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authorMax Horn2003-06-22 17:29:55 +0000
committerMax Horn2003-06-22 17:29:55 +0000
commit31bdf9f45001bb3d9aeb15ed714e3a4c898ff45d (patch)
tree4b8513f724ebcc00fdf1100f6e0430fb7a7ec415
parent73f2ea0b94db86f1f6d6f4de29b145248c0e5527 (diff)
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undoing this optimization: despite my initial sureness about this being correct - I was wrong :-) just plug in 0xFFFFFFFF to see it (roughly spoken, we can loose the uppermost bits if we shift after the addition instead of before it)
svn-id: r8627
-rw-r--r--common/scaler.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/common/scaler.cpp b/common/scaler.cpp
index fcf88c6b94..1252a61866 100644
--- a/common/scaler.cpp
+++ b/common/scaler.cpp
@@ -96,17 +96,17 @@ static inline int GetResult(uint32 A, uint32 B, uint32 C, uint32 D) {
}
static inline uint32 INTERPOLATE(uint32 A, uint32 B) {
- if (A != B) {
- return (((A & colorMask) + (B & colorMask)) >> 1) + (A & B & lowPixelMask);
+ if (A != B) {
+ return (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask));
} else
return A;
}
static inline uint32 Q_INTERPOLATE(uint32 A, uint32 B, uint32 C, uint32 D) {
- register uint32 x = ((A & qcolorMask) + (B & qcolorMask) + (C & qcolorMask) + (D & qcolorMask))>>2;
- register uint32 y = (A & qlowpixelMask) + (B & qlowpixelMask) + (C & qlowpixelMask) + (D & qlowpixelMask);
+ register uint32 x = ((A & qcolorMask) >> 2) + ((B & qcolorMask) >> 2) + ((C & qcolorMask) >> 2) + ((D & qcolorMask) >> 2);
+ register uint32 y = ((A & qlowpixelMask) + (B & qlowpixelMask) + (C & qlowpixelMask) + (D & qlowpixelMask)) >> 2;
- y = (y >> 2) & qlowpixelMask;
+ y &= qlowpixelMask;
return x + y;
}