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| author | Strangerke | 2014-11-02 14:45:35 +0100 | 
|---|---|---|
| committer | Paul Gilbert | 2014-12-12 22:20:59 -0500 | 
| commit | 32bbfe3f606b1d02ec9283c92ceb8c74264c3008 (patch) | |
| tree | 2d9fc8a901b2bca020ae57c72d528abfa2c0f543 | |
| parent | 7a178098a7139ee593872d551057a9892158158c (diff) | |
| download | scummvm-rg350-32bbfe3f606b1d02ec9283c92ceb8c74264c3008.tar.gz scummvm-rg350-32bbfe3f606b1d02ec9283c92ceb8c74264c3008.tar.bz2 scummvm-rg350-32bbfe3f606b1d02ec9283c92ceb8c74264c3008.zip  | |
ACCESS: Fix a little bug in walkUpRight()
| -rw-r--r-- | engines/access/player.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/access/player.cpp b/engines/access/player.cpp index 869467a590..ba5ba8924f 100644 --- a/engines/access/player.cpp +++ b/engines/access/player.cpp @@ -486,7 +486,7 @@ void Player::walkUpRight() {  	if (_frame > _diagUpWalkMax || _frame < _diagUpWalkMin)  		_frame = _diagUpWalkMin; -	_playerDirection = UPLEFT; +	_playerDirection = UPRIGHT;  	int walkOffset, tempL;  	bool flag = _scrollEnd == 1;  | 
