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authorThierry Crozat2013-05-14 21:47:35 +0100
committerThierry Crozat2013-05-14 21:51:25 +0100
commit32c3de61e1614e61547a099e954f23093131f0e0 (patch)
tree7e5ab46b22ea033dfb50729d17fb11ff1ca4e448
parent2e7d06b67086be292c45901f5007d589e243d976 (diff)
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SWORD1: Removed unused class variable
-rw-r--r--engines/sword1/sound.cpp3
-rw-r--r--engines/sword1/sound.h3
-rw-r--r--engines/sword1/sword1.cpp2
3 files changed, 3 insertions, 5 deletions
diff --git a/engines/sword1/sound.cpp b/engines/sword1/sound.cpp
index 61bf5257ab..268da74508 100644
--- a/engines/sword1/sound.cpp
+++ b/engines/sword1/sound.cpp
@@ -45,9 +45,8 @@ namespace Sword1 {
#define SOUND_SPEECH_ID 1
#define SPEECH_FLAGS (Audio::FLAG_16BITS | Audio::FLAG_LITTLE_ENDIAN)
-Sound::Sound(const char *searchPath, Audio::Mixer *mixer, ResMan *pResMan)
+Sound::Sound(Audio::Mixer *mixer, ResMan *pResMan)
: _rnd("sword1sound") {
- strcpy(_filePath, searchPath);
_mixer = mixer;
_resMan = pResMan;
_bigEndianSpeech = false;
diff --git a/engines/sword1/sound.h b/engines/sword1/sound.h
index 4e1ac7ba34..b52d89f390 100644
--- a/engines/sword1/sound.h
+++ b/engines/sword1/sound.h
@@ -80,7 +80,7 @@ enum CowMode {
class Sound {
public:
- Sound(const char *searchPath, Audio::Mixer *mixer, ResMan *pResMan);
+ Sound(Audio::Mixer *mixer, ResMan *pResMan);
~Sound();
void setSpeechVol(uint8 volL, uint8 volR) { _speechVolL = volL; _speechVolR = volR; }
void setSfxVol(uint8 volL, uint8 volR) { _sfxVolL = volL; _sfxVolR = volR; }
@@ -125,7 +125,6 @@ private:
Audio::Mixer *_mixer;
ResMan *_resMan;
bool _bigEndianSpeech;
- char _filePath[100];
static const char _musicList[270];
static const uint16 _roomsFixedFx[TOTAL_ROOMS][TOTAL_FX_PER_ROOM];
static const FxDef _fxList[312];
diff --git a/engines/sword1/sword1.cpp b/engines/sword1/sword1.cpp
index fa593b8df4..2d5452778d 100644
--- a/engines/sword1/sword1.cpp
+++ b/engines/sword1/sword1.cpp
@@ -104,7 +104,7 @@ Common::Error SwordEngine::init() {
_mouse = new Mouse(_system, _resMan, _objectMan);
_screen = new Screen(_system, _resMan, _objectMan);
_music = new Music(_mixer);
- _sound = new Sound("", _mixer, _resMan);
+ _sound = new Sound(_mixer, _resMan);
_menu = new Menu(_screen, _mouse);
_logic = new Logic(this, _objectMan, _resMan, _screen, _mouse, _sound, _music, _menu, _system, _mixer);
_mouse->useLogicAndMenu(_logic, _menu);