diff options
author | Strangerke | 2013-09-11 22:49:16 +0200 |
---|---|---|
committer | Strangerke | 2013-09-11 22:49:16 +0200 |
commit | 2f42e9ce4607c228177e57e0e28a2333efc289e6 (patch) | |
tree | 93c01af09b4666b952ad167b2c28ad07b6ce9388 | |
parent | da1a427e794434a09cd39ab45e32ae7afca9a170 (diff) | |
download | scummvm-rg350-2f42e9ce4607c228177e57e0e28a2333efc289e6.tar.gz scummvm-rg350-2f42e9ce4607c228177e57e0e28a2333efc289e6.tar.bz2 scummvm-rg350-2f42e9ce4607c228177e57e0e28a2333efc289e6.zip |
AVALANCHE: Identify useless variables and function in Closing2
-rw-r--r-- | engines/avalanche/closing2.cpp | 7 | ||||
-rw-r--r-- | engines/avalanche/closing2.h | 22 |
2 files changed, 13 insertions, 16 deletions
diff --git a/engines/avalanche/closing2.cpp b/engines/avalanche/closing2.cpp index c9bfcd0cd4..7da630bae3 100644 --- a/engines/avalanche/closing2.cpp +++ b/engines/avalanche/closing2.cpp @@ -79,8 +79,9 @@ void Closing::exitGame() { showScreen(); // No halt- it's already set up. } -void Closing::handleBug() { - warning("STUB: Closing::handleBug()"); -} +// CHECKME: Useless? +// void Closing::handleBug() { +// warning("STUB: Closing::handleBug()"); +//} } // End of namespace Avalanche. diff --git a/engines/avalanche/closing2.h b/engines/avalanche/closing2.h index e1bf8b2cab..a2543fd3af 100644 --- a/engines/avalanche/closing2.h +++ b/engines/avalanche/closing2.h @@ -33,37 +33,33 @@ #include "common/scummsys.h" #include "common/str.h" - - namespace Avalanche { class AvalancheEngine; class Closing { public: Closing(AvalancheEngine *vm); - void exitGame(); private: +// CHECKME: Useless values? enum ScreenType { - kScreenBugAlert = 1, - kScreenRamCram = 2, - kScreenNagScreen = 3, - kScreenTwoCopies = 5 +// kScreenBugAlert = 1, +// kScreenRamCram = 2, +// kScreenTwoCopies = 5, + kScreenNagScreen = 3 }; AvalancheEngine *_vm; - Common::String q; //absolute $B8FA:0* ; Nobody's using the graphics memory now. - Common::File f; - void getScreen(ScreenType which); - void showScreen(); - void putIn(Common::String str, uint16 where); - void handleBug(); + // CHECKME: Unused? + // Common::String q; //absolute $B8FA:0* ; Nobody's using the graphics memory now. + // Common::File f; + // void handleBug(); }; } // End of namespace Avalanche. |