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authorupthorn2012-05-25 23:42:07 -0700
committerangstsmurf2016-10-18 02:08:53 +0200
commit2b58f42b8c35e002a19acd60755ef2c62d32a042 (patch)
tree8e77d921ebb168e014c11ab287b84a02c50e978d
parent529a82a50a299e80bca5553b66c4796c88582471 (diff)
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COMPOSER: Continued work on saving/loading functionality.
-rw-r--r--engines/composer/graphics.cpp10
-rw-r--r--engines/composer/resource.cpp5
-rw-r--r--engines/composer/resource.h12
-rw-r--r--engines/composer/saveload.cpp73
4 files changed, 82 insertions, 18 deletions
diff --git a/engines/composer/graphics.cpp b/engines/composer/graphics.cpp
index 87694636d8..b69e09d9bf 100644
--- a/engines/composer/graphics.cpp
+++ b/engines/composer/graphics.cpp
@@ -44,9 +44,9 @@ bool Sprite::contains(const Common::Point &pos) const {
}
enum {
- kAnimOpEvent = 1,
- kAnimOpPlayWave = 2,
- kAnimOpPlayAnim = 3,
+ kAnimOpEvent = 1,
+ kAnimOpPlayWave = 2,
+ kAnimOpPlayAnim = 3,
kAnimOpDrawSprite = 4
};
@@ -124,7 +124,7 @@ void ComposerEngine::playAnimation(uint16 animId, int16 x, int16 y, int16 eventP
// and then fish the requested animation out of it.
if (type != 1) {
_pipeStreams.push_back(stream);
- newPipe = new Pipe(stream);
+ newPipe = new Pipe(stream, animId);
_pipes.push_front(newPipe);
newPipe->nextFrame();
stream = newPipe->getResource(ID_ANIM, animId, false);
@@ -376,7 +376,7 @@ void ComposerEngine::playPipe(uint16 id) {
}
Common::SeekableReadStream *stream = getResource(ID_PIPE, id);
- OldPipe *pipe = new OldPipe(stream);
+ OldPipe *pipe = new OldPipe(stream, id);
_pipes.push_front(pipe);
//pipe->nextFrame();
diff --git a/engines/composer/resource.cpp b/engines/composer/resource.cpp
index d867f734a9..3e787cc766 100644
--- a/engines/composer/resource.cpp
+++ b/engines/composer/resource.cpp
@@ -248,10 +248,11 @@ bool ComposerArchive::openStream(Common::SeekableReadStream *stream) {
return true;
}
-Pipe::Pipe(Common::SeekableReadStream *stream) {
+Pipe::Pipe(Common::SeekableReadStream *stream, uint16 pipeId) {
_offset = 0;
_stream = stream;
_anim = NULL;
+ _pipeId = pipeId;
}
Pipe::~Pipe() {
@@ -335,7 +336,7 @@ Common::SeekableReadStream *Pipe::getResource(uint32 tag, uint16 id, bool buffer
return new Common::MemoryReadStream(buffer, size, DisposeAfterUse::YES);
}
-OldPipe::OldPipe(Common::SeekableReadStream *stream) : Pipe(stream), _currFrame(0) {
+OldPipe::OldPipe(Common::SeekableReadStream *stream, uint16 pipeId) : Pipe(stream, pipeId), _currFrame(0) {
uint32 tag = _stream->readUint32BE();
if (tag != ID_PIPE)
error("invalid tag for pipe (%08x)", tag);
diff --git a/engines/composer/resource.h b/engines/composer/resource.h
index b624da1776..52748bacd2 100644
--- a/engines/composer/resource.h
+++ b/engines/composer/resource.h
@@ -106,7 +106,7 @@ struct PipeResource {
class Pipe {
public:
- Pipe(Common::SeekableReadStream *stream);
+ Pipe(Common::SeekableReadStream *stream, uint16 pipeId);
virtual ~Pipe();
virtual void nextFrame();
@@ -116,6 +116,11 @@ public:
Common::SeekableReadStream *getResource(uint32 tag, uint16 id, bool buffering);
virtual const Common::Array<uint16> *getScripts() { return NULL; }
+#ifdef SAVING_ANYWHERE
+ uint16 id() const { return _pipeId; }
+ uint32 offset() const { return _offset; }
+ void setOffset(uint32 offset) { while (_offset < offset) nextFrame(); }
+#endif
protected:
Common::SeekableReadStream *_stream;
@@ -123,13 +128,16 @@ protected:
typedef Common::HashMap<uint16, PipeResource> ResourceMap;
typedef Common::HashMap<uint32, ResourceMap> TypeMap;
TypeMap _types;
+#ifdef SAVING_ANYWHERE
+ uint16 _pipeId;
+#endif
uint32 _offset;
};
class OldPipe : public Pipe {
public:
- OldPipe(Common::SeekableReadStream *stream);
+ OldPipe(Common::SeekableReadStream *stream, uint16 pipeId);
void nextFrame();
const Common::Array<uint16> *getScripts() { return &_scripts; }
diff --git a/engines/composer/saveload.cpp b/engines/composer/saveload.cpp
index 6922452ddd..c9437d230d 100644
--- a/engines/composer/saveload.cpp
+++ b/engines/composer/saveload.cpp
@@ -54,11 +54,6 @@ Common::Error ComposerEngine::loadGameState(int slot) {
}
_anims.clear();
- for (Common::List<Pipe *>::iterator i = _pipes.begin(); i != _pipes.end(); i++) {
- delete *i;
- }
- _pipes.clear();
-
ser.syncVersion(0);
Common::String desc;
ser.syncString(desc);
@@ -85,7 +80,20 @@ Common::Error ComposerEngine::loadGameState(int slot) {
ser.syncAsUint16LE(id);
Sprite sprite;
sprite._id = id;
- initSprite(sprite);
+ ser.syncAsSint16LE(sprite._pos.x);
+ ser.syncAsSint16LE(sprite._pos.y);
+ ser.syncAsUint16LE(sprite._surface.w);
+ ser.syncAsUint16LE(sprite._surface.h);
+ ser.syncAsUint16LE(sprite._surface.pitch);
+ ser.syncAsUint16LE(sprite._zorder);
+ sprite._surface.pixels = malloc(sprite._surface.h * sprite._surface.pitch);
+ byte *dest = static_cast<byte *>(sprite._surface.pixels);
+ for (uint16 y = 0; y < sprite._surface.h; y++) {
+ for (uint16 x = 0; x < sprite._surface.w; x++) {
+ ser.syncAsByte(dest[x]);
+ }
+ dest += sprite._surface.pitch;
+ }
_sprites.push_back(sprite);
}
@@ -141,12 +149,35 @@ Common::Error ComposerEngine::loadGameState(int slot) {
ser.syncAsUint16LE(qTmp._scriptId);
_queuedScripts.push_back(qTmp);
}
-
+ ser.syncAsSint16LE(_lastMousePos.x);
+ ser.syncAsSint16LE(_lastMousePos.y);
ser.syncAsByte(_mouseEnabled);
ser.syncAsByte(_mouseVisible);
ser.syncAsUint16LE(_mouseSpriteId);
_dirtyRects.clear();
+ for (Common::List<Pipe *>::iterator i = _pipes.begin(); i != _pipes.end(); i++) {
+ delete *i;
+ }
+ _pipes.clear();
+ for (Common::Array<Common::SeekableReadStream *>::iterator i = _pipeStreams.begin(); i != _pipeStreams.end(); i++) {
+ delete *i;
+ }
+ _pipeStreams.clear();
+
+ ser.syncAsUint32LE(tmp);
+ for (uint32 i = tmp; i > 0; i--) {
+ uint16 id;
+ uint32 offset;
+ ser.syncAsUint16LE(id);
+ ser.syncAsUint32LE(offset);
+ Common::SeekableReadStream *stream = getResource(ID_ANIM, id);
+ Pipe *pipe = new Pipe(stream, id);
+ pipe->setOffset(offset);
+ _pipes.push_back(pipe);
+ _pipeStreams.push_back(stream);
+ }
+
_dirtyRects.push_back(Common::Rect(0, 0, 640, 480));
byte palbuf[256 * 3];
ser.syncBytes(palbuf, 256 * 3);
@@ -182,8 +213,21 @@ Common::Error ComposerEngine::saveGameState(int slot, const Common::String &desc
tmp = _sprites.size();
ser.syncAsUint32LE(tmp);
for (Common::List<Sprite>::const_iterator i = _sprites.begin(); i != _sprites.end(); i++) {
- uint16 tmp = (*i)._id;
- ser.syncAsUint16LE(tmp);
+ Sprite sprite(*i);
+ ser.syncAsUint16LE(sprite._id);
+ ser.syncAsSint16LE(sprite._pos.x);
+ ser.syncAsSint16LE(sprite._pos.y);
+ ser.syncAsUint16LE(sprite._surface.w);
+ ser.syncAsUint16LE(sprite._surface.h);
+ ser.syncAsUint16LE(sprite._surface.pitch);
+ ser.syncAsUint16LE(sprite._zorder);
+ byte *src = static_cast<byte *>((*i)._surface.pixels);
+ for (uint16 y = 0; y < sprite._surface.h; y++) {
+ for (uint x = 0; x < sprite._surface.w; x++) {
+ ser.syncAsByte(src[x]);
+ }
+ src += (*i)._surface.pitch;
+ }
}
tmp = _pendingPageChanges.size();
ser.syncAsUint32LE(tmp);
@@ -228,10 +272,21 @@ Common::Error ComposerEngine::saveGameState(int slot, const Common::String &desc
ser.syncAsUint32LE(tmp);
ser.syncAsUint16LE(tmp16);
}
+ ser.syncAsSint16LE(_lastMousePos.x);
+ ser.syncAsSint16LE(_lastMousePos.y);
ser.syncAsByte(_mouseEnabled);
ser.syncAsByte(_mouseVisible);
ser.syncAsUint16LE(_mouseSpriteId);
+ tmp = _pipes.size();
+ ser.syncAsUint32LE(tmp);
+ for (Common::List<Pipe *>::const_iterator i = _pipes.begin(); i != _pipes.end(); i++) {
+ uint16 tmp16 = (*i)->id();
+ tmp = (*i)->offset();
+ ser.syncAsUint16LE(tmp16);
+ ser.syncAsUint32LE(tmp);
+ }
+
byte palbuf[256 * 3];
_system->getPaletteManager()->grabPalette(palbuf, 0, 256);
ser.syncBytes(palbuf, 256 * 3);