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author | Robert Göffringmann | 2003-07-09 17:50:57 +0000 |
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committer | Robert Göffringmann | 2003-07-09 17:50:57 +0000 |
commit | 2c065bcffebed70b3e7e30b31b6dd22c1f441abc (patch) | |
tree | 822eb542869ff4464c0e5c13a8dd0d617ee42990 | |
parent | a8b9b2a1804e7eb7a8283469178cb792c1d1b885 (diff) | |
download | scummvm-rg350-2c065bcffebed70b3e7e30b31b6dd22c1f441abc.tar.gz scummvm-rg350-2c065bcffebed70b3e7e30b31b6dd22c1f441abc.tar.bz2 scummvm-rg350-2c065bcffebed70b3e7e30b31b6dd22c1f441abc.zip |
activated speed slider in SkyControl, fixed different charsets in control panel when entering from LINC terminal, etc.
svn-id: r8883
-rw-r--r-- | sky/control.cpp | 26 | ||||
-rw-r--r-- | sky/control.h | 1 |
2 files changed, 17 insertions, 10 deletions
diff --git a/sky/control.cpp b/sky/control.cpp index 5d8c6b8cdf..6c8758355a 100644 --- a/sky/control.cpp +++ b/sky/control.cpp @@ -230,8 +230,8 @@ void SkyControl::initPanel(void) { memset(_screenBuf, 0, GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT); uint16 volY = (127 - _skyMusic->giveVolume()) / 4 + 59 - MPNL_Y; // volume slider's Y coordinate - uint16 spdY = 12 - (SkyState::_systemVars.gameSpeed / SPEED_MULTIPLY); - spdY += MPNL_Y + 93; // speed slider's initial position + uint16 spdY = (SkyState::_systemVars.gameSpeed - 2) / SPEED_MULTIPLY; + spdY += MPNL_Y + 83; // speed slider's initial position _sprites.controlPanel = _skyDisk->loadFile(60500, NULL); _sprites.button = _skyDisk->loadFile(60501, NULL); @@ -437,6 +437,9 @@ void SkyControl::doControlPanel(void) { } initPanel(); + _savedCharSet = _skyText->giveCurrentCharSet(); + _skyText->fnSetFont(0); + _skyScreen->clearScreen(); if (SkyState::_systemVars.gameVersion < 331) _skyScreen->setPalette(60509); @@ -490,6 +493,7 @@ void SkyControl::doControlPanel(void) { _skyScreen->setPalette((uint8 *)SkyState::fetchCompact(SkyState::_systemVars.currentPalette)); removePanel(); _skyMouse->spriteMouse(_savedMouse, 0, 0); + _skyText->fnSetFont(_savedCharSet); } uint16 SkyControl::handleClick(SkyConResource *pButton) { @@ -660,28 +664,30 @@ uint16 SkyControl::doMusicSlide(void) { uint16 SkyControl::doSpeedSlide(void) { - /*int ofsY = _slide->_y - _mouseY; - uint16 speedDelay = 12 - (_slide->_y - (MPNL_Y + 93)); + int ofsY = _slide->_y - _mouseY; + uint16 speedDelay = _slide->_y - (MPNL_Y + 93); speedDelay *= SPEED_MULTIPLY; + speedDelay += 2; while (_mouseClicked) { delay(50); int newY = ofsY + _mouseY; if (newY < MPNL_Y + 93) newY = MPNL_Y + 93; if (newY > MPNL_Y + 104) newY = MPNL_Y + 104; + if ((newY == 110) || (newY == 108)) newY = 109; if (newY != _slide->_y) { _slode->drawToScreen(NO_MASK); _slide->setXY(_slide->_x, (uint16)newY); _slide->drawToScreen(WITH_MASK); _slide2->drawToScreen(WITH_MASK); - speedDelay = 12 - (newY - (MPNL_Y + 93)); + speedDelay = newY - (MPNL_Y + 93); speedDelay *= SPEED_MULTIPLY; + speedDelay += 2; } buttonControl(_slide); _text->drawToScreen(WITH_MASK); _system->update_screen(); } SkyState::_systemVars.gameSpeed = speedDelay; - printf("New delay: %d\n",speedDelay);*/ return SPEED_CHANGED; } @@ -1143,7 +1149,7 @@ uint32 SkyControl::prepareSaveData(uint8 *destBuf) { STOSW(destPos, _skySound->_saveSounds[1]); STOSD(destPos, _skyMusic->giveCurrentMusic()); - STOSD(destPos, _skyText->giveCurrentCharSet()); + STOSD(destPos, _savedCharSet); STOSD(destPos, _savedMouse); STOSD(destPos, SkyState::_systemVars.currentPalette); for (cnt = 0; cnt < 838; cnt++) @@ -1320,7 +1326,7 @@ uint16 SkyControl::parseSaveData(uint8 *srcBuf) { return RESTORE_FAILED; } - uint32 music, charSet, mouseType, palette, gameVersion; + uint32 music, mouseType, palette, gameVersion; if (saveRev >= 3) { LODSD(srcPos, gameVersion); @@ -1340,7 +1346,7 @@ uint16 SkyControl::parseSaveData(uint8 *srcBuf) { } freeMemList(); // memory from last restore isn't needed anymore LODSD(srcPos, music); - LODSD(srcPos, charSet); + LODSD(srcPos, _savedCharSet); LODSD(srcPos, mouseType); LODSD(srcPos, palette); @@ -1366,7 +1372,6 @@ uint16 SkyControl::parseSaveData(uint8 *srcBuf) { _skyLogic->fnEnterSection(SkyLogic::_scriptVariables[CUR_SECTION], 0, 0); _skyDisk->refreshFilesList(reloadList); _skyMusic->startMusic((uint16)music); - _skyText->fnSetFont(charSet); _savedMouse = (uint16)mouseType; SkyState::_systemVars.currentPalette = palette; // will be set when doControlPanel ends SkyState::_systemVars.systemFlags |= SF_GAME_RESTORED; // what's that for? @@ -1475,6 +1480,7 @@ void SkyControl::delay(unsigned int amount) { void SkyControl::showGameQuitMsg(bool useScreen) { SkyState::_systemVars.quitting = true; + _skyText->fnSetFont(0); uint8 *textBuf1 = (uint8 *)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader)); uint8 *textBuf2 = (uint8 *)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader)); uint8 textNum; diff --git a/sky/control.h b/sky/control.h index b043488f07..944a67f492 100644 --- a/sky/control.h +++ b/sky/control.h @@ -252,6 +252,7 @@ private: uint32 _curButtonText; uint16 _firstText; uint16 _savedMouse; + uint32 _savedCharSet; uint16 _enteredTextWidth; SkyConResource *createResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, int16 pX, int16 pY, uint32 pText, uint8 pOnClick, uint8 panelType); |