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| author | strangerke | 2011-05-28 09:22:29 +0200 | 
|---|---|---|
| committer | strangerke | 2011-05-28 09:22:29 +0200 | 
| commit | 2aaeb19a2c77b624d15a19993781559557b0386f (patch) | |
| tree | 73c0f2cad5c6952f5934778cfb96106458dd0c43 | |
| parent | b5e6a3a5e90ec90136ef397abc1514dcaa733e9f (diff) | |
| download | scummvm-rg350-2aaeb19a2c77b624d15a19993781559557b0386f.tar.gz scummvm-rg350-2aaeb19a2c77b624d15a19993781559557b0386f.tar.bz2 scummvm-rg350-2aaeb19a2c77b624d15a19993781559557b0386f.zip | |
TSAGE: Fix priority glitch in scene 4000 when climbing down the right chimney
| -rw-r--r-- | engines/tsage/ringworld_scenes5.cpp | 3 | 
1 files changed, 2 insertions, 1 deletions
| diff --git a/engines/tsage/ringworld_scenes5.cpp b/engines/tsage/ringworld_scenes5.cpp index e55703993c..8cdb0a46fb 100644 --- a/engines/tsage/ringworld_scenes5.cpp +++ b/engines/tsage/ringworld_scenes5.cpp @@ -322,6 +322,7 @@ void Scene4000::Action7::signal() {  }  void Scene4000::Action8::signal() { +	// Climb down right Chimney using a rope  	Scene4000 *scene = (Scene4000 *)_globals->_sceneManager._scene;  	switch (_actionIndex++) { @@ -335,7 +336,7 @@ void Scene4000::Action8::signal() {  	case 1:  		_globals->_player.setVisage(4008);  		_globals->_player.setStrip(5); -		_globals->_player.setPriority(16); +		_globals->_player.fixPriority(16);  		_globals->_player.setFrame(1);  		_globals->_player.setPosition(Common::Point(283, 52));  		_globals->_player.animate(ANIM_MODE_5, this); | 
