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author | Jonathan Gray | 2003-08-24 13:18:19 +0000 |
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committer | Jonathan Gray | 2003-08-24 13:18:19 +0000 |
commit | 2c4f688e597613304d2ef0bd1a817fe0ba523522 (patch) | |
tree | 521a85914bfeabbdc010e2ef1e61e7be5abdae49 | |
parent | a8ddcec684125cd2727f1ebed0f54e0325c37fa9 (diff) | |
download | scummvm-rg350-2c4f688e597613304d2ef0bd1a817fe0ba523522.tar.gz scummvm-rg350-2c4f688e597613304d2ef0bd1a817fe0ba523522.tar.bz2 scummvm-rg350-2c4f688e597613304d2ef0bd1a817fe0ba523522.zip |
fix strange keyboard issues by passing the game the values it wants
svn-id: r9847
-rw-r--r-- | sword2/driver/rdwin.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/sword2/driver/rdwin.cpp b/sword2/driver/rdwin.cpp index e795439ea9..7169d26380 100644 --- a/sword2/driver/rdwin.cpp +++ b/sword2/driver/rdwin.cpp @@ -160,8 +160,7 @@ void Sword2State::parseEvents() { if (event.kbd.keycode == 'w') GrabScreenShot(); } - WriteKey(event.kbd.keycode); - + WriteKey(event.kbd.ascii); break; case OSystem::EVENT_MOUSEMOVE: mousex = event.mouse.x; |