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authorAdrian Frühwirth2018-06-06 20:01:56 +0200
committerAdrian Frühwirth2018-06-06 18:20:20 +0000
commit31cf2d2fabbf4b2e3df76e39e1482451190da88e (patch)
tree5085d83cefc015305f11c90ee53f5c0a65227d08
parent788d85d6b82400e0e6f7e68e4a343129e4d3052a (diff)
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NEWS: Mention fix for #10559 (distorted speech in Indy4)
-rw-r--r--NEWS3
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diff --git a/NEWS b/NEWS
index 104418274b..97fbdc290d 100644
--- a/NEWS
+++ b/NEWS
@@ -24,6 +24,9 @@ For a more comprehensive changelog of the latest experimental code, see:
- Implemented lipsync for v6 and v7+ games.
- Improved Audio quality in Humongous Entertainment games by using the Miles AdLib driver.
- Fixed possible stack overflows in The Dig and Full Throttle.
+ - Fixed original speech glitch on submarine in Indiana Jones and the Fate of Atlantis.
+ Users need to recompress their monster.sou using an up-to-date version of scummvm-tools
+ for this to take effect when using compressed audio.
Tinsel:
- Fix loading Discworld 1 savegames from the launcher where Rincewind had a held item