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authorPaul Gilbert2017-08-15 21:55:52 -0400
committerPaul Gilbert2017-08-15 21:55:52 -0400
commit2bf19f8ece0037f0cbb989c9aaf485af3a8ba808 (patch)
tree7ab6cef5ea0530d77be53f43e31abf26754bd16b
parentf935d799609e0b422c516a88557ef70f4153e52a (diff)
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TITANIC: Fix too long animation in Pellerator journeys
-rw-r--r--engines/titanic/game/transport/pellerator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/titanic/game/transport/pellerator.cpp b/engines/titanic/game/transport/pellerator.cpp
index 8a94e82803..92ce431567 100644
--- a/engines/titanic/game/transport/pellerator.cpp
+++ b/engines/titanic/game/transport/pellerator.cpp
@@ -155,7 +155,7 @@ bool CPellerator::StatusChangeMsg(CStatusChangeMsg *msg) {
case 5:
playMovie(315, 323, 0);
for (int idx = 0; idx < 7; ++idx)
- playMovie(229, 304, 0);
+ playMovie(299, 304, 0);
for (int idx = 0; idx < 12; ++idx)
playMovie(245, 255, 0);
for (int idx = 0; idx < 3; ++idx)