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authorJulien2011-06-04 03:43:16 +0800
committerJulien2011-06-23 15:11:36 +0800
commit2f200ac49322ff8ccd13c5e8b7a22abbf6ff2610 (patch)
treed22f6efae6ac234cbe0b73783aa8a8962a84a3b6
parenta8b13e8a6be900995c85f08fd527750e2620c215 (diff)
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ANALYSIS: Fix potential memory leak when using realloc
When reallocation is unsuccessful, the passed buffer is not freed. In this case, assigning the result (NULL) will result in a leak of the original memory buffer. See http://msdn.microsoft.com/en-us/library/kkedhy7c.aspx
-rw-r--r--audio/decoders/voc.cpp6
-rw-r--r--engines/lure/memory.cpp8
-rw-r--r--engines/sword25/gfx/image/art.cpp42
-rw-r--r--engines/sword25/gfx/image/art.h4
-rw-r--r--engines/touche/resource.cpp22
5 files changed, 60 insertions, 22 deletions
diff --git a/audio/decoders/voc.cpp b/audio/decoders/voc.cpp
index 74ea4440a1..be53f945ac 100644
--- a/audio/decoders/voc.cpp
+++ b/audio/decoders/voc.cpp
@@ -118,7 +118,11 @@ static byte *loadVOCFromStream(Common::ReadStream &stream, int &size, int &rate,
debug(9, "VOC Data Block: %d, %d, %d", rate, packing, len);
if (packing == 0) {
if (size) {
- ret_sound = (byte *)realloc(ret_sound, size + len);
+ byte *tmp = (byte *)realloc(ret_sound, size + len);
+ if (!tmp)
+ error("Cannot reallocate memory for VOC Data Block");
+
+ ret_sound = tmp;
} else {
ret_sound = (byte *)malloc(len);
}
diff --git a/engines/lure/memory.cpp b/engines/lure/memory.cpp
index c5c28fa8bc..137a8f6bee 100644
--- a/engines/lure/memory.cpp
+++ b/engines/lure/memory.cpp
@@ -93,8 +93,12 @@ void MemoryBlock::copyFrom(const byte *src, uint32 srcPos, uint32 destPos, uint3
void MemoryBlock::reallocate(uint32 size1) {
_size = size1;
- _data = (byte *) realloc(_data, size1);
- if (!_data) error ("Failed reallocating memory block");
+
+ byte *tmp = (byte *) realloc(_data, size1);
+ if (!tmp)
+ error ("[MemoryBlock::reallocate] Failed reallocating memory block");
+
+ _data = tmp;
}
} // End of namespace Lure
diff --git a/engines/sword25/gfx/image/art.cpp b/engines/sword25/gfx/image/art.cpp
index 2df8bd4f3e..07a2be5694 100644
--- a/engines/sword25/gfx/image/art.cpp
+++ b/engines/sword25/gfx/image/art.cpp
@@ -167,9 +167,14 @@ ArtSVP *art_svp_from_vpath(ArtVpath *vpath) {
if (points != NULL && n_points >= 2) {
if (n_segs == n_segs_max) {
n_segs_max <<= 1;
- svp = (ArtSVP *)realloc(svp, sizeof(ArtSVP) +
- (n_segs_max - 1) *
- sizeof(ArtSVPSeg));
+ ArtSVP *tmp = (ArtSVP *)realloc(svp, sizeof(ArtSVP) +
+ (n_segs_max - 1) *
+ sizeof(ArtSVPSeg));
+
+ if (!tmp)
+ error("Cannot reallocate memory in art_svp_from_vpath()");
+
+ svp = tmp;
}
svp->segs[n_segs].n_points = n_points;
svp->segs[n_segs].dir = (dir > 0);
@@ -204,9 +209,14 @@ ArtSVP *art_svp_from_vpath(ArtVpath *vpath) {
y = points[n_points - 1].y;
if (n_segs == n_segs_max) {
n_segs_max <<= 1;
- svp = (ArtSVP *)realloc(svp, sizeof(ArtSVP) +
- (n_segs_max - 1) *
- sizeof(ArtSVPSeg));
+ ArtSVP *tmp = (ArtSVP *)realloc(svp, sizeof(ArtSVP) +
+ (n_segs_max - 1) *
+ sizeof(ArtSVPSeg));
+
+ if (!tmp)
+ error("Cannot reallocate memory in art_svp_from_vpath()");
+
+ svp = tmp;
}
svp->segs[n_segs].n_points = n_points;
svp->segs[n_segs].dir = (dir > 0);
@@ -246,9 +256,14 @@ ArtSVP *art_svp_from_vpath(ArtVpath *vpath) {
if (n_points >= 2) {
if (n_segs == n_segs_max) {
n_segs_max <<= 1;
- svp = (ArtSVP *)realloc(svp, sizeof(ArtSVP) +
- (n_segs_max - 1) *
- sizeof(ArtSVPSeg));
+ ArtSVP *tmp = (ArtSVP *)realloc(svp, sizeof(ArtSVP) +
+ (n_segs_max - 1) *
+ sizeof(ArtSVPSeg));
+
+ if (!tmp)
+ error("Cannot reallocate memory in art_svp_from_vpath()");
+
+ svp = tmp;
}
svp->segs[n_segs].n_points = n_points;
svp->segs[n_segs].dir = (dir > 0);
@@ -1157,8 +1172,13 @@ static int art_svp_writer_rewind_add_segment(ArtSvpWriter *self, int wind_left,
(swr->n_segs_max - 1) *
sizeof(ArtSVPSeg));
swr->svp = svp;
- swr->n_points_max = art_renew(swr->n_points_max, int,
- swr->n_segs_max);
+ int *tmp = art_renew(swr->n_points_max, int,
+ swr->n_segs_max);
+
+ if (!tmp)
+ error("Cannot reallocate memory in art_svp_writer_rewind_add_segment()");
+
+ swr->n_points_max = tmp;
}
seg = &svp->segs[seg_num];
seg->n_points = 1;
diff --git a/engines/sword25/gfx/image/art.h b/engines/sword25/gfx/image/art.h
index bfeb31cc30..942e26644f 100644
--- a/engines/sword25/gfx/image/art.h
+++ b/engines/sword25/gfx/image/art.h
@@ -51,7 +51,9 @@ namespace Sword25 {
#define art_expand(p, type, max) \
do { \
if(max) {\
- p = art_renew(p, type, max <<= 1); \
+ type *tmp = art_renew(p, type, max <<= 1); \
+ if (!tmp) error("Cannot reallocate memory for art data"); \
+ p = tmp; \
} else { \
max = 1; \
p = art_new(type, 1); \
diff --git a/engines/touche/resource.cpp b/engines/touche/resource.cpp
index 8f4752e912..6df6fc0e5f 100644
--- a/engines/touche/resource.cpp
+++ b/engines/touche/resource.cpp
@@ -468,14 +468,22 @@ void ToucheEngine::res_loadSprite(int num, int index) {
if (size > spr->size) {
debug(8, "Reallocating memory for sprite %d (index %d), %d bytes needed", num, index, size - spr->size);
spr->size = size;
- if (spr->ptr) {
- spr->ptr = (uint8 *)realloc(spr->ptr, size);
- } else {
- spr->ptr = (uint8 *)malloc(size);
- }
- if (!spr->ptr) {
- error("Unable to reallocate memory for sprite %d (%d bytes)", num, size);
+
+ uint8 *buffer = NULL;
+ if (spr->ptr)
+ buffer = (uint8 *)realloc(spr->ptr, size);
+
+ if (!buffer) {
+ // Free previously allocated sprite (when realloc failed)
+ free(spr->ptr);
+
+ buffer = (uint8 *)malloc(size);
}
+
+ if (!buffer)
+ error("[ToucheEngine::res_loadSprite] Unable to reallocate memory for sprite %d (%d bytes)", num, size);
+
+ spr->ptr = buffer;
}
for (int i = 0; i < _currentImageHeight; ++i) {
res_decodeScanLineImageRLE(spr->ptr + _currentImageWidth * i, _currentImageWidth);