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authorAlyssa Milburn2010-11-29 23:36:49 +0000
committerAlyssa Milburn2010-11-29 23:36:49 +0000
commit2c824e3311521979b9f3afe38c62fe60885e952d (patch)
tree1650fbf50081b32985faa738fc285e229c451e1e
parent92d5277816a5d8b76f28394214434908d81d0808 (diff)
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MOHAWK: implement hardcoded Living Books 1.0 code
svn-id: r54657
-rw-r--r--engines/mohawk/detection_tables.h10
-rw-r--r--engines/mohawk/livingbooks.cpp42
-rw-r--r--engines/mohawk/mohawk.h2
3 files changed, 39 insertions, 15 deletions
diff --git a/engines/mohawk/detection_tables.h b/engines/mohawk/detection_tables.h
index 4b53c4db4b..ce61380b43 100644
--- a/engines/mohawk/detection_tables.h
+++ b/engines/mohawk/detection_tables.h
@@ -719,7 +719,7 @@ static const MohawkGameDescription gameDescriptions[] = {
Common::GUIO_NONE
},
GType_LIVINGBOOKSV1,
- GF_NO_READONLY,
+ GF_LB_10,
"ARTHUR.EXE" // FIXME: Check this (ST?)
},
@@ -734,7 +734,7 @@ static const MohawkGameDescription gameDescriptions[] = {
Common::GUIO_NONE
},
GType_LIVINGBOOKSV1,
- GF_DEMO | GF_NO_READONLY,
+ GF_DEMO | GF_LB_10,
"ARTHUR.EXE"
},
@@ -764,7 +764,7 @@ static const MohawkGameDescription gameDescriptions[] = {
Common::GUIO_NONE
},
GType_LIVINGBOOKSV1,
- GF_DEMO,
+ GF_DEMO | GF_LB_10,
"Arthur's Teacher Trouble"
},
@@ -794,7 +794,7 @@ static const MohawkGameDescription gameDescriptions[] = {
Common::GUIO_NONE
},
GType_LIVINGBOOKSV1,
- GF_DEMO | GF_NO_READONLY,
+ GF_DEMO | GF_LB_10,
"GRANDMA.EXE"
},
@@ -824,7 +824,7 @@ static const MohawkGameDescription gameDescriptions[] = {
Common::GUIO_NONE
},
GType_LIVINGBOOKSV1,
- GF_DEMO | GF_NO_READONLY,
+ GF_DEMO | GF_LB_10,
"Just Grandma and Me"
},
diff --git a/engines/mohawk/livingbooks.cpp b/engines/mohawk/livingbooks.cpp
index 559a742210..1841f3ee29 100644
--- a/engines/mohawk/livingbooks.cpp
+++ b/engines/mohawk/livingbooks.cpp
@@ -293,10 +293,9 @@ bool MohawkEngine_LivingBooks::loadPage(LBMode mode, uint page, uint subpage) {
return false;
}
- if (getFeatures() & GF_NO_READONLY) {
+ if (getFeatures() & GF_LB_10) {
if (_readOnly) {
- // TODO: make this a warning, after some testing?
- error("game detection table is bad (remove GF_NO_READONLY)");
+ error("found .r entry in Living Books 1.0 game");
} else {
// some very early versions of the LB engine don't have
// .r entries in their book info; instead, it is just hardcoded
@@ -341,7 +340,16 @@ void MohawkEngine_LivingBooks::updatePage() {
if (item)
item->togglePlaying(false);
- switch (_curPage) {
+ uint16 page = _curPage;
+ if (getFeatures() & GF_LB_10) {
+ // Living Books 1.0 had the meanings of these pages reversed
+ if (page == 2)
+ page = 3;
+ else if (page == 3)
+ page = 2;
+ }
+
+ switch (page) {
case 1:
debug(2, "updatePage() for control page 1 (menu)");
@@ -648,16 +656,29 @@ void MohawkEngine_LivingBooks::handleNotify(NotifyEvent &event) {
// The scripting passes us the control ID as param, so we work
// out which control was clicked, then run the relevant code.
+ uint16 page;
+ page = _curPage;
+ if (getFeatures() & GF_LB_10) {
+ // Living Books 1.0 had the meanings of these pages reversed
+ if (page == 2)
+ page = 3;
+ else if (page == 3)
+ page = 2;
+ }
+
LBItem *item;
- switch (_curPage) {
+ switch (page) {
case 1:
// main menu
// TODO: poetry mode
switch (event.param) {
case 1:
- // TODO: page 2 in some versions?
- loadPage(kLBControlMode, 3, 0);
+ if (getFeatures() & GF_LB_10) {
+ loadPage(kLBControlMode, 2, 0);
+ } else {
+ loadPage(kLBControlMode, 3, 0);
+ }
break;
case 2:
@@ -689,8 +710,11 @@ void MohawkEngine_LivingBooks::handleNotify(NotifyEvent &event) {
break;
case 4:
- // TODO: page 3 in some versions?
- loadPage(kLBControlMode, 2, 0);
+ if (getFeatures() & GF_LB_10) {
+ loadPage(kLBControlMode, 3, 0);
+ } else {
+ loadPage(kLBControlMode, 2, 0);
+ }
break;
case 10:
diff --git a/engines/mohawk/mohawk.h b/engines/mohawk/mohawk.h
index 125296c03d..1e93c63499 100644
--- a/engines/mohawk/mohawk.h
+++ b/engines/mohawk/mohawk.h
@@ -69,7 +69,7 @@ enum MohawkGameFeatures {
GF_DVD = (1 << 1),
GF_DEMO = (1 << 2),
GF_HASMIDI = (1 << 3),
- GF_NO_READONLY = (1 << 4) // very early Living Books games
+ GF_LB_10 = (1 << 4) // very early Living Books 1.0 games
};
struct MohawkGameDescription;