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authorPaul Gilbert2017-03-26 17:37:24 -0400
committerPaul Gilbert2017-03-26 17:37:24 -0400
commit2ba3ebb15bd5f08559f904b06b2ccf6052b174ca (patch)
tree0dd62497f6bcdcfcb03c06d8fbd1b72fbd52ffea
parentb88d898b374fd159ce8a37534e296eadd6ba656e (diff)
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BLADERUNNER: Another compilation fix
-rw-r--r--engines/bladerunner/vqa_player.cpp4
-rw-r--r--engines/titanic/star_control/base_star.cpp84
2 files changed, 85 insertions, 3 deletions
diff --git a/engines/bladerunner/vqa_player.cpp b/engines/bladerunner/vqa_player.cpp
index ba7001bfd5..c15ebc6d7a 100644
--- a/engines/bladerunner/vqa_player.cpp
+++ b/engines/bladerunner/vqa_player.cpp
@@ -130,7 +130,7 @@ void VQAPlayer::updateLights(Lights *lights) {
}
bool VQAPlayer::setLoop(int loop, int repeatsCount, int loopMode, void (*callback)(void *, int, int), void *callbackData) {
- debug("VQAPlayer::setBeginAndEndFrameFromLoop(%i, %i, %i, %x, %p), streamLoaded = %i", loop, repeatsCount, loopMode, (uint)callback, callbackData, _s != nullptr);
+// debug("VQAPlayer::setBeginAndEndFrameFromLoop(%i, %i, %i, %x, %p), streamLoaded = %i", loop, repeatsCount, loopMode, (uint)callback, callbackData, _s != nullptr);
if (_s == nullptr) {
_loopInitial = loop;
_repeatsCountInitial = repeatsCount;
@@ -149,7 +149,7 @@ bool VQAPlayer::setLoop(int loop, int repeatsCount, int loopMode, void (*callbac
}
bool VQAPlayer::setBeginAndEndFrame(int begin, int end, int repeatsCount, int loopMode, void (*callback)(void *, int, int), void *callbackData) {
- debug("VQAPlayer::setBeginAndEndFrame(%i, %i, %i, %i, %x, %p), streamLoaded = %i", begin, end, repeatsCount, loopMode, (uint)callback, callbackData, _s != nullptr);
+// debug("VQAPlayer::setBeginAndEndFrame(%i, %i, %i, %i, %x, %p), streamLoaded = %i", begin, end, repeatsCount, loopMode, (uint)callback, callbackData, _s != nullptr);
if (repeatsCount < 0) {
repeatsCount = -1;
diff --git a/engines/titanic/star_control/base_star.cpp b/engines/titanic/star_control/base_star.cpp
index 18f21ff6af..11885b7fd2 100644
--- a/engines/titanic/star_control/base_star.cpp
+++ b/engines/titanic/star_control/base_star.cpp
@@ -245,7 +245,89 @@ void CBaseStar::draw1(CSurfaceArea *surfaceArea, CStarControlSub12 *sub12, CStar
}
void CBaseStar::draw2(CSurfaceArea *surfaceArea, CStarControlSub12 *sub12, CStarControlSub5 *sub5) {
- // TODO
+ CStarControlSub6 sub6 = sub12->proc23();
+ sub12->proc36(&_value1, &_value2, &_value3, &_value4);
+
+ const double MAX_VAL = 1.0e9 * 1.0e9;
+ FPoint centroid = surfaceArea->_centroid - FPoint(0.5, 0.5);
+ double threshold = sub12->proc25();
+ double minVal = threshold - 9216.0;
+ int width1 = surfaceArea->_width - 1;
+ int height1 = surfaceArea->_height - 1;
+ double *v1Ptr = &_value1, *v2Ptr = &_value2;
+ FVector vector;
+ double total;
+
+ for (uint idx = 0; idx < _data.size(); ++idx) {
+ CBaseStarEntry &entry = _data[idx];
+ vector = entry._position;
+ total = vector._x * sub6._row1._z + vector._y * sub6._row2._z
+ + vector._z * sub6._row3._z + sub6._vector._z;
+ if (total <= minVal)
+ continue;
+
+ double temp1 = vector._x * sub6._row1._y + vector._y * sub6._row2._y + vector._z * sub6._row3._y + vector._y;
+ double temp2 = vector._x * sub6._row1._x + vector._y * sub6._row2._x + vector._z * sub6._row3._x + vector._x;
+ double total2 = temp1 * temp1 + temp2 * temp2 + total * total;
+
+ if (total2 < 1.0e12) {
+ sub5->proc2(&sub6, &vector, centroid._x, centroid._y, total2,
+ surfaceArea, sub12);
+ continue;
+ }
+
+ if (total <= threshold || total2 >= MAX_VAL)
+ continue;
+
+ int xStart = (int)(*v1Ptr * temp2 / total + centroid._x);
+ int yStart = (int)(*v2Ptr * temp1 / total + centroid._y);
+ if (xStart < 0 || xStart >= width1 || yStart < 0 || yStart >= height1)
+ continue;
+
+ double sVal = sqrt(total2);
+ sVal = (sVal < 100000.0) ? 1.0 : 1.0 - ((sVal - 100000.0) / 1.0e9);
+ double red = MIN((double)entry._red * sVal, (double)255.0);
+ double green = MIN((double)entry._green * sVal, (double)255.0);
+ double blue = MIN((double)entry._green * sVal, (double)255.0);
+
+ int skipCtr = 0;
+ if (red < 0.0) {
+ red = 0.0;
+ ++skipCtr;
+ }
+ if (green < 0.0) {
+ green = 0.0;
+ ++skipCtr;
+ }
+ if (blue < 0.0) {
+ blue = 0.0;
+ ++skipCtr;
+ }
+ if (skipCtr == 3)
+ continue;
+
+ int r = (int)(red - 0.5) & 0xfff8;
+ int g = (int)(green - 0.5) & 0xfff8;
+ int b = (int)(blue - 0.5) & 0xfff8;
+ int rgb = (g | (r << 5)) << 2 | ((b >> 3) & 0xfff8);
+ uint16 *pixelP = (uint16 *)(surfaceArea->_pixelsPtr + surfaceArea->_pitch * yStart + xStart * 2);
+
+ switch (entry._thickness) {
+ case 0:
+ *pixelP = rgb;
+ break;
+
+ case 1:
+ *pixelP = rgb;
+ *(pixelP + 1) = rgb;
+ *(pixelP + surfaceArea->_pitch / 2) = rgb;
+ *(pixelP + surfaceArea->_pitch / 2 + 1) = rgb;
+ break;
+
+ default:
+ break;
+ }
+ }
}
void CBaseStar::draw3(CSurfaceArea *surfaceArea, CStarControlSub12 *sub12, CStarControlSub5 *sub5) {