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author | Travis Howell | 2007-08-23 10:58:09 +0000 |
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committer | Travis Howell | 2007-08-23 10:58:09 +0000 |
commit | 2c0317ec617fa9052903b4005e83b61bfb251338 (patch) | |
tree | e35fce211da2177e423564772e42db5432530d60 | |
parent | 99a554570278672d7153b6719df8dffdb5e226d0 (diff) | |
download | scummvm-rg350-2c0317ec617fa9052903b4005e83b61bfb251338.tar.gz scummvm-rg350-2c0317ec617fa9052903b4005e83b61bfb251338.tar.bz2 scummvm-rg350-2c0317ec617fa9052903b4005e83b61bfb251338.zip |
The Lost in Time demo uses Adlib.
svn-id: r28700
-rw-r--r-- | engines/gob/detection.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/gob/detection.cpp b/engines/gob/detection.cpp index d36f334cfb..bfd2a0edfc 100644 --- a/engines/gob/detection.cpp +++ b/engines/gob/detection.cpp @@ -963,7 +963,7 @@ static const GOBGameDescription gameDescriptions[] = { Common::ADGF_DEMO }, kGameTypeLostInTime, - kFeaturesNone, + kFeaturesAdlib, "demo" }, { |