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author | Strangerke | 2014-09-16 22:12:24 +0200 |
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committer | Strangerke | 2014-09-16 22:12:24 +0200 |
commit | 2afca5a06eafff24b2892c7270ab994b04ffb8d4 (patch) | |
tree | 9de7660e0966648bd505ada352ebd8542844e11e | |
parent | 9accfdab6f48daa9dbe47de84f0bda84d4103546 (diff) | |
download | scummvm-rg350-2afca5a06eafff24b2892c7270ab994b04ffb8d4.tar.gz scummvm-rg350-2afca5a06eafff24b2892c7270ab994b04ffb8d4.tar.bz2 scummvm-rg350-2afca5a06eafff24b2892c7270ab994b04ffb8d4.zip |
ACCESS: Fix bool/int comparisons and assignments
-rw-r--r-- | engines/access/amazon/amazon_scripts.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/access/amazon/amazon_scripts.cpp b/engines/access/amazon/amazon_scripts.cpp index 8c172334a5..8d63da2c8f 100644 --- a/engines/access/amazon/amazon_scripts.cpp +++ b/engines/access/amazon/amazon_scripts.cpp @@ -271,11 +271,11 @@ void AmazonScripts::plotInactive() { _vm->_inactive._spritesPtr = _vm->_player->_playerSprites; _vm->_player->_playerSprites = tmp; _game->_charSegSwitch = false; - } else if (_game->_jasMayaFlag != _game->_currentCharFlag) { + } else if (_game->_jasMayaFlag != (_game->_currentCharFlag ? 1 : 0)) { if (_vm->_player->_playerOff) { - _game->_jasMayaFlag = _game->_currentCharFlag; + _game->_jasMayaFlag = (_game->_currentCharFlag ? 1 : 0); } else { - _game->_currentCharFlag = _game->_jasMayaFlag; + _game->_currentCharFlag = (_game->_jasMayaFlag == 1); int tmpX = _game->_rawInactiveX; int tmpY = _game->_rawInactiveY; _game->_rawInactiveX = _vm->_player->_rawPlayer.x; |