoMode == 0x14))
+ _vm->_global->_colorCount = 256;
+ else
+ _vm->_global->_colorCount = 16;
+ } else
+ _vm->_global->_colorCount = 16;
_vm->_global->_pPaletteDesc = &_vm->_global->_paletteStruct;
_vm->_global->_pPaletteDesc->vgaPal = _vm->_draw->_vgaPalette;
diff --git a/engines/gob/inter_v2.cpp b/engines/gob/inter_v2.cpp
index 987fe597ca..2bcf2deeec 100644
--- a/engines/gob/inter_v2.cpp
+++ b/engines/gob/inter_v2.cpp
@@ -1545,7 +1545,6 @@ bool Inter_v2::o2_playSound(char &cmdCount, int16 &counter, int16 &retFlag) {
repCount = _vm->_parse->parseValExpr();
frequency = _vm->_parse->parseValExpr();
- warning("playSound(%d, %d, %d)", index, repCount, frequency);
_soundEndTimeKey = 0;
if (_vm->_game->_soundSamples[index] == 0)
return false;
@@ -1715,56 +1714,55 @@ bool Inter_v2::o2_palLoad(char &cmdCount, int16 &counter, int16 &retFlag) {
switch (cmd & 0x7f) {
case 48:
- if ((_vm->_global->_videoMode < 0x32) || (_vm->_global->_videoMode > 0x63)) {
+ if ((_vm->_global->_fakeVideoMode < 0x32) || (_vm->_global->_fakeVideoMode > 0x63)) {
_vm->_global->_inter_execPtr += 48;
return false;
}
break;
case 49:
- if ((_vm->_global->_videoMode != 5) && (_vm->_global->_videoMode != 7)) {
+ if ((_vm->_global->_fakeVideoMode != 5) && (_vm->_global->_fakeVideoMode != 7)) {
_vm->_global->_inter_execPtr += 18;
return false;
}
break;
case 50:
- if ((_vm->_global->_videoMode != 0x0D) || (_vm->_global->_colorCount == 256)) {
+ if (_vm->_global->_colorCount == 256) {
_vm->_global->_inter_execPtr += 16;
return false;
}
break;
case 51:
- if (_vm->_global->_videoMode < 0x64) {
+ if (_vm->_global->_fakeVideoMode < 0x64) {
_vm->_global->_inter_execPtr += 2;
return false;
}
break;
case 52:
- if ((_vm->_platform == Common::kPlatformPC) &&
- ((_vm->_global->_videoMode != 0x0D) || (_vm->_global->_colorCount == 256))) {
+ if (_vm->_global->_colorCount == 256) {
_vm->_global->_inter_execPtr += 48;
return false;
}
break;
case 53:
- if (_vm->_global->_videoMode < 0x13) {
+ if (_vm->_global->_colorCount != 256) {
_vm->_global->_inter_execPtr += 2;
return false;
}
break;
case 54:
- if (_vm->_global->_videoMode < 0x13) {
+ if (_vm->_global->_fakeVideoMode < 0x13) {
return false;
}
break;
case 61:
- if (_vm->_global->_videoMode < 0x13) {
+ if (_vm->_global->_fakeVideoMode < 0x13) {
*_vm->_global->_inter_execPtr += 4;
return false;
}
@@ -1832,8 +1830,6 @@ bool Inter_v2::o2_palLoad(char &cmdCount, int16 &counter, int16 &retFlag) {
_vm->_draw->_vgaPalette[i].green = _vm->_global->_inter_execPtr[1];
_vm->_draw->_vgaPalette[i].blue = _vm->_global->_inter_execPtr[2];
}
- if ((_vm->_platform == Common::kPlatformPC) && _vm->_global->_videoMode >= 0x13)
- return false;
break;
case 53:
diff --git a/engines/gob/mult_v2.cpp b/engines/gob/mult_v2.cpp
index 4a0e4fcfd6..7c1a2ec392 100644
--- a/engines/gob/mult_v2.cpp
+++ b/engines/gob/mult_v2.cpp
@@ -410,7 +410,6 @@ void Mult_v2::playMult(int16 startFrame, int16 endFrame, char checkEscape,
_palFadingBlue = 0;
_oldPalette = _vm->_global->_pPaletteDesc->vgaPal;
-// memcpy((char *)_palAnimPalette, (char *)_vm->_global->_pPaletteDesc->vgaPal, 768);
if (_vm->_anim->_animSurf == 0) {
_vm->_util->setFrameRate(_multData->frameRate);
@@ -694,9 +693,6 @@ char Mult_v2::prepPalAnim(char stop) {
stop = 0;
_doPalSubst = 0;
_vm->_global->_pPaletteDesc->vgaPal = _oldPalette;
-
- memcpy((char *)_palAnimPalette, (char *)_vm->_global->_pPaletteDesc->vgaPal, 768);
-
_vm->_video->setFullPalette(_vm->_global->_pPaletteDesc);
} else {
stop = 0;
@@ -708,6 +704,7 @@ char Mult_v2::prepPalAnim(char stop) {
_multData->palAnimIndices[2] = 0;
_multData->palAnimIndices[3] = 0;
+ memcpy((char *)_palAnimPalette, (char *)_vm->_global->_pPaletteDesc->vgaPal, 768);
_vm->_global->_pPaletteDesc->vgaPal = _palAnimPalette;
}
return stop;