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authorMax Horn2008-11-15 13:19:40 +0000
committerMax Horn2008-11-15 13:19:40 +0000
commit2f7197ead1b7cffb0ccfdd5b10047692a874ae1c (patch)
tree768df22cd4e8daa65ddd6500f7a30d7b469b0f0e
parent06216866acbc4739a33696e45f657b35facf3c93 (diff)
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Saving some more bytes of binary size in the advanced detector
svn-id: r35081
-rw-r--r--common/advancedDetector.cpp75
1 files changed, 35 insertions, 40 deletions
diff --git a/common/advancedDetector.cpp b/common/advancedDetector.cpp
index 96e0a37e0f..3acf44f067 100644
--- a/common/advancedDetector.cpp
+++ b/common/advancedDetector.cpp
@@ -227,7 +227,7 @@ Common::Error AdvancedMetaEngine::createInstance(OSystem *syst, Engine **engine)
const ADGameDescription *agdDesc = 0;
Common::Language language = Common::UNK_LANG;
Common::Platform platform = Common::kPlatformUnknown;
- Common::String extra("");
+ Common::String extra;
if (ConfMan.hasKey("language"))
language = Common::parseLanguage(ConfMan.get("language"));
@@ -288,11 +288,15 @@ Common::Error AdvancedMetaEngine::createInstance(OSystem *syst, Engine **engine)
return kNoError;
}
-typedef HashMap<String, bool, IgnoreCase_Hash, IgnoreCase_EqualTo> StringSet;
-typedef HashMap<String, int32, IgnoreCase_Hash, IgnoreCase_EqualTo> IntMap;
+struct SizeMD5 {
+ int size;
+ char md5[32+1];
+};
+
+typedef HashMap<String, SizeMD5, IgnoreCase_Hash, IgnoreCase_EqualTo> SizeMD5Map;
typedef HashMap<String, FSNode, IgnoreCase_Hash, IgnoreCase_EqualTo> FileMap;
-static void reportUnknown(const StringMap &filesMD5, const IntMap &filesSize) {
+static void reportUnknown(const SizeMD5Map &filesSizeMD5) {
// TODO: This message should be cleaned up / made more specific.
// For example, we should specify at least which engine triggered this.
//
@@ -302,8 +306,8 @@ static void reportUnknown(const StringMap &filesMD5, const IntMap &filesSize) {
printf("data to the ScummVM team along with name of the game you tried to add\n");
printf("and its version/language/etc.:\n");
- for (StringMap::const_iterator file = filesMD5.begin(); file != filesMD5.end(); ++file)
- printf(" \"%s\", \"%s\", %d\n", file->_key.c_str(), file->_value.c_str(), filesSize[file->_key]);
+ for (SizeMD5Map::const_iterator file = filesSizeMD5.begin(); file != filesSizeMD5.end(); ++file)
+ printf(" \"%s\", \"%s\", %d\n", file->_key.c_str(), file->_value.md5, file->_value.size);
printf("\n");
}
@@ -312,10 +316,7 @@ static ADGameDescList detectGameFilebased(const FileMap &allFiles, const Common:
static ADGameDescList detectGame(const FSList &fslist, const Common::ADParams &params, Language language, Platform platform, const Common::String extra) {
FileMap allFiles;
-
- StringSet detectFiles;
- StringMap filesMD5;
- IntMap filesSize;
+ SizeMD5Map filesSizeMD5;
const ADGameFileDescription *fileDesc;
const ADGameDescription *g;
@@ -323,7 +324,7 @@ static ADGameDescList detectGame(const FSList &fslist, const Common::ADParams &p
debug(3, "Starting detection");
- // First we compose an efficient to query set of all files in fslist.
+ // First we compose a hashmap of all files in fslist.
// Includes nifty stuff like removing trailing dots and ignoring case.
for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
if (file->isDirectory())
@@ -338,39 +339,33 @@ static ADGameDescList detectGame(const FSList &fslist, const Common::ADParams &p
allFiles[tstr] = *file; // Record the presence of this file
}
- // Compute the set of files for which we need MD5s for. I.e. files which are
- // included in some ADGameDescription *and* present in fslist.
+ // Check which files are included in some ADGameDescription *and* present
+ // in fslist. Compute MD5s and file sizes for these files.
for (descPtr = params.descs; ((const ADGameDescription *)descPtr)->gameid != 0; descPtr += params.descItemSize) {
g = (const ADGameDescription *)descPtr;
for (fileDesc = g->filesDescriptions; fileDesc->fileName; fileDesc++) {
- String tstr = fileDesc->fileName;
- if (allFiles.contains(tstr))
- detectFiles[tstr] = true;
- }
- }
+ String fname = fileDesc->fileName;
+ if (allFiles.contains(fname) && !filesSizeMD5.contains(fname)) {
+ debug(3, "+ %s", fname.c_str());
- // Get the information for all detection files, if they exist
- for (StringSet::const_iterator file = detectFiles.begin(); file != detectFiles.end(); ++file) {
- String fname = file->_key;
+ SizeMD5 tmp;
+ if (!md5_file_string(allFiles[fname], tmp.md5, params.md5Bytes))
+ tmp.md5[0] = 0;
- debug(3, "+ %s", fname.c_str());
+ debug(3, "> '%s': '%s'", fname.c_str(), tmp.md5);
- char md5str[32+1];
- if (!md5_file_string(allFiles[fname], md5str, params.md5Bytes))
- continue;
- filesMD5[fname] = md5str;
-
- debug(3, "> %s: %s", fname.c_str(), md5str);
+ File testFile;
+ if (testFile.open(allFiles[fname]))
+ tmp.size = (int32)testFile.size();
+ else
+ tmp.size = -1;
- File testFile;
- if (testFile.open(allFiles[fname])) {
- filesSize[fname] = (int32)testFile.size();
- testFile.close();
+ filesSizeMD5[fname] = tmp;
+ }
}
}
-
ADGameDescList matched;
int maxFilesMatched = 0;
@@ -394,18 +389,18 @@ static ADGameDescList detectGame(const FSList &fslist, const Common::ADParams &p
for (fileDesc = g->filesDescriptions; fileDesc->fileName; fileDesc++) {
String tstr = fileDesc->fileName;
- if (!filesMD5.contains(tstr)) {
+ if (!filesSizeMD5.contains(tstr)) {
fileMissing = true;
break;
}
- if (fileDesc->md5 != NULL && fileDesc->md5 != filesMD5[tstr]) {
- debug(3, "MD5 Mismatch. Skipping (%s) (%s)", fileDesc->md5, filesMD5[tstr].c_str());
+ if (fileDesc->md5 != NULL && 0 != strcmp(fileDesc->md5, filesSizeMD5[tstr].md5)) {
+ debug(3, "MD5 Mismatch. Skipping (%s) (%s)", fileDesc->md5, filesSizeMD5[tstr].md5);
fileMissing = true;
break;
}
- if (fileDesc->fileSize != -1 && fileDesc->fileSize != filesSize[tstr]) {
+ if (fileDesc->fileSize != -1 && fileDesc->fileSize != filesSizeMD5[tstr].size) {
debug(3, "Size Mismatch. Skipping");
fileMissing = true;
break;
@@ -448,8 +443,8 @@ static ADGameDescList detectGame(const FSList &fslist, const Common::ADParams &p
// We didn't find a match
if (matched.empty()) {
- if (!filesMD5.empty())
- reportUnknown(filesMD5, filesSize);
+ if (!filesSizeMD5.empty())
+ reportUnknown(filesSizeMD5);
// Filename based fallback
if (params.fileBasedFallback != 0)
@@ -461,7 +456,7 @@ static ADGameDescList detectGame(const FSList &fslist, const Common::ADParams &p
/**
* Check for each ADFileBasedFallback record whether all files listed
- * in it are present. If multiple pass this test, we pick the one with
+ * in it are present. If multiple pass this test, we pick the one with
* the maximal number of matching files. In case of a tie, the entry
* coming first in the list is chosen.
*/