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author | Borja Lorente | 2016-06-20 08:59:53 +0200 |
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committer | Borja Lorente | 2016-08-14 18:29:57 +0200 |
commit | 2fbff0e6782759770048c9b9442832e525d001b6 (patch) | |
tree | 56678d73782ee1cf28d27d1c99c50d5eec5c1e7d | |
parent | 60d5ef5c5b875269f29cd817481de7e162f4966a (diff) | |
download | scummvm-rg350-2fbff0e6782759770048c9b9442832e525d001b6.tar.gz scummvm-rg350-2fbff0e6782759770048c9b9442832e525d001b6.tar.bz2 scummvm-rg350-2fbff0e6782759770048c9b9442832e525d001b6.zip |
MACVENTURE: Fix some minor warnings
-rw-r--r-- | engines/macventure/gui.cpp | 14 | ||||
-rw-r--r-- | engines/macventure/gui.h | 2 | ||||
-rw-r--r-- | engines/macventure/macventure.cpp | 1 | ||||
-rw-r--r-- | engines/macventure/script.cpp | 70 | ||||
-rw-r--r-- | engines/macventure/script.h | 18 |
5 files changed, 58 insertions, 47 deletions
diff --git a/engines/macventure/gui.cpp b/engines/macventure/gui.cpp index 1a468eb93c..c5c6df30cb 100644 --- a/engines/macventure/gui.cpp +++ b/engines/macventure/gui.cpp @@ -94,6 +94,10 @@ void Gui::draw() { _wm.draw(); } +void Gui::drawMenu() { + _menu->draw(&_screen); +} + bool Gui::processEvent(Common::Event &event) { return _wm.processEvent(event); } @@ -271,7 +275,6 @@ bool Gui::loadMenus() { uint8 titleLength; char* title; - int menunum = -1; // High level menus have level -1 /* Skip menuID, width, height, resourceID, placeholder */ for (int skip = 0; skip < 5; skip++) { res->readUint16BE(); } enabled = res->readUint32BE(); @@ -320,8 +323,7 @@ bool Gui::loadWindows() { for (iter = resArray.begin(); iter != resArray.end(); ++iter) { res = _resourceManager->getResource(MKTAG('W', 'I', 'N', 'D'), *iter); WindowData data; - uint16 top, left, bottom, right; - uint16 borderSize; + uint16 top, left, bottom, right; top = res->readUint16BE(); left = res->readUint16BE(); bottom = res->readUint16BE(); @@ -512,7 +514,7 @@ bool diplomaWindowCallback(Graphics::WindowClick click, Common::Event &event, vo bool inventoryWindowCallback(Graphics::WindowClick click, Common::Event &event, void *gui) { Gui *g = (Gui*)gui; - return true; + return g->processInventoryEvents(click, event); } void menuCommandsCallback(int action, Common::String &text, void *data) { @@ -670,6 +672,10 @@ bool MacVenture::Gui::processDiplomaEvents(WindowClick click, Common::Event & ev return getWindowData(kDiplomaWindow).visible; } +bool Gui::processInventoryEvents(WindowClick click, Common::Event & event) { + return false; +} + /* Ugly switches */ BorderBounds Gui::borderBounds(MVWindowType type) { diff --git a/engines/macventure/gui.h b/engines/macventure/gui.h index b107b1584f..dc08a77cec 100644 --- a/engines/macventure/gui.h +++ b/engines/macventure/gui.h @@ -132,6 +132,7 @@ public: ~Gui(); void draw(); + void drawMenu(); bool processEvent(Common::Event &event); void handleMenuAction(MenuAction action); void updateWindow(WindowReference winID, bool containerOpen); @@ -145,6 +146,7 @@ public: bool processSelfEvents(WindowClick click, Common::Event &event); bool processExitsEvents(WindowClick click, Common::Event &event); bool processDiplomaEvents(WindowClick click, Common::Event &event); + bool processInventoryEvents(WindowClick click, Common::Event &event); const WindowData& getWindowData(WindowReference reference); diff --git a/engines/macventure/macventure.cpp b/engines/macventure/macventure.cpp index 6e477d4b05..23425d976f 100644 --- a/engines/macventure/macventure.cpp +++ b/engines/macventure/macventure.cpp @@ -137,6 +137,7 @@ Common::Error MacVentureEngine::run() { } } + _gui->drawMenu(); g_system->updateScreen(); g_system->delayMillis(50); } diff --git a/engines/macventure/script.cpp b/engines/macventure/script.cpp index 5702c9f1ad..715249ca6d 100644 --- a/engines/macventure/script.cpp +++ b/engines/macventure/script.cpp @@ -337,7 +337,7 @@ bool ScriptEngine::runFunc(EngineFrame *frame) { opbbFORK(state, frame); break; case 0xbc: //call - opbcCALL(state, frame, &script); + opbcCALL(state, frame, script); break; case 0xbd: //focus object opbdFOOB(state, frame); @@ -537,14 +537,14 @@ void ScriptEngine::op87PUDY(EngineState * state, EngineFrame * frame) { state->push(frame->y); } -void ScriptEngine::op88PUIB(EngineState * state, EngineFrame * frame, ScriptAsset *asset) { - state->push(asset->fetch()); +void ScriptEngine::op88PUIB(EngineState * state, EngineFrame * frame, ScriptAsset *script) { + state->push(script->fetch()); } -void ScriptEngine::op89PUI(EngineState * state, EngineFrame * frame, ScriptAsset * asset) { - word val = asset->fetch(); +void ScriptEngine::op89PUI(EngineState * state, EngineFrame * frame, ScriptAsset * script) { + word val = script->fetch(); val <<= 8; - val = val | asset->fetch(); + val = val | script->fetch(); state->push(val); } @@ -798,50 +798,50 @@ void ScriptEngine::opafCONTW(EngineState * state, EngineFrame * frame) { state->push(haystack.contains(needle) ? 1 : 0); } -void ScriptEngine::opb0BRA(EngineState * state, EngineFrame * frame, ScriptAsset *asset) { - word val = asset->fetch(); +void ScriptEngine::opb0BRA(EngineState * state, EngineFrame * frame, ScriptAsset *script) { + word val = script->fetch(); val <<= 8; - val = val | asset->fetch(); + val = val | script->fetch(); val = neg16(val); - asset->branch(val); + script->branch(val); } -void ScriptEngine::opb1BRAB(EngineState * state, EngineFrame * frame, ScriptAsset *asset) { - word val = asset->fetch(); +void ScriptEngine::opb1BRAB(EngineState * state, EngineFrame * frame, ScriptAsset *script) { + word val = script->fetch(); val = neg8(val); - asset->branch(val); + script->branch(val); } -void ScriptEngine::opb2BEQ(EngineState * state, EngineFrame * frame, ScriptAsset *asset) { - word val = asset->fetch(); +void ScriptEngine::opb2BEQ(EngineState * state, EngineFrame * frame, ScriptAsset *script) { + word val = script->fetch(); val <<= 8; - val = val | asset->fetch(); + val = val | script->fetch(); val = neg16(val); word b = state->pop(); - if (b != 0) asset->branch(val); + if (b != 0) script->branch(val); } -void ScriptEngine::opb3BEQB(EngineState * state, EngineFrame * frame, ScriptAsset *asset) { - word val = asset->fetch(); +void ScriptEngine::opb3BEQB(EngineState * state, EngineFrame * frame, ScriptAsset *script) { + word val = script->fetch(); val = neg8(val); word b = state->pop(); - if (b != 0) asset->branch(val); + if (b != 0) script->branch(val); } -void ScriptEngine::opb4BNE(EngineState * state, EngineFrame * frame, ScriptAsset *asset) { - word val = asset->fetch(); +void ScriptEngine::opb4BNE(EngineState * state, EngineFrame * frame, ScriptAsset *script) { + word val = script->fetch(); val <<= 8; - val = val | asset->fetch(); + val = val | script->fetch(); val = neg16(val); word b = state->pop(); - if (b == 0) asset->branch(val); + if (b == 0) script->branch(val); } -void ScriptEngine::opb5BNEB(EngineState * state, EngineFrame * frame, ScriptAsset *asset) { - word val = asset->fetch(); +void ScriptEngine::opb5BNEB(EngineState * state, EngineFrame * frame, ScriptAsset *script) { + word val = script->fetch(); val = neg8(val); word b = state->pop(); - if (b == 0) asset->branch(val); + if (b == 0) script->branch(val); } void ScriptEngine::opb6CLAT(EngineState * state, EngineFrame * frame) { @@ -852,7 +852,7 @@ void ScriptEngine::opb6CLAT(EngineState * state, EngineFrame * frame) { void ScriptEngine::opb7CCA(EngineState * state, EngineFrame * frame) { word func = state->pop(); - for (int i = 0; i < frame->saves.size(); i++) { + for (uint i = 0; i < frame->saves.size(); i++) { if (frame->saves[i].func == func) frame->saves[i].rank = 0; } @@ -860,14 +860,14 @@ void ScriptEngine::opb7CCA(EngineState * state, EngineFrame * frame) { void ScriptEngine::opb8CLOW(EngineState * state, EngineFrame * frame) { word hi = state->pop(); - for (int i = 0;i<frame->saves.size();i++) + for (uint i = 0;i<frame->saves.size();i++) if (frame->saves[i].rank <= hi) frame->saves[i].rank = 0; } void ScriptEngine::opb9CHI(EngineState * state, EngineFrame * frame) { word lo = state->pop(); - for (int i = 0;i<frame->saves.size();i++) + for (uint i = 0;i<frame->saves.size();i++) if (frame->saves[i].rank >= lo) frame->saves[i].rank = 0; } @@ -875,7 +875,7 @@ void ScriptEngine::opb9CHI(EngineState * state, EngineFrame * frame) { void ScriptEngine::opbaCRAN(EngineState * state, EngineFrame * frame) { word hi = state->pop(); word lo = state->pop(); - for (int i = 0;i<frame->saves.size();i++) + for (uint i = 0;i<frame->saves.size();i++) if (frame->saves[i].rank >= lo && frame->saves[i].rank <= hi) frame->saves[i].rank = 0; @@ -891,12 +891,12 @@ void ScriptEngine::opbbFORK(EngineState * state, EngineFrame * frame) { _frames.push_back(newframe); } -void ScriptEngine::opbcCALL(EngineState * state, EngineFrame * frame, ScriptAsset *script) { +void ScriptEngine::opbcCALL(EngineState * state, EngineFrame * frame, ScriptAsset &script) { word id = state->pop(); ScriptAsset newfun = ScriptAsset(id, _scripts); frame->scripts.remove_at(0); frame->scripts.insert_at(0, newfun); - script = &frame->scripts.front(); + script = frame->scripts.front(); } void ScriptEngine::opbdFOOB(EngineState * state, EngineFrame * frame) { @@ -962,7 +962,7 @@ void ScriptEngine::opc9WAIT(EngineState * state, EngineFrame * frame) { } void ScriptEngine::opcaTIME(EngineState * state, EngineFrame * frame) { - for (int i = 0; i < 6; i++) // Dummy + for (uint i = 0; i < 6; i++) // Dummy state->push(0x00); op00NOOP(0xca); } @@ -1005,12 +1005,14 @@ void ScriptEngine::opd1GOBD(EngineState * state, EngineFrame * frame) { Common::Rect bounds(0, 0, 1, 1); //= _world->getObjBounds(obj); state->push(bounds.width()); state->push(bounds.height()); + op00NOOP(0xd1); } void ScriptEngine::opd2GOVP(EngineState * state, EngineFrame * frame) { word b = state->pop(); word a = state->pop(); state->push(0);//_world->getOverlapPercent(b, a)); + op00NOOP(0xd2); } void ScriptEngine::opd3CAPC(EngineState * state, EngineFrame * frame) { diff --git a/engines/macventure/script.h b/engines/macventure/script.h index e56c6e7440..178e054e05 100644 --- a/engines/macventure/script.h +++ b/engines/macventure/script.h @@ -180,8 +180,8 @@ private: void op85PUTA(EngineState *state, EngineFrame *frame); //push target void op86PUDX(EngineState *state, EngineFrame *frame); //push deltax void op87PUDY(EngineState *state, EngineFrame *frame); //push deltay - void op88PUIB(EngineState *state, EngineFrame *frame, ScriptAsset *asset);//push immediate.b - void op89PUI(EngineState *state, EngineFrame *frame, ScriptAsset *asset);//push immediate + void op88PUIB(EngineState *state, EngineFrame *frame, ScriptAsset *script);//push immediate.b + void op89PUI(EngineState *state, EngineFrame *frame, ScriptAsset *script);//push immediate void op8aGGLO(EngineState *state, EngineFrame *frame); //get global void op8bSGLO(EngineState *state, EngineFrame *frame); //set global void op8cRAND(EngineState *state, EngineFrame *frame); //random @@ -223,19 +223,19 @@ private: void opaeCONT(EngineState *state, EngineFrame *frame); //contains void opafCONTW(EngineState *state, EngineFrame *frame); //contains word - void opb0BRA(EngineState *state, EngineFrame *frame, ScriptAsset *asset); //bra - void opb1BRAB(EngineState *state, EngineFrame *frame, ScriptAsset *asset); //bra.b - void opb2BEQ(EngineState *state, EngineFrame *frame, ScriptAsset *asset); //beq - void opb3BEQB(EngineState *state, EngineFrame *frame, ScriptAsset *asset); //beq.b - void opb4BNE(EngineState *state, EngineFrame *frame, ScriptAsset *asset); //bne - void opb5BNEB(EngineState *state, EngineFrame *frame, ScriptAsset *asset); //bne.b + void opb0BRA(EngineState *state, EngineFrame *frame, ScriptAsset *script); //bra + void opb1BRAB(EngineState *state, EngineFrame *frame, ScriptAsset *script); //bra.b + void opb2BEQ(EngineState *state, EngineFrame *frame, ScriptAsset *script); //beq + void opb3BEQB(EngineState *state, EngineFrame *frame, ScriptAsset *script); //beq.b + void opb4BNE(EngineState *state, EngineFrame *frame, ScriptAsset *script); //bne + void opb5BNEB(EngineState *state, EngineFrame *frame, ScriptAsset *script); //bne.b void opb6CLAT(EngineState *state, EngineFrame *frame); //call later void opb7CCA(EngineState *state, EngineFrame *frame); //cancel call void opb8CLOW(EngineState *state, EngineFrame *frame); //cancel low priority void opb9CHI(EngineState *state, EngineFrame *frame); //cancel high priority void opbaCRAN(EngineState *state, EngineFrame *frame); //cancel priority range void opbbFORK(EngineState *state, EngineFrame *frame); //fork - void opbcCALL(EngineState *state, EngineFrame *frame, ScriptAsset *script); //call + void opbcCALL(EngineState *state, EngineFrame *frame, ScriptAsset &script); //call void opbdFOOB(EngineState *state, EngineFrame *frame); //focus object void opbeSWOB(EngineState *state, EngineFrame *frame); //swap objects void opbfSNOB(EngineState *state, EngineFrame *frame); //snap object |