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authorMax Horn2003-11-03 01:30:47 +0000
committerMax Horn2003-11-03 01:30:47 +0000
commit30c29e7dece97e6260697fec8af46419c5085b04 (patch)
treeeeb640bae927ec49a1c953ea0864d19c1a4e3d7e
parent79068761f2c3ae6fa3effcb5c34004206ae0ebe3 (diff)
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typo / examples
svn-id: r11081
-rw-r--r--TODO5
1 files changed, 3 insertions, 2 deletions
diff --git a/TODO b/TODO
index 44d77c1bad..c9c26ac929 100644
--- a/TODO
+++ b/TODO
@@ -59,9 +59,10 @@ GUI
* Maybe rearrange SCUMM in-game menu: essentially, only keep the headline
("How may I serve you?") and the buttons in it (maybe rename "Play"
to "Resume" or so). I.e. remove the savegame list. Then, turn
- "Save" and "Load" intro real buttons, which when clicked pop up a
+ "Save" and "Load" into real buttons, which when clicked pop up a
new save or load dialog. That way we avoid all the confusing parts of the
- current scheme in an elegant fashion. Drawback: Loading a game
+ current scheme in an elegant fashion. A similar approach is used by
+ StarCraft/WarCraft/Diablo/NWN/many others. Drawback: Loading a game
would now require one click more.
* Maybe rearrange Launcher dialog, too, to look a bit like the current
SCUMM in-game menu: instead of two button rows, have a single button