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author | Max Horn | 2006-05-02 23:12:40 +0000 |
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committer | Max Horn | 2006-05-02 23:12:40 +0000 |
commit | 2db81b365d606d886dfe7c443edca92d31baf1a2 (patch) | |
tree | 161a87086613de312b6cebc18ea40a87797376d3 | |
parent | 111ab60a87b01d46d09fa967500046b2c1cf15c0 (diff) | |
download | scummvm-rg350-2db81b365d606d886dfe7c443edca92d31baf1a2.tar.gz scummvm-rg350-2db81b365d606d886dfe7c443edca92d31baf1a2.tar.bz2 scummvm-rg350-2db81b365d606d886dfe7c443edca92d31baf1a2.zip |
Mention the new SCUMM detector in the NEWS file (which, sadly, is pretty incomplete...)
svn-id: r22284
-rw-r--r-- | NEWS | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -19,7 +19,8 @@ For a more comprehensive changelog for the latest experimental CVS code, see: line for 640x480 games. SCUMM: - - ... + - Rewrote the detection code, for improved accuracy and better support of + fan translations. It should now work much better on games with unknown MD5. Broken Sword 1: - Added support for the --save-slot option. |