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author | Florian Kagerer | 2010-10-10 14:22:10 +0000 |
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committer | Florian Kagerer | 2010-10-10 14:22:10 +0000 |
commit | 2c691e1168b6ebc667b32a4f2b18f3bba17b7146 (patch) | |
tree | 01d387523aabcecdec4e14b0c30d058385de228a | |
parent | 440bcaa06034244dc00715bb20afc0b3205aedbc (diff) | |
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LOOM PC-Engine: fix mouse cursor
svn-id: r53117
-rw-r--r-- | engines/scumm/cursor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/cursor.cpp b/engines/scumm/cursor.cpp index ec10407f9a..8e211a5041 100644 --- a/engines/scumm/cursor.cpp +++ b/engines/scumm/cursor.cpp @@ -580,7 +580,7 @@ void ScummEngine_v5::setBuiltinCursor(int idx) { _cursor.width = 16 * _textSurfaceMultiplier; _cursor.height = 16 * _textSurfaceMultiplier; - int scl = (_game.platform == Common::kPlatformFMTowns) ? (_bytesPerPixelOutput * _textSurfaceMultiplier) : 1; + int scl = _bytesPerPixelOutput * _textSurfaceMultiplier; for (i = 0; i < 16; i++) { for (j = 0; j < 16; j++) { |