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authorMax Horn2003-04-12 17:59:24 +0000
committerMax Horn2003-04-12 17:59:24 +0000
commit32c7c4eb6bfdb9c8103b735c60700c58fcc1981a (patch)
tree8af7eccadebe558038b47236adc00e990e87c3f5
parentfb1409937e33ae9f64538d3a1be90ffe5909524a (diff)
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fixed (?) local script offests for OLD_BUNDLE games
svn-id: r6990
-rw-r--r--scumm/scummvm.cpp19
1 files changed, 11 insertions, 8 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index bf195b8ec1..a118ba66e3 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -996,6 +996,9 @@ void Scumm::initRoomSubBlocks() {
}
}
+ //
+ // Load sccale data
+ //
if (_features & GF_OLD_BUNDLE)
ptr = 0; // TODO ?
else
@@ -1025,7 +1028,7 @@ void Scumm::initRoomSubBlocks() {
}
//
- // Setup local script
+ // Setup local scripts
//
// Determine the room script base address
@@ -1038,16 +1041,16 @@ void Scumm::initRoomSubBlocks() {
int num_objects = *(roomResPtr + 20);
int num_sounds = *(roomResPtr + 23);
int num_scripts = *(roomResPtr + 24);
- int offset = 29 + num_objects * 4 + num_sounds + num_scripts;
+ ptr = roomptr + 29 + num_objects * 4 + num_sounds + num_scripts;
if ((_gameId != GID_MANIAC) && (_gameId != GID_ZAK)) {
- for (;;) {
- int id = *(roomResPtr + offset);
- if (id == 0)
- break;
+ while (*ptr) {
+ int id = *ptr;
- _localScriptList[id - _numGlobalScripts] = offset + 1;
- offset += 3;
+ _localScriptList[id - _numGlobalScripts] = READ_LE_UINT16(ptr + 1);
+ ptr += 3;
+
+ // TODO: add script dumping, but how do we determine the script length?
}
}
} else if (_features & GF_SMALL_HEADER) {