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authorRobert Göffringmann2003-07-01 01:29:29 +0000
committerRobert Göffringmann2003-07-01 01:29:29 +0000
commit2c9a784be8fa44fdf250cf2abb541ea54436e91f (patch)
tree6eae5d4a72cf6a529ff48bb04655fcb403759219
parentec64f23f22f7a0b74ffd180be99946afd5c10076 (diff)
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finished loading and saving, fixed grid bugs (some debugging code not yet removed), implemented fnLincTextModule
svn-id: r8682
-rw-r--r--sky/control.cpp405
-rw-r--r--sky/control.h44
-rw-r--r--sky/grid.cpp28
-rw-r--r--sky/logic.cpp25
-rw-r--r--sky/logic.h14
-rw-r--r--sky/screen.cpp36
-rw-r--r--sky/screen.h3
-rw-r--r--sky/sky.cpp15
8 files changed, 503 insertions, 67 deletions
diff --git a/sky/control.cpp b/sky/control.cpp
index 4f2a1249ad..0126255f94 100644
--- a/sky/control.cpp
+++ b/sky/control.cpp
@@ -115,15 +115,17 @@ void SkyTextResource::drawToScreen(bool doMask) {
_system->copy_rect(_screen + _y * GAME_SCREEN_WIDTH + _x, GAME_SCREEN_WIDTH, _x, _y, cpWidth, PAN_CHAR_HEIGHT);
}
-SkyControl::SkyControl(SkyScreen *screen, SkyDisk *disk, SkyMouse *mouse, SkyText *text, SkyMusicBase *music, OSystem *system, const char *savePath) {
+SkyControl::SkyControl(SkyScreen *screen, SkyDisk *disk, SkyMouse *mouse, SkyText *text, SkyMusicBase *music, SkyLogic *logic, OSystem *system, const char *savePath) {
_skyScreen = screen;
_skyDisk = disk;
_skyMouse = mouse;
_skyText = text;
_skyMusic = music;
+ _skyLogic = logic;
_system = system;
_savePath = savePath;
+ _memListRoot = NULL;
}
SkyConResource *SkyControl::createResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, int16 pX, int16 pY, uint32 pText, uint8 pOnClick, uint8 panelType) {
@@ -351,20 +353,24 @@ uint16 SkyControl::handleClick(SkyConResource *pButton) {
return 0;
case REST_GAME_PANEL:
+ if (SkyState::_systemVars.systemFlags & SF_CHOOSING)
+ return CANCEL_PRESSED; // can't save/restore while choosing
animClick(pButton);
return saveRestorePanel(false); // texts can't be edited
case SAVE_GAME_PANEL:
+ if (SkyState::_systemVars.systemFlags & SF_CHOOSING)
+ return CANCEL_PRESSED; // can't save/restore while choosing
animClick(pButton);
return saveRestorePanel(true); // texts can be edited
case SAVE_A_GAME:
animClick(pButton);
- return GAME_SAVED;
+ return saveGameToFile();
case RESTORE_A_GAME:
animClick(pButton);
- return GAME_RESTORED;
+ return restoreGameFromFile();
case SP_CANCEL:
animClick(pButton);
@@ -577,14 +583,15 @@ uint16 SkyControl::shiftUp(uint8 speed) {
return SHIFTED;
}
-uint16 SkyControl::saveRestorePanel(bool allowEdit) {
+uint16 SkyControl::saveRestorePanel(bool allowSave) {
+ _keyPressed = 0;
buttonControl(NULL);
_text->drawToScreen(WITH_MASK); // flush text restore buffer
SkyConResource **lookList;
uint16 cnt;
- if (allowEdit) lookList = _savePanLookList;
+ if (allowSave) lookList = _savePanLookList;
else lookList = _restorePanLookList;
uint8 *saveGameTexts = (uint8*)malloc(MAX_SAVE_GAMES * MAX_TEXT_LEN);
@@ -594,15 +601,15 @@ uint16 SkyControl::saveRestorePanel(bool allowEdit) {
_savePanel->drawToScreen(NO_MASK);
_quitButton->drawToScreen(NO_MASK);
- loadSaveDescriptions(saveGameTexts);
- uint16 selectedGame = 0;
+ loadDescriptions(saveGameTexts);
+ _selectedGame = 0;
bool quitPanel = false;
bool refreshNames = true;
uint16 clickRes = 0;
while (!quitPanel) {
if (refreshNames) {
- setUpGameSprites(saveGameTexts, textSprites, _firstText);
+ setUpGameSprites(saveGameTexts, textSprites, _firstText, _selectedGame, allowSave);
showSprites(textSprites);
refreshNames = false;
}
@@ -615,6 +622,10 @@ uint16 SkyControl::saveRestorePanel(bool allowEdit) {
_mouseClicked = false;
clickRes = CANCEL_PRESSED;
quitPanel = true;
+ } else if (allowSave && _keyPressed) {
+ handleKeyPress(_keyPressed, _selectedGame * MAX_TEXT_LEN + saveGameTexts);
+ refreshNames = true;
+ _keyPressed = 0;
}
bool haveButton = false;
@@ -628,11 +639,19 @@ uint16 SkyControl::saveRestorePanel(bool allowEdit) {
clickRes = handleClick(lookList[cnt]);
- if ((clickRes == CANCEL_PRESSED) || (clickRes == GAME_SAVED) ||
- (clickRes == GAME_RESTORED) || (clickRes == NO_DISK_SPACE))
- quitPanel = true;
- if (clickRes == SHIFTED)
+ if (clickRes == SHIFTED) {
+ _selectedGame = _firstText;
refreshNames = true;
+ }
+ if ((clickRes == CANCEL_PRESSED) || (clickRes == NO_DISK_SPACE) ||
+ (clickRes == GAME_RESTORED))
+ quitPanel = true;
+
+ if (clickRes == GAME_SAVED) {
+ saveDescriptions(saveGameTexts);
+ quitPanel = true;
+ }
+
}
}
@@ -640,7 +659,8 @@ uint16 SkyControl::saveRestorePanel(bool allowEdit) {
if ((_mouseX >= GAME_NAME_X) && (_mouseX <= GAME_NAME_X + PAN_LINE_WIDTH) &&
(_mouseY >= GAME_NAME_Y) && (_mouseY <= GAME_NAME_Y + PAN_CHAR_HEIGHT * MAX_ON_SCREEN)) {
- selectedGame = (_mouseY - GAME_NAME_Y) / PAN_CHAR_HEIGHT + _firstText;
+ _selectedGame = (_mouseY - GAME_NAME_Y) / PAN_CHAR_HEIGHT + _firstText;
+ refreshNames = true;
}
}
if (!haveButton) buttonControl(NULL);
@@ -654,14 +674,59 @@ uint16 SkyControl::saveRestorePanel(bool allowEdit) {
return clickRes;
}
-void SkyControl::setUpGameSprites(uint8 *nameBuf, dataFileHeader **nameSprites, uint16 firstNum) {
+bool SkyControl::checkKeyList(uint8 key) {
+ static const uint8 charList[14] = " ,().='-&+!?\"";
+ for (uint chCnt = 0; chCnt < ARRAYSIZE(charList); chCnt++)
+ if (charList[chCnt] == key) return true;
+ return false;
+}
+
+void SkyControl::handleKeyPress(uint8 key, uint8 *textBuf) {
+
+ if (key == 8) { // backspace
+ for (uint8 cnt = 0; cnt < 6; cnt++)
+ if (!textBuf[cnt]) return;
+
+ while (textBuf[1])
+ textBuf++;
+ textBuf[0] = 0;
+ } else {
+ if (((key >= 'A') && (key <= 'Z')) || ((key >= 'a') && (key <= 'z')) ||
+ ((key >= '0') && (key <= '9')) || checkKeyList(key)) {
+ uint8 strLen = 0;
+ while (textBuf[0]) {
+ textBuf++;
+ strLen++;
+ }
+ if (strLen < MAX_TEXT_LEN) {
+ textBuf[0] = key;
+ textBuf[1] = 0;
+ }
+ }
+ }
+}
+
+void SkyControl::setUpGameSprites(uint8 *nameBuf, dataFileHeader **nameSprites, uint16 firstNum, uint16 selectedGame, bool allowSave) {
nameBuf += firstNum * MAX_TEXT_LEN;
for (uint16 cnt = 0; cnt < MAX_ON_SCREEN; cnt++) {
- displayText_t textSpr = _skyText->displayText((char*)nameBuf, NULL, false, PAN_LINE_WIDTH, 37);
+ displayText_t textSpr;
+ if (firstNum + cnt == selectedGame) {
+ char tmpLine[MAX_TEXT_LEN + 2];
+ memcpy(tmpLine, nameBuf, MAX_TEXT_LEN);
+ if (allowSave)
+ strcat(tmpLine,"_");
+ textSpr = _skyText->displayText(tmpLine, NULL, false, PAN_LINE_WIDTH, 0);
+ } else {
+ textSpr = _skyText->displayText((char*)nameBuf, NULL, false, PAN_LINE_WIDTH, 37);
+ }
nameBuf += MAX_TEXT_LEN;
nameSprites[cnt] = (dataFileHeader*)textSpr.textData;
+ if (firstNum + cnt == selectedGame)
+ nameSprites[cnt]->flag = 1;
+ else
+ nameSprites[cnt]->flag = 0;
}
}
@@ -671,17 +736,23 @@ void SkyControl::showSprites(dataFileHeader **nameSprites) {
for (uint16 cnt = 0; cnt < MAX_ON_SCREEN; cnt++) {
drawResource->setSprite(nameSprites[cnt]);
drawResource->setXY(GAME_NAME_X, GAME_NAME_Y + cnt * PAN_CHAR_HEIGHT);
- drawResource->drawToScreen(NO_MASK);
+ if (nameSprites[cnt]->flag) { // name is highlighted
+ for (uint16 cnty = GAME_NAME_Y + cnt * PAN_CHAR_HEIGHT; cnty < GAME_NAME_Y + (cnt + 1) * PAN_CHAR_HEIGHT - 1; cnty++)
+ memset(_screenBuf + cnty * GAME_SCREEN_WIDTH + GAME_NAME_X, 37, PAN_LINE_WIDTH);
+ drawResource->drawToScreen(WITH_MASK);
+ _system->copy_rect(_screenBuf + (GAME_NAME_Y + cnt * PAN_CHAR_HEIGHT) * GAME_SCREEN_WIDTH + GAME_NAME_X, GAME_SCREEN_WIDTH, GAME_NAME_X, GAME_NAME_Y + cnt * PAN_CHAR_HEIGHT, PAN_LINE_WIDTH, PAN_CHAR_HEIGHT);
+ } else
+ drawResource->drawToScreen(NO_MASK);
}
delete drawResource;
}
-void SkyControl::loadSaveDescriptions(uint8 *destBuf) {
+void SkyControl::loadDescriptions(uint8 *destBuf) {
memset(destBuf, 0, MAX_SAVE_GAMES * MAX_TEXT_LEN);
File *inf = new File();
- inf->open("SKY.SAV",_savePath);
+ inf->open("SKY-VM.SAV",_savePath);
if (inf->isOpen()) {
uint8 *tmpBuf = (uint8*)malloc(inf->size());
inf->read(tmpBuf, inf->size());
@@ -706,15 +777,42 @@ void SkyControl::loadSaveDescriptions(uint8 *destBuf) {
}
}
-uint16 SkyControl::saveGameToFile(char *fName) {
+void SkyControl::saveDescriptions(uint8 *srcBuf) {
+
+ uint8 *tmpBuf = (uint8*)malloc(MAX_SAVE_GAMES * MAX_TEXT_LEN);
+ uint8 *tmpPos = tmpBuf;
+ uint8 *srcPos = srcBuf;
+ for (uint16 cnt = 0; cnt < MAX_SAVE_GAMES; cnt++) {
+ uint8 namePos = 5;
+ while (srcPos[namePos]) {
+ if (srcPos[namePos] != '_') {
+ *tmpPos = srcPos[namePos];
+ tmpPos++;
+ }
+ namePos++;
+ }
+ *tmpPos = 0;
+ tmpPos++;
+ srcPos += MAX_TEXT_LEN;
+ }
+ File *outf = new File();
+ outf->open("SKY-VM.SAV", _savePath, File::kFileWriteMode);
+ outf->write(tmpBuf, tmpPos - tmpBuf);
+ outf->close();
+ free(tmpBuf);
+}
+uint16 SkyControl::saveGameToFile(void) {
+
+ char fName[20];
+ sprintf(fName,"SKY-VM.%03d", _selectedGame);
File *outf = new File();
if (!outf->open(fName, _savePath, File::kFileWriteMode)) {
delete outf;
return NO_DISK_SPACE;
}
- uint8 *saveData = (uint8*)malloc(0x20000);
+ uint8 *saveData = (uint8*)malloc(0x50000);
uint32 fSize = prepareSaveData(saveData);
if (outf->write(saveData, fSize) != fSize) {
@@ -739,6 +837,23 @@ void SkyControl::stosMegaSet(uint8 **destPos, MegaSet *mega) {
// anims, stands, turnTable
}
+void SkyControl::stosStr(uint8 **destPos, uint16 *src, bool isGraf) {
+ uint16 strLen = 0;
+ if (isGraf) {
+ while (src[strLen] || src[strLen+2])
+ strLen++;
+ strLen += 3;
+ } else {
+ while (src[strLen])
+ strLen++;
+ strLen++;
+ }
+ STOSW(*destPos, strLen);
+ for (uint16 cnt = 0; cnt < strLen; cnt++) {
+ STOSW(*destPos, src[cnt]);
+ }
+}
+
void SkyControl::stosCompact(uint8 **destPos, Compact *cpt) {
uint16 saveType = 0;
if (cpt->extCompact) {
@@ -747,8 +862,17 @@ void SkyControl::stosCompact(uint8 **destPos, Compact *cpt) {
if (cpt->extCompact->megaSet1) saveType |= SAVE_MEGA1;
if (cpt->extCompact->megaSet2) saveType |= SAVE_MEGA2;
if (cpt->extCompact->megaSet3) saveType |= SAVE_MEGA3;
+ if (cpt->extCompact->turnProg) saveType |= SAVE_TURNP;
}
+ if (cpt->grafixProg) saveType |= SAVE_GRAFX;
+
STOSW(*destPos, saveType);
+
+ if (saveType & SAVE_GRAFX)
+ stosStr(destPos, cpt->grafixProg, true);
+ if (saveType & SAVE_TURNP)
+ stosStr(destPos, cpt->extCompact->turnProg, false);
+
STOSW(*destPos, cpt->logic);
STOSW(*destPos, cpt->status);
STOSW(*destPos, cpt->sync);
@@ -815,21 +939,13 @@ void SkyControl::stosCompact(uint8 **destPos, Compact *cpt) {
}
}
-void SkyControl::stosAR(uint8 **destPos, uint8 *arData) {
-
- uint16 *data = (uint16*)arData;
- for (uint8 cnt = 0; cnt < 32; cnt++)
- STOSW(*destPos, TO_LE_16(data[cnt]));
-}
-
uint32 SkyControl::prepareSaveData(uint8 *destBuf) {
uint32 cnt;
memset(destBuf, 0, 4); // space for data size
uint8 *destPos = destBuf + 4;
- memcpy(destPos, SAVE_HEADER, sizeof(SAVE_HEADER));
- destPos += sizeof(SAVE_HEADER);
- //STOSD(destPos, SkyLogic::_scriptVariables[CUR_SECTION]);
+ STOSD(destPos, SAVE_FILE_REVISION);
+
STOSD(destPos, _skyMusic->giveCurrentMusic());
//TODO: save queued sfx
@@ -846,9 +962,6 @@ uint32 SkyControl::prepareSaveData(uint8 *destBuf) {
for (cnt = 0; cnt < ARRAYSIZE(_saveLoadCpts); cnt++)
stosCompact(&destPos, _saveLoadCpts[cnt]);
- for (cnt = 0; cnt < ARRAYSIZE(_saveLoadARs); cnt++)
- stosAR(&destPos, _saveLoadARs[cnt]);
-
for (cnt = 0; cnt < 3; cnt++)
STOSW(destPos, SkyCompact::park_table[cnt]);
@@ -862,6 +975,232 @@ uint32 SkyControl::prepareSaveData(uint8 *destBuf) {
#undef STOSD
#undef STOSW
+void SkyControl::appendMemList(uint16 *pMem) {
+ AllocedMem *newMem = new AllocedMem;
+ newMem->mem = pMem;
+ newMem->next = _memListRoot;
+ _memListRoot = newMem;
+}
+
+void SkyControl::freeMemList(void) {
+ AllocedMem *block = _memListRoot;
+ AllocedMem *temp;
+ while (block) {
+ temp = block;
+ free(block->mem);
+ block = block->next;
+ delete temp;
+ }
+ _memListRoot = NULL;
+}
+
+
+#define LODSD(strPtr, val) { val = READ_LE_UINT32(strPtr); (strPtr) += 4; }
+#define LODSW(strPtr, val) { val = READ_LE_UINT16(strPtr); (strPtr) += 2; }
+
+void SkyControl::lodsMegaSet(uint8 **srcPos, MegaSet *mega) {
+ LODSW(*srcPos, mega->gridWidth);
+ LODSW(*srcPos, mega->colOffset);
+ LODSW(*srcPos, mega->colWidth);
+ LODSW(*srcPos, mega->lastChr);
+ // anims, stands, turnTable
+}
+
+void SkyControl::lodsCompact(uint8 **srcPos, Compact *cpt) {
+
+ uint16 saveType, cnt;
+ LODSW(*srcPos, saveType);
+ if ((saveType & (SAVE_EXT | SAVE_TURNP)) && (cpt->extCompact == NULL))
+ error("Can't restore! SaveData is SAVE_EXT for Compact");
+ if ((saveType & SAVE_MEGA0) && (cpt->extCompact->megaSet0 == NULL))
+ error("Can't restore! SaveData is SAVE_MEGA0 for Compact");
+ if ((saveType & SAVE_MEGA1) && (cpt->extCompact->megaSet1 == NULL))
+ error("Can't restore! SaveData is SAVE_MEGA1 for Compact");
+ if ((saveType & SAVE_MEGA2) && (cpt->extCompact->megaSet2 == NULL))
+ error("Can't restore! SaveData is SAVE_MEGA2 for Compact");
+ if ((saveType & SAVE_MEGA3) && (cpt->extCompact->megaSet3 == NULL))
+ error("Can't restore! SaveData is SAVE_MEGA3 for Compact");
+
+ if (saveType & SAVE_GRAFX) {
+ uint16 grafxLen;
+ LODSW(*srcPos, grafxLen);
+ cpt->grafixProg = (uint16*)malloc(grafxLen << 1);
+ appendMemList(cpt->grafixProg);
+ for (cnt = 0; cnt < grafxLen; cnt++) {
+ LODSW(*srcPos, cpt->grafixProg[cnt]);
+ }
+ } else
+ cpt->grafixProg = NULL;
+
+ if (saveType & SAVE_TURNP) {
+ uint16 turnLen;
+ LODSW(*srcPos, turnLen);
+ cpt->extCompact->turnProg = (uint16*)malloc(turnLen << 1);
+ appendMemList(cpt->extCompact->turnProg);
+ for (cnt = 0; cnt < turnLen; cnt++)
+ LODSW(*srcPos, cpt->extCompact->turnProg[cnt]);
+ } else if (cpt->extCompact)
+ cpt->extCompact->turnProg = NULL;
+
+ LODSW(*srcPos, cpt->logic);
+ LODSW(*srcPos, cpt->status);
+ LODSW(*srcPos, cpt->sync);
+ LODSW(*srcPos, cpt->screen);
+ LODSW(*srcPos, cpt->place);
+ // getToTable
+ LODSW(*srcPos, cpt->xcood);
+ LODSW(*srcPos, cpt->ycood);
+ LODSW(*srcPos, cpt->frame);
+ LODSW(*srcPos, cpt->cursorText);
+ LODSW(*srcPos, cpt->mouseOn);
+ LODSW(*srcPos, cpt->mouseOff);
+ LODSW(*srcPos, cpt->mouseClick);
+ LODSW(*srcPos, cpt->mouseRelX);
+ LODSW(*srcPos, cpt->mouseRelY);
+ LODSW(*srcPos, cpt->mouseSizeX);
+ LODSW(*srcPos, cpt->mouseSizeY);
+ LODSW(*srcPos, cpt->actionScript);
+ LODSW(*srcPos, cpt->upFlag);
+ LODSW(*srcPos, cpt->downFlag);
+ LODSW(*srcPos, cpt->getToFlag);
+ LODSW(*srcPos, cpt->flag);
+ LODSW(*srcPos, cpt->mood);
+ // grafixProg
+ LODSW(*srcPos, cpt->offset);
+ LODSW(*srcPos, cpt->mode);
+ LODSW(*srcPos, cpt->baseSub);
+ LODSW(*srcPos, cpt->baseSub_off);
+ if (saveType & SAVE_EXT) {
+ LODSW(*srcPos, cpt->extCompact->actionSub);
+ LODSW(*srcPos, cpt->extCompact->actionSub_off);
+ LODSW(*srcPos, cpt->extCompact->getToSub);
+ LODSW(*srcPos, cpt->extCompact->getToSub_off);
+ LODSW(*srcPos, cpt->extCompact->extraSub);
+ LODSW(*srcPos, cpt->extCompact->extraSub_off);
+ LODSW(*srcPos, cpt->extCompact->dir);
+ LODSW(*srcPos, cpt->extCompact->stopScript);
+ LODSW(*srcPos, cpt->extCompact->miniBump);
+ LODSW(*srcPos, cpt->extCompact->leaving);
+ LODSW(*srcPos, cpt->extCompact->atWatch);
+ LODSW(*srcPos, cpt->extCompact->atWas);
+ LODSW(*srcPos, cpt->extCompact->alt);
+ LODSW(*srcPos, cpt->extCompact->request);
+ LODSW(*srcPos, cpt->extCompact->spWidth_xx);
+ LODSW(*srcPos, cpt->extCompact->spColour);
+ LODSW(*srcPos, cpt->extCompact->spTextId);
+ LODSW(*srcPos, cpt->extCompact->spTime);
+ LODSW(*srcPos, cpt->extCompact->arAnimIndex);
+ // turnProg
+ LODSW(*srcPos, cpt->extCompact->waitingFor);
+ LODSW(*srcPos, cpt->extCompact->arTargetX);
+ LODSW(*srcPos, cpt->extCompact->arTargetY);
+ // animScratch
+ LODSW(*srcPos, cpt->extCompact->megaSet);
+
+ if (saveType & SAVE_MEGA0)
+ lodsMegaSet(srcPos, cpt->extCompact->megaSet0);
+ if (saveType & SAVE_MEGA1)
+ lodsMegaSet(srcPos, cpt->extCompact->megaSet1);
+ if (saveType & SAVE_MEGA2)
+ lodsMegaSet(srcPos, cpt->extCompact->megaSet2);
+ if (saveType & SAVE_MEGA3)
+ lodsMegaSet(srcPos, cpt->extCompact->megaSet3);
+ }
+}
+
+uint16 SkyControl::parseSaveData(uint8 *srcBuf) {
+
+ uint32 reloadList[60];
+ uint32 oldSection = SkyLogic::_scriptVariables[CUR_SECTION];
+
+ uint32 cnt;
+ uint8 *srcPos = srcBuf;
+ uint32 size;
+ uint32 saveRev;
+
+ LODSD(srcPos, size);
+ LODSD(srcPos, saveRev);
+ if (saveRev != SAVE_FILE_REVISION) {
+ warning("Unknown save file revision (%d)",saveRev);
+ return RESTORE_FAILED;
+ }
+
+ freeMemList(); // memory from last restore isn't needed anymore
+
+ uint32 music, charSet, mouseType, palette;
+ LODSD(srcPos, music);
+ LODSD(srcPos, charSet);
+ LODSD(srcPos, mouseType);
+ LODSD(srcPos, palette);
+
+ for (cnt = 0; cnt < 838; cnt++)
+ LODSD(srcPos, SkyLogic::_scriptVariables[cnt]);
+
+ for (cnt = 0; cnt < 60; cnt++)
+ LODSD(srcPos, reloadList[cnt]);
+
+ for (cnt = 0; cnt < ARRAYSIZE(_saveLoadCpts); cnt++)
+ lodsCompact(&srcPos, _saveLoadCpts[cnt]);
+
+ for (cnt = 0; cnt < 3; cnt++)
+ LODSW(srcPos, SkyCompact::park_table[cnt]);
+
+ for (cnt = 0; cnt < 13; cnt++)
+ LODSW(srcPos, SkyCompact::high_floor_table[cnt]);
+
+ if (srcPos - srcBuf != size)
+ error("Restore failed! Savegame data = %d bytes. Expected size: %d.\n", srcPos-srcBuf, size);
+
+ _skyLogic->fnLeaveSection(oldSection, 0, 0);
+ _skyLogic->fnEnterSection(SkyLogic::_scriptVariables[CUR_SECTION], 0, 0);
+ _skyDisk->refreshFilesList(reloadList);
+ _skyMusic->startMusic((uint16)music);
+ _skyText->fnSetFont(charSet);
+ _skyMouse->spriteMouse((uint16)mouseType, 0, 0);
+ SkyState::_systemVars.currentPalette = palette; // will be set when doControlPanel ends
+ SkyState::_systemVars.systemFlags |= SF_GAME_RESTORED; // what's that for?
+
+ return GAME_RESTORED;
+}
+
+#undef LODSD
+#undef LODSW
+
+uint16 SkyControl::restoreGameFromFile(void) {
+
+ char fName[20];
+ sprintf(fName,"SKY-VM.%03d", _selectedGame);
+ File *inf = new File();
+ if (!inf->open(fName, _savePath)) {
+ delete inf;
+ return RESTORE_FAILED;
+ }
+
+ uint32 fSize = inf->size();
+ uint8 *saveData = (uint8*)malloc(fSize);
+ uint32 infSize = inf->readUint32LE();
+ inf->seek(0, SEEK_SET);
+
+ if (fSize != infSize) {
+ warning("File size doesn't match expected data size!");
+ delete inf;
+ free(saveData);
+ return RESTORE_FAILED;
+ }
+ if (inf->read(saveData, fSize) != fSize) {
+ warning("Can't read from file!");
+ delete inf;
+ free(saveData);
+ return RESTORE_FAILED;
+ }
+
+ uint16 res = parseSaveData(saveData);
+ inf->close();
+ delete inf;
+ free(saveData);
+ return res;
+}
+
void SkyControl::delay(unsigned int amount) {
OSystem::Event event;
diff --git a/sky/control.h b/sky/control.h
index 62ccdc604d..ab025fbb0f 100644
--- a/sky/control.h
+++ b/sky/control.h
@@ -29,6 +29,7 @@
#include "sky/screen.h"
#include "sky/disk.h"
#include "sky/mouse.h"
+#include "sky/logic.h"
#define MAX_SAVE_GAMES 999
#define MAX_TEXT_LEN 80
@@ -48,8 +49,6 @@
#define MAX_ON_SCREEN ((SP_HEIGHT - SP_TOP_GAP - SP_BOT_GAP) / PAN_CHAR_HEIGHT) // no of save games on screen
#define CP_PANEL 60400 // main panel sprite
-#define CHARACTER_LIST " ,().='-&+!?\"" // list of allowed characters
-
#define MAINPANEL 0
#define SAVEPANEL 1
@@ -100,8 +99,15 @@
#define SAVE_MEGA1 4
#define SAVE_MEGA2 8
#define SAVE_MEGA3 16
+#define SAVE_GRAFX 32
+#define SAVE_TURNP 64
+
+#define SAVE_FILE_REVISION 1
-#define SAVE_HEADER "(C) Revolution Software Ltd 1993.\x00System 2 written by David Sykes and Tony Warriner\x0D\x0APortable implementation done by the ScummVM team\x0D\x0ASave File Revision 1\x00"
+struct AllocedMem {
+ uint16 *mem;
+ AllocedMem *next;
+};
class SkyConResource {
public:
@@ -135,7 +141,7 @@ private:
class SkyControl {
public:
- SkyControl(SkyScreen *screen, SkyDisk *disk, SkyMouse *mouse, SkyText *text, SkyMusicBase *music, OSystem *system, const char *savePath);
+ SkyControl(SkyScreen *screen, SkyDisk *disk, SkyMouse *mouse, SkyText *text, SkyMusicBase *music, SkyLogic *logic, OSystem *system, const char *savePath);
void doControlPanel(void);
void showGameQuitMsg(bool useScreen = true);
@@ -145,9 +151,14 @@ private:
void drawMainPanel(void);
void delay(unsigned int amount);
void buttonControl(SkyConResource *pButton);
- void loadSaveDescriptions(uint8 *destBuf);
- void setUpGameSprites(uint8 *nameBuf, dataFileHeader **nameSprites, uint16 firstNum);
+
+ void loadDescriptions(uint8 *destBuf);
+ void saveDescriptions(uint8 *srcBuf);
+ void setUpGameSprites(uint8 *nameBuf, dataFileHeader **nameSprites, uint16 firstNum, uint16 selectedGame, bool allowSave);
void showSprites(dataFileHeader **nameSprites);
+ bool checkKeyList(uint8 key);
+ void handleKeyPress(uint8 key, uint8 *textBuf);
+
void animClick(SkyConResource *pButton);
bool getYesNo(void);
uint16 doMusicSlide(void);
@@ -159,22 +170,33 @@ private:
uint16 shiftUp(uint8 speed);
const char *_savePath;
- uint16 saveGameToFile(char *fName);
+ void appendMemList(uint16 *pMem);
+ void freeMemList(void);
+
+ uint16 _selectedGame;
+ uint16 saveGameToFile(void);
void stosMegaSet(uint8 **destPos, MegaSet *mega);
void stosCompact(uint8 **destPos, Compact *cpt);
- void stosAR(uint8 **destPos, uint8 *arData);
+ void stosStr(uint8 **destPos, uint16 *src, bool isGraph);
uint32 prepareSaveData(uint8 *destBuf);
- uint16 restoreGameFromFile(char *fName);
+
+ uint16 restoreGameFromFile(void);
+ void lodsMegaSet(uint8 **srcPos, MegaSet *mega);
+ void lodsCompact(uint8 **srcPos, Compact *cpt);
+ void lodsStr(uint8 **srcPos, uint16 *src);
+ uint16 parseSaveData(uint8 *srcBuf);
+
static Compact *_saveLoadCpts[833]; // \ moved to sky/compacts/savedata.cpp
static uint8 *_saveLoadARs[18]; // /
- uint16 saveRestorePanel(bool allowEdit);
+ uint16 saveRestorePanel(bool allowSave);
SkyScreen *_skyScreen;
SkyDisk *_skyDisk;
SkyMouse *_skyMouse;
SkyText *_skyText;
SkyMusicBase *_skyMusic;
+ SkyLogic *_skyLogic;
OSystem *_system;
int _mouseX, _mouseY;
bool _mouseClicked;
@@ -195,6 +217,8 @@ private:
uint8 *musicBodge;
} _sprites;
+ AllocedMem *_memListRoot;
+
uint8 *_screenBuf;
int _lastButton;
uint32 _curButtonText;
diff --git a/sky/grid.cpp b/sky/grid.cpp
index db08bfa9fc..4f4e4886b0 100644
--- a/sky/grid.cpp
+++ b/sky/grid.cpp
@@ -161,23 +161,25 @@ bool SkyGrid::getGridValues(uint32 x, uint32 y, uint32 width, Compact *cpt, uint
if (y < TOP_LEFT_Y) return false; // off screen
y -= TOP_LEFT_Y;
y >>= 3; // convert to blocks
- if (y >= GRID_Y) return false; // off screen
+ if (y >= GAME_SCREEN_HEIGHT >> 3) return false; // off screen
bitPos = y * 40;
width++;
x >>= 3; // convert to blocks
- int32 x_signed = (x - (TOP_LEFT_X >> 3));
- if (x_signed < 0) { // at least partially off screen
- if (x_signed + width <= 0) return false; // completely off screen
- else width += x_signed; // adjust width to visible part and continue
- // x_signed is negative, so it's +=
- }
- if ((GAME_SCREEN_WIDTH >> 3) <= x_signed) return false; // off screen
- if ((GAME_SCREEN_WIDTH >> 3) < x_signed + width) { // at least partially of screen
- if ((uint32)((GAME_SCREEN_WIDTH >> 3) - x_signed) >= width) return false; // off screen
- else width -= (GAME_SCREEN_WIDTH >> 3) - x_signed; // adjust width
- }
- bitPos += x_signed;
+ if (x < (TOP_LEFT_X >> 3)) { // at least partially off screen
+ if (x + width < (TOP_LEFT_X >> 3)) return false; // completely off screen
+ else {
+ width -= (TOP_LEFT_X >> 3) - x;
+ x = 0;
+ }
+ } else
+ x -= TOP_LEFT_X >> 3;
+
+ if ((GAME_SCREEN_WIDTH >> 3) <= x) return false; // off screen
+ if ((GAME_SCREEN_WIDTH >> 3) < x + width) // partially off screen
+ width = (GAME_SCREEN_WIDTH >> 3) - x;
+
+ bitPos += x;
int32 screenGridOfs = _gridConvertTable[cpt->screen] * GRID_SIZE;
bitPos += (screenGridOfs << 3); // convert to bits
uint32 tmpBits = 0x1F - (bitPos&0x1F);
diff --git a/sky/logic.cpp b/sky/logic.cpp
index c18ca5b6ec..e8a0684c0f 100644
--- a/sky/logic.cpp
+++ b/sky/logic.cpp
@@ -2237,8 +2237,29 @@ bool SkyLogic::fnLookAt(uint32 a, uint32 b, uint32 c) {
return true;
}
-bool SkyLogic::fnLincTextModule(uint32 a, uint32 b, uint32 c) {
- error("Stub: fnLincTextModule");
+bool SkyLogic::fnLincTextModule(uint32 textPos, uint32 textNo, uint32 buttonAction) {
+
+ uint16 cnt;
+ if (buttonAction & 0x8000)
+ for (cnt = LINC_DIGIT_0; cnt <= LINC_DIGIT_9; cnt++)
+ _scriptVariables[cnt] = 0;
+ buttonAction &= 0x7FFF;
+ if (buttonAction < 10)
+ _scriptVariables[LINC_DIGIT_0 + buttonAction] = textNo;
+
+ lowTextManager_t text = _skyText->lowTextManager(textNo, 220, 0, 215, false);
+
+ Compact *textCpt = SkyState::fetchCompact(text.compactNum);
+
+ if (textPos < 20) { // line number (for text)
+ textCpt->xcood = 152;
+ textCpt->ycood = (uint16)textPos * 13 + 170;
+ } else if (textPos > 20) { // x coordinate (for numbers)
+ textCpt->xcood = (uint16)textPos;
+ textCpt->ycood = 214;
+ } else warning("::fnLincTextModule: textPos == 20");
+ textCpt->getToFlag = (uint16)textNo;
+ return true;
}
bool SkyLogic::fnTextKill2(uint32 a, uint32 b, uint32 c) {
diff --git a/sky/logic.h b/sky/logic.h
index 1167bda185..96349e3f2b 100644
--- a/sky/logic.h
+++ b/sky/logic.h
@@ -64,7 +64,17 @@ enum scriptVariableOffsets {
MENU = 102,
RND = 115,
CUR_SECTION = 143,
- REICH_DOOR_FLAG = 470
+ REICH_DOOR_FLAG = 470,
+ LINC_DIGIT_0 = 646,
+ LINC_DIGIT_1 = 647,
+ LINC_DIGIT_2 = 648,
+ LINC_DIGIT_3 = 649,
+ LINC_DIGIT_4 = 650,
+ LINC_DIGIT_5 = 651,
+ LINC_DIGIT_6 = 651,
+ LINC_DIGIT_7 = 653,
+ LINC_DIGIT_8 = 654,
+ LINC_DIGIT_9 = 655,
};
class SkyAutoRoute;
@@ -215,6 +225,7 @@ public:
void stdSpeak(Compact *target, uint32 textNum, uint32 animNum, uint32 base);
static uint32 _scriptVariables[838];
+ SkyGrid *_skyGrid;
protected:
void push(uint32);
@@ -241,7 +252,6 @@ protected:
SkyScreen *_skyScreen;
SkyDisk *_skyDisk;
- SkyGrid *_skyGrid;
SkyText *_skyText;
SkyMusicBase *_skyMusic;
SkySound *_skySound;
diff --git a/sky/screen.cpp b/sky/screen.cpp
index 324ed0500e..f10a9e3757 100644
--- a/sky/screen.cpp
+++ b/sky/screen.cpp
@@ -300,9 +300,7 @@ void SkyScreen::fnFadeUp(uint32 palNum, uint32 scroll) {
//_currentScreen points to new screen,
//_scrollScreen points to graphic showing old room
- if (scroll == 13) scroll = 123; // script bug (?) in lower area
- if ((scroll != 123) && (scroll != 321) && (scroll)) {
- warning("unknown scroll parameter %d",scroll);
+ if ((scroll != 123) && (scroll != 321)) {
scroll = 0;
}
@@ -728,3 +726,35 @@ void SkyScreen::verticalMask(void) {
}
}
+void SkyScreen::paintBox(uint16 x, uint16 y) {
+
+ uint8 *screenPos = _currentScreen + y * GAME_SCREEN_WIDTH + x;
+ memset(screenPos, 255, 8);
+ for (uint8 cnt = 1; cnt < 8; cnt++) {
+ *(screenPos + cnt * GAME_SCREEN_WIDTH) = 255;
+ *(screenPos + cnt * GAME_SCREEN_WIDTH + 7) = 255;
+ }
+ memset(screenPos + 7 * GAME_SCREEN_WIDTH, 255, 7);
+}
+
+void SkyScreen::showGrid(uint8 *gridBuf) {
+
+ uint32 gridData = 0;
+ uint8 bitsLeft = 0;
+ for (uint16 cnty = 0; cnty < GAME_SCREEN_HEIGHT >> 3; cnty++) {
+ for (uint16 cntx = 0; cntx < GAME_SCREEN_WIDTH >> 3; cntx++) {
+ if (!bitsLeft) {
+ bitsLeft = 32;
+ gridData = *(uint32*)gridBuf;
+ gridBuf += 4;
+ }
+ if (gridData & 0x80000000)
+ paintBox(cntx << 3, cnty << 3);
+ bitsLeft--;
+ gridData <<= 1;
+ }
+ }
+ _system->copy_rect(_currentScreen, GAME_SCREEN_WIDTH, 0, 0, GAME_SCREEN_WIDTH, GAME_SCREEN_HEIGHT);
+
+}
+
diff --git a/sky/screen.h b/sky/screen.h
index 53348ccac3..8b76de246b 100644
--- a/sky/screen.h
+++ b/sky/screen.h
@@ -81,6 +81,9 @@ public:
void spriteEngine(void);
+ void paintBox(uint16 x, uint16 y);
+ void showGrid(uint8 *gridBuf);
+
private:
OSystem *_system;
SkyDisk *_skyDisk;
diff --git a/sky/sky.cpp b/sky/sky.cpp
index 1f32882c08..c62064ed18 100644
--- a/sky/sky.cpp
+++ b/sky/sky.cpp
@@ -105,15 +105,22 @@ void SkyState::go() {
while (1) {
delay(_systemVars.gameSpeed);
+ /*if (_key_pressed == 'g') {
+ warning("loading grid");
+ _skyLogic->_skyGrid->loadGrids();
+ _key_pressed = 0;
+ }*/
if ((_key_pressed == 27) || (_key_pressed == 63)) { // 27 = escape, 63 = F5
_key_pressed = 0;
_skyControl->doControlPanel();
}
_skyMouse->mouseEngine((uint16)_sdl_mouse_x, (uint16)_sdl_mouse_y);
_skyLogic->engine();
+ //_skyScreen->forceRefresh();
_skyScreen->recreate();
_skyScreen->spriteEngine();
_skyScreen->flip();
+ //_skyScreen->showGrid(_skyLogic->_skyGrid->giveGrid(SkyLogic::_scriptVariables[SCREEN]));
_system->update_screen();
}
}
@@ -127,13 +134,13 @@ void SkyState::initialise(void) {
if (_detector->getMidiDriverType() == MD_ADLIB) {
_systemVars.systemFlags |= SF_SBLASTER;
- _skyMusic = new SkyAdlibMusic(_mixer, _skyDisk);
+ _skyMusic = new SkyAdlibMusic(_mixer, _skyDisk, _system);
} else {
_systemVars.systemFlags |= SF_ROLAND;
if (_detector->_native_mt32)
- _skyMusic = new SkyMT32Music(_detector->createMidi(), _skyDisk);
+ _skyMusic = new SkyMT32Music(_detector->createMidi(), _skyDisk, _system);
else
- _skyMusic = new SkyGmMusic(_detector->createMidi(), _skyDisk);
+ _skyMusic = new SkyGmMusic(_detector->createMidi(), _skyDisk, _system);
}
if (isCDVersion())
_systemVars.systemFlags |= SF_ALLOW_SPEECH;
@@ -156,7 +163,7 @@ void SkyState::initialise(void) {
_timer = Engine::_timer; // initialize timer *after* _skyScreen has been initialized.
_timer->installProcedure(&timerHandler, 1000000 / 50); //call 50 times per second
- _skyControl = new SkyControl(_skyScreen, _skyDisk, _skyMouse, _skyText, _skyMusic, _system, getSavePath());
+ _skyControl = new SkyControl(_skyScreen, _skyDisk, _skyMouse, _skyText, _skyMusic, _skyLogic, _system, getSavePath());
}
void SkyState::initItemList() {