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authorAdrian Frühwirth2018-03-23 20:25:49 +0100
committerAdrian Frühwirth2018-03-23 20:25:51 +0100
commit313eeca36a5846711df14617b4137b7ca9303db8 (patch)
tree1236b8999ab4cab0140b8774098e576ac6818762
parent9645f7f721544c0e6bb48bbfd7eb1cebcde4c8ba (diff)
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BLADERUNNER: Add missing break to switch statement
Confirmed missing by peterkohaut (and gcc7).
-rw-r--r--engines/bladerunner/script/ai/free_slot_a.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/bladerunner/script/ai/free_slot_a.cpp b/engines/bladerunner/script/ai/free_slot_a.cpp
index ea197c45f1..b017a9e3f2 100644
--- a/engines/bladerunner/script/ai/free_slot_a.cpp
+++ b/engines/bladerunner/script/ai/free_slot_a.cpp
@@ -89,6 +89,7 @@ bool AIScriptFreeSlotA::Update() {
Game_Flag_Reset(677);
Actor_Set_Goal_Number(kActorFreeSlotA, 0);
}
+ break;
default:
if (!Game_Flag_Query(631)) {