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author | Johannes Schickel | 2009-05-22 00:19:25 +0000 |
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committer | Johannes Schickel | 2009-05-22 00:19:25 +0000 |
commit | 31b009e027865eb1e95688415cddde664bdf5031 (patch) | |
tree | 8f8f37965a1fee141d42d617f208147cbb111991 | |
parent | 24242bfb4ce5701d9075c27b835a60c75c57fb90 (diff) | |
download | scummvm-rg350-31b009e027865eb1e95688415cddde664bdf5031.tar.gz scummvm-rg350-31b009e027865eb1e95688415cddde664bdf5031.tar.bz2 scummvm-rg350-31b009e027865eb1e95688415cddde664bdf5031.zip |
Fix RTL in Lands of Lore.
svn-id: r40778
-rw-r--r-- | engines/kyra/lol.h | 2 | ||||
-rw-r--r-- | engines/kyra/staticres.cpp | 205 |
2 files changed, 105 insertions, 102 deletions
diff --git a/engines/kyra/lol.h b/engines/kyra/lol.h index f3b89758eb..6d73f50c4a 100644 --- a/engines/kyra/lol.h +++ b/engines/kyra/lol.h @@ -496,6 +496,8 @@ private: void gui_initMagicSubmenu(int charNum); void gui_initButton(int index, int x = -1, int y = -1, int val = -1); void gui_notifyButtonListChanged() { if (_gui) _gui->_buttonListChanged = true; } + + Common::Array<Button::Callback> _buttonCallbacks; void assignButtonCallback(Button *button, int index); Button *_activeButtons; diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp index ad599fc9cb..6a33cf4c7f 100644 --- a/engines/kyra/staticres.cpp +++ b/engines/kyra/staticres.cpp @@ -1759,7 +1759,7 @@ void KyraEngine_MR::initStaticResource() { } #ifdef ENABLE_LOL -// TODO: move this to kLol.cpp maybe? +// TODO: move this to lol.cpp maybe? void LoLEngine::initStaticResource() { _charDefaults = _staticres->loadCharData(kLolCharacterDefs, _charDefaultsSize); _ingameSoundIndex = (const uint16 *)_staticres->loadRawData(kLolIngameSfxIndex, _ingameSoundIndexSize); @@ -1894,110 +1894,111 @@ void LoLEngine::initStaticResource() { _soundData[2].fileList = pc98MusicFileListFinale; _soundData[2].fileListLen = ARRAYSIZE(pc98MusicFileListFinale); } -} -void LoLEngine::assignButtonCallback(Button *button, int index) { -#define cb(x) BUTTON_FUNCTOR(LoLEngine, this, &LoLEngine::x) - static Button::Callback buttonCallbacks[] = { - cb(clickedUpArrow), - cb(clickedDownArrow), - cb(clickedDownArrow), - cb(clickedLeftArrow), - cb(clickedRightArrow), - cb(clickedTurnLeftArrow), - cb(clickedTurnRightArrow), - cb(clickedAttackButton), - cb(clickedAttackButton), - cb(clickedAttackButton), - cb(clickedAttackButton), - cb(clickedMagicButton), - cb(clickedMagicButton), - cb(clickedMagicButton), - cb(clickedMagicButton), - cb(clickedMagicSubmenu), - cb(clickedScreen), - cb(clickedPortraitLeft), - cb(clickedPortraitLeft), - cb(clickedPortraitLeft), - cb(clickedPortraitLeft), - cb(clickedPortraitLeft), - cb(clickedPortraitLeft), - cb(clickedPortraitLeft), - cb(clickedPortraitLeft), - cb(clickedLiveMagicBarsLeft), - cb(clickedLiveMagicBarsLeft), - cb(clickedLiveMagicBarsLeft), - cb(clickedLiveMagicBarsLeft), - cb(clickedPortraitEtcRight), - cb(clickedPortraitEtcRight), - cb(clickedPortraitEtcRight), - cb(clickedPortraitEtcRight), - cb(clickedCharInventorySlot), - cb(clickedCharInventorySlot), - cb(clickedCharInventorySlot), - cb(clickedCharInventorySlot), - cb(clickedCharInventorySlot), - cb(clickedCharInventorySlot), - cb(clickedCharInventorySlot), - cb(clickedCharInventorySlot), - cb(clickedCharInventorySlot), - cb(clickedCharInventorySlot), - cb(clickedCharInventorySlot), - cb(clickedExitCharInventory), - cb(clickedSceneDropItem), - cb(clickedSceneDropItem), - cb(clickedSceneDropItem), - cb(clickedSceneDropItem), - cb(clickedScenePickupItem), - cb(clickedInventorySlot), - cb(clickedInventorySlot), - cb(clickedInventorySlot), - cb(clickedInventorySlot), - cb(clickedInventorySlot), - cb(clickedInventorySlot), - cb(clickedInventorySlot), - cb(clickedInventorySlot), - cb(clickedInventorySlot), - cb(clickedInventorySlot), - cb(clickedInventoryScroll), - cb(clickedInventoryScroll), - cb(clickedWall), - cb(clickedWall), - cb(clickedSequenceWindow), - cb(clickedUpArrow), - cb(clickedDownArrow), - cb(clickedLeftArrow), - cb(clickedRightArrow), - cb(clickedTurnLeftArrow), - cb(clickedTurnRightArrow), - cb(clickedScroll), - cb(clickedScroll), - cb(clickedScroll), - cb(clickedScroll), - cb(clickedScroll), - cb(clickedScroll), - cb(clickedScroll), - cb(clickedScroll), - cb(clickedScroll), - cb(clickedScroll), - cb(clickedSpellTargetCharacter), - cb(clickedSpellTargetCharacter), - cb(clickedSpellTargetCharacter), - cb(clickedSpellTargetCharacter), - cb(clickedSpellTargetScene), - cb(clickedSceneThrowItem), - cb(clickedSceneThrowItem), - cb(clickedOptions), - cb(clickedRestParty), - cb(clickedMoneyBox), - cb(clickedCompass), - cb(clickedAutomap), - cb(clickedLamp), - cb(clickedStatusIcon), - }; + _buttonCallbacks.clear(); +#define cb(x) _buttonCallbacks.push_back(BUTTON_FUNCTOR(LoLEngine, this, &LoLEngine::x)) + // 0x00 + cb(clickedUpArrow); + cb(clickedDownArrow); + _buttonCallbacks.push_back(_buttonCallbacks[1]); + cb(clickedLeftArrow); + + // 0x04 + cb(clickedRightArrow); + cb(clickedTurnLeftArrow); + cb(clickedTurnRightArrow); + cb(clickedAttackButton); + + // 0x08 + for (int i = 0; i < 3; ++i) + _buttonCallbacks.push_back(_buttonCallbacks[7]); + cb(clickedMagicButton); + + // 0x0C + for (int i = 0; i < 3; ++i) + _buttonCallbacks.push_back(_buttonCallbacks[11]); + cb(clickedMagicSubmenu); + + // 0x10 + cb(clickedScreen); + cb(clickedPortraitLeft); + for (int i = 0; i < 7; ++i) + _buttonCallbacks.push_back(_buttonCallbacks[17]); + + // 0x19 + cb(clickedLiveMagicBarsLeft); + for (int i = 0; i < 3; ++i) + _buttonCallbacks.push_back(_buttonCallbacks[25]); + + // 0x1D + cb(clickedPortraitEtcRight); + for (int i = 0; i < 3; ++i) + _buttonCallbacks.push_back(_buttonCallbacks[29]); + + // 0x21 + cb(clickedCharInventorySlot); + for (int i = 0; i < 10; ++i) + _buttonCallbacks.push_back(_buttonCallbacks[33]); + + // 0x2C + cb(clickedExitCharInventory); + cb(clickedSceneDropItem); + for (int i = 0; i < 3; ++i) + _buttonCallbacks.push_back(_buttonCallbacks[45]); + + // 0x31 + cb(clickedScenePickupItem); + cb(clickedInventorySlot); + for (int i = 0; i < 9; ++i) + _buttonCallbacks.push_back(_buttonCallbacks[50]); + + // 0x3C + cb(clickedInventoryScroll); + cb(clickedInventoryScroll); + cb(clickedWall); + _buttonCallbacks.push_back(_buttonCallbacks[62]); + + // 0x40 + cb(clickedSequenceWindow); + _buttonCallbacks.push_back(_buttonCallbacks[0]); + _buttonCallbacks.push_back(_buttonCallbacks[1]); + _buttonCallbacks.push_back(_buttonCallbacks[3]); + + // 0x44 + _buttonCallbacks.push_back(_buttonCallbacks[4]); + _buttonCallbacks.push_back(_buttonCallbacks[5]); + _buttonCallbacks.push_back(_buttonCallbacks[6]); + cb(clickedScroll); + + // 0x48 + for (int i = 0; i < 9; ++i) + _buttonCallbacks.push_back(_buttonCallbacks[71]); + + // 0x51 + cb(clickedSpellTargetCharacter); + for (int i = 0; i < 3; ++i) + _buttonCallbacks.push_back(_buttonCallbacks[81]); + + // 0x55 + cb(clickedSpellTargetScene); + cb(clickedSceneThrowItem); + _buttonCallbacks.push_back(_buttonCallbacks[86]); + + // 0x58 + cb(clickedOptions); + cb(clickedRestParty); + cb(clickedMoneyBox); + cb(clickedCompass); + + // 0x5C + cb(clickedAutomap); + cb(clickedLamp); + cb(clickedStatusIcon); #undef cb +} - button->buttonCallback = buttonCallbacks[index]; +void LoLEngine::assignButtonCallback(Button *button, int index) { + button->buttonCallback = _buttonCallbacks[index]; } #endif // ENABLE_LOL |