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author | Paul Gilbert | 2013-11-12 21:21:42 -0500 |
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committer | Paul Gilbert | 2013-11-12 21:21:42 -0500 |
commit | 2b8281b3190d17a7a0769f04926d6b6ecd267b3a (patch) | |
tree | 881a16ac7c2710554b362e4ed55bd76c4c27e07c | |
parent | fe6ed6008ea7cec6700f2f8d32c2f44b011d9f13 (diff) | |
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TSAGE: Fix for R2R cutscene scene 1500 to be full screen
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index 7bd617a0c6..9ec405c89c 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -6887,6 +6887,8 @@ void Scene1500::postInit(SceneObjectList *OwnerList) { R2_GLOBALS._uiElements._active = false; setZoomPercents(170, 13, 240, 100); SceneExt::postInit(); + R2_GLOBALS._interfaceY = SCREEN_HEIGHT; + scalePalette(65, 65, 65); R2_GLOBALS._player.postInit(); |